Game Client modified by Ender

Forum for alternative clients, mods & discussions on the same.

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Re: Game Client modified by Ender

Postby SamaR » Tue Nov 01, 2011 11:12 pm

So what with the Character loading?
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Re: Game Client modified by Ender

Postby Audiosmurf » Tue Nov 01, 2011 11:14 pm

Might be a foolish question, but is there any way to get the latest version running on a Mac? Been trying to update it on my girlfriend's computer for months to no avail. Any help would be greatly appreciated. :)
jorb wrote:Audiosmurf isis a fantastic poster/genius and his meatintellect is huge

NORMALIZE IT
banok wrote:i've been playing hnh thru 10 years of involuntary celibacy and I always build my palisade in 5 minutes so if a new player cant figure it out straight away they can get fucked and chug bleach
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Re: Game Client modified by Ender

Postby cobaltjones » Tue Nov 01, 2011 11:25 pm

Audiosmurf wrote:Might be a foolish question, but is there any way to get the latest version running on a Mac? Been trying to update it on my girlfriend's computer for months to no avail. Any help would be greatly appreciated. :)

There are quite a few steps that I was planning on writing a guide for sometime but I also don't want to uninstall my currently working Enders in order to figure out all the steps necessary.

A few of which are as follows though:

1. Change the commands in your run.bat to follow OSX format. It should look something like this:
Code: Select all
cd Documents
cd Haven
java -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se -r ./res

2. chmod 777 the entire contents of the extracted Haven directory (no idea if this actually matters or not but it's been suggested in the past. It will be one of the things I check when I do an actual writeup)
3. Switch your java version to 32bit. Do this by opening Applications>Utilities>Java Preferences and dragging the 32bit version first.
4. Install JOGL. This is the tricky one. You should just be able to copy the jogl files included with the Enders download as well as these (http://www.java2s.com/Code/Jar/j/Downlo ... saljar.htm) to your SYSTEM/LIBRARY/JAVA/EXTENSIONS folder.

If that's above your head then I'm sorry but that's all the further in detail I can go at the moment. Hopefully you'll be able to get it working.
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Re: Game Client modified by Ender

Postby Reijisan » Tue Nov 01, 2011 11:42 pm

EnderWiggin wrote:I think this is some server or connection problems. Looks like client don't get terrain info at all.


How can this then be fixed?
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Re: Game Client modified by Ender

Postby geehae » Wed Nov 02, 2011 1:26 am

I asked the most simple question of this thread an no one replied!! Please help me!
I'm having the Windows couldn't find javaw.exe problem, and the fix says i have to ''edit'' the run.bat and leave it like this: "FULL PATH TO JAVAW" -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se
But i don't get how!! the game doesn't even run though, i'm trying this client because the normal one doesn't work for me, people say it's because it doesn't support java 7, where can i get java 6? if someone knows please let me know
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Re: Game Client modified by Ender

Postby cobaltjones » Wed Nov 02, 2011 1:37 am

Enders works fine with Java7. You're likely specifying the incorrect path. Paste what your run.bat says.
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Re: Game Client modified by Ender

Postby VileThings » Wed Nov 02, 2011 5:57 am

Is it possible to have the mapping tool save a more permanent version of the map it generates? At the moment it unloads the previous map every time I start a new session. Or is this working as intended, so as to not make cartography obsolete?
“Man is the only animal for whom his own existence is a problem which he has to solve” - Erich Fromm
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Re: Game Client modified by Ender

Postby cobaltjones » Wed Nov 02, 2011 6:03 am

The way the client works is that the server randomizes your starting location data every time a new session is started. That was it's impossible to pinpoint exactly where you are on the world map from a single session. Everything is relative to that starting point.

There are various scripts that take your downloaded map files and analyze them and stitch them together into a more static world map. They're pretty complicated if you're not familiar with running scripts though.

You can check them out here: viewtopic.php?f=27&t=23249 / viewtopic.php?f=27&t=17454 / viewtopic.php?f=5&t=10840&p=118366#p118359
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Re: Game Client modified by Ender

Postby VileThings » Wed Nov 02, 2011 6:15 am

cobaltjones wrote:The way the client works is that the server randomizes your starting location data every time a new session is started. That was it's impossible to pinpoint exactly where you are on the world map from a single session. Everything is relative to that starting point.

There are various scripts that take your downloaded map files and analyze them and stitch them together into a more static world map. They're pretty complicated if you're not familiar with running scripts though.

You can check them out here: viewtopic.php?f=27&t=23249 / viewtopic.php?f=27&t=17454 / viewtopic.php?f=5&t=10840&p=118366#p118359


This helped me a great deal. Thanks ;)
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Re: Game Client modified by Ender

Postby Audiosmurf » Wed Nov 02, 2011 8:16 am

cobaltjones wrote:
Audiosmurf wrote:Might be a foolish question, but is there any way to get the latest version running on a Mac? Been trying to update it on my girlfriend's computer for months to no avail. Any help would be greatly appreciated. :)

There are quite a few steps that I was planning on writing a guide for sometime but I also don't want to uninstall my currently working Enders in order to figure out all the steps necessary.

A few of which are as follows though:

1. Change the commands in your run.bat to follow OSX format. It should look something like this:
Code: Select all
cd Documents
cd Haven
java -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se -r ./res

2. chmod 777 the entire contents of the extracted Haven directory (no idea if this actually matters or not but it's been suggested in the past. It will be one of the things I check when I do an actual writeup)
3. Switch your java version to 32bit. Do this by opening Applications>Utilities>Java Preferences and dragging the 32bit version first.
4. Install JOGL. This is the tricky one. You should just be able to copy the jogl files included with the Enders download as well as these (http://www.java2s.com/Code/Jar/j/Downlo ... saljar.htm) to your SYSTEM/LIBRARY/JAVA/EXTENSIONS folder.

If that's above your head then I'm sorry but that's all the further in detail I can go at the moment. Hopefully you'll be able to get it working.


Took a bit of poking around and experimentation, but I got it to work! Thanks a lot! Saving your post to show to anyone else who needs it. :)
jorb wrote:Audiosmurf isis a fantastic poster/genius and his meatintellect is huge

NORMALIZE IT
banok wrote:i've been playing hnh thru 10 years of involuntary celibacy and I always build my palisade in 5 minutes so if a new player cant figure it out straight away they can get fucked and chug bleach
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