by EnderWiggin » Wed Dec 14, 2011 8:11 pm
What damage? Hm... People not take this as a game, they do not enjoy game mechanics, all they try to do - crush the enemies by any means possible. They forage, mine, craft, hunt, farm etc. not because they like it, but because this is the only way to crush enemies. The whole client modding started for this purpose. If they could avoid or simplify any game mechanic to gain advantage - they will do so. This began with night vision and x-ray mods, and now came to built-in bots and curio/player/whatever highlighting. Hell, some time ago nightvision was cosidered almost a cheat, but now it is something everyone is using as if it was designed to be so. And yet starting modifications like nightvision weren't too bad - no one liked to venture into dark caves. Yes, it's fun and exciting for the first 2-3 times, then it becames boring as hell. X-Ray killed "hide behind tree or rock" tactics. It was fun, but I don't think really good mechanic, because victims could not do many things to protect themselves from such thing, this was a win-win for ambusher.
Yes, some mechanics, like sieges, are not great - it's almost impossible to do a proper siege without resorting to some questionable tactics such as blocking ram with strongboxes/houses, or even bug abusing. But they are breaking even properly working mechanics, like foraging and farming with those highlightings and bots. And what is worse - by doing this, they are breaking game for those who came here to play, not to annihilate. Peacefull farmers don't stand a chance in any raid with those abusers and this is understandable, though I think those who want to live peacefully should have possibility to do so. But all those who want to pvp and wage wars forced to use same tactics/modifications as "power factions", because otherwise they will be left behind. Yes, I know, player skill could make huge difference, but it won't help against much stronger opponent, and with curio foraging simplified, "power factions" even could afford loose some high-stat fighting alts, because it's not that hard to raise new ones.
I've always tried to make my client useful by adding features that fix some UI inconviniences and complements gamepley, without breaking/disabling any game mechanics. At the start core feature was built-in Google translate, to facilitate negotiations and trading. Yes, it included night vision and x-ray - but those were de-facto standart at that time, and I think no one would use my client without them. Later I've added object hiding - I think with this I was last one too. I mostly tried to improve interface, because it gives you too little info and on big screens it sucks. But on default 800x600 - it really not so bad. And I really hope I can continue this way, without adding more questionable stuff.
TL;DR:
If players trying to avoid/simplify some game mechanic - devs should notice and try to fix this mechanic. But if players trying to avoid virtually every mechanic game provides - maybe it is not their type of game and they should go play somewhere else?