Game Client modified by Ender

Forum for alternative clients, mods & discussions on the same.

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Re: Game Client modified by Ender

Postby ArvinJA » Mon Dec 26, 2011 3:06 am

maqzek wrote:Any reason why Hide Objects feature doesn't work? It doesn't hide any of the objects.

Ctrl+H to toggle the hide function.
What you're doing is just configuring what objects will be hidden once the toggle switch is set to "on".
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Re: Game Client modified by Ender

Postby Bacaaah » Mon Dec 26, 2011 6:19 am

sabinati wrote:you're both busting my balls. stop riding each others' dicks.


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Re: Game Client modified by Ender

Postby popfor » Wed Dec 28, 2011 5:38 am

ArvinJA wrote:
Oddity wrote:
xXGhostxX wrote:What a shitty idea. Just another reason to quit.

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Expert noob killer and student of "movement kombat" more like. :P

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Re: Game Client modified by Ender

Postby Beraias » Thu Dec 29, 2011 4:53 pm

I'm having a problem understand how to make this thing work.. I ahve the 32 bit client for 32 bit java.. java's fully updated.. but I keep getting a little error and it freezes the moment I click start from where I logged out.
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Re: Game Client modified by Ender

Postby Oddity » Thu Dec 29, 2011 5:26 pm

Posting the error message might help.
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Re: Game Client modified by Ender

Postby ArvinJA » Thu Dec 29, 2011 11:15 pm

Code: Select all
ui.sess.close()

Should be re-done because of the recent changes.
Since it takes 10 seconds to log out, it doesn't make sense to have session close as you press "logout", it should wait 10 seconds to actually close the session.
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Re: Game Client modified by Ender

Postby krikke93 » Sun Jan 01, 2012 12:35 pm

Can anybody help me with the object highlighter? I can't find how to do it. I've downloaded this file: http://odditown.taggedup.com/ender/HnH/
I've opened it and checked the options but there was no highlight option to be seen. What do I have to do to get the highlighter into my ender's client?

EDIT: Never mind, solved it :)
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Re: Game Client modified by Ender

Postby mvgulik » Sun Jan 01, 2012 5:21 pm

Just in case.

When panning the minimap, the character radar gfx remains visible when moved outside the minimap window.
Kinda feels like a little gfx bug ... but it has its use to (as in: intentional behavior).

... I go with intentional for the moment ...
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Re: Game Client modified by Ender

Postby mvgulik » Sun Jan 01, 2012 5:24 pm

ArvinJA wrote:
Code: Select all
ui.sess.close()

Should be re-done because of the recent changes.
Since it takes 10 seconds to log out, it doesn't make sense to have session close as you press "logout", it should wait N seconds to actually close the session.

Same for putting a character to bed ? (They also wait N seconds, but initiate also a direct logout.)
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Re: Game Client modified by Ender

Postby Мразиш » Wed Jan 04, 2012 5:52 am

Is there any way to make the client drink water when you leftclick to move? I thought of an extra window where you pull all your water/tea flasks from the inventory and when you turn this function on and give a normal move command (not "move to harvest" or anything) the client makes you drink water from those flasks - which is manually possible by rightclicking those flasks in inventory and clicking on "drink".
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