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Re: Modding the Ender client

Postby romovs » Tue Nov 19, 2013 7:27 pm

I'll try to do it over the weekend.
Took a brief look at it and it seems to be more or less clear what piece of code relates to which feature, so there shouldn't be any problems splitting it.
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Re: Modding the Ender client

Postby romovs » Wed Nov 20, 2013 4:27 pm

I made a fork and split everything I could into smaller commits: https://github.com/romovs/Haven-and-Hea ... /XcomSplit
The only thing left as one commit is "flask drinking and items manipulation stuff". Was just too much work...

The only problem now it lists me as the author everywhere :twisted:
and I don't think there is a way (at least an easy way) you could re-apply these changes to your fork under your name.

I think the easiest way would be if you start from a clean 'master'. Then look at each commit in my fork (e.g. https://github.com/romovs/Haven-and-Hea ... 6b27732f4f)
and manually update the needed files. Then in the end push your master to github.
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Re: Modding the Ender client

Postby Xcom » Wed Nov 20, 2013 4:55 pm

Wow thanks alot. :)

I'll give it a go and try figure git out. But might take some time.
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Re: Modding the Ender client

Postby DeadlyPencil » Wed Nov 27, 2013 6:51 am

Thanks so much for doing this

How do you activate the auto drinking? and does this work on both 32bit and 64bit versions?
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Re: Modding the Ender client

Postby Emina » Wed Nov 27, 2013 11:08 am

DeadlyPencil wrote:Thanks so much for doing this

How do you activate the auto drinking?


The auto drinking can be turned on and off using Ctrl + A key. At the start of auto drinking the auto drinker will automatically detect a flask or waterskin and occupy the F2 key on your hot bar. Remember to have the F1-F12 bar displayed and have it unlocked or it will not succeed in successfully adding the flask to your hot bar and in succession fail to work. If any water buckets are found in your inventory it will automatically refill your flask/waterskin and if your stamina drops to low will automatically start drinking the water from the connected flask/waterskin. Small bugs can involve the failed connection of your flask. If so simply right click the flask or waterskin image in your hot bar and let the auto drinker reconnect the flask. If the script crashes it would be appreciated if you paste the crash found in your console here in this thread to fix the bug.
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Re: Modding the Ender client

Postby borka » Wed Nov 27, 2013 2:00 pm

DeadlyPencil wrote:Thanks so much for doing this

and does this work on both 32bit and 64bit versions?


Afaik the only difference in 32 Bit and 64 Bit Ender are the jogl and gluegen libaries so this should be working with both versions as it contains a haven.jar (and some res files in 3rd version) thus the libaries in Ender folder won't change
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Re: Modding the Ender client

Postby DeadlyPencil » Wed Nov 27, 2013 3:25 pm

Emina wrote:
DeadlyPencil wrote:Thanks so much for doing this

How do you activate the auto drinking?


The auto drinking can be turned on and off using Ctrl + A key. At the start of auto drinking the auto drinker will automatically detect a flask or waterskin and occupy the F2 key on your hot bar. Remember to have the F1-F12 bar displayed and have it unlocked or it will not succeed in successfully adding the flask to your hot bar and in succession fail to work. If any water buckets are found in your inventory it will automatically refill your flask/waterskin and if your stamina drops to low will automatically start drinking the water from the connected flask/waterskin. Small bugs can involve the failed connection of your flask. If so simply right click the flask or waterskin image in your hot bar and let the auto drinker reconnect the flask. If the script crashes it would be appreciated if you paste the crash found in your console here in this thread to fix the bug.


:( cant seem to get it to work

edit ok finally got it working, didn't really do anyhting different, just worked eventually
Last edited by DeadlyPencil on Thu Nov 28, 2013 1:53 am, edited 2 times in total.
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Re: Modding the Ender client

Postby Cranny » Wed Nov 27, 2013 11:03 pm

Hey :D

For me it works like a charm.

I do have the habilty of walking in the fastest velocity meanwhile drinking and doing everything else.

What I am not able to do is to place food into the food through. Maybe i skipped something I should do?.
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Re: Modding the Ender client

Postby DeadlyPencil » Thu Dec 05, 2013 3:34 pm

this client crashes sometimes when i punch a chicken to death on the ground. i will try and remember to grab the errors next time it happens but iam kind of concerned about using this client in combat if that happens with people to.
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Re: Modding the Ender client

Postby Xcom » Thu Dec 05, 2013 3:44 pm

DeadlyPencil wrote:this client crashes sometimes when i punch a chicken to death on the ground. i will try and remember to grab the errors next time it happens but iam kind of concerned about using this client in combat if that happens with people to.


It might be related to the damage values above your head causing issues. But it would be greatly appreciated if you could link crash.
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