Anemone Client

Forum for alternative clients, mods & discussions on the same.

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Re: Anemone Client

Postby jordancoles » Mon Jun 09, 2014 3:18 am

Would it be possible to add multi-client to union client? And would someone be willing to take up the project?
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

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Re: Anemone Client

Postby julian12it » Mon Jun 09, 2014 6:35 am

jordancoles wrote:Would it be possible to add multi-client to union client? And would someone be willing to take up the project?

If anyone does the project I'll give them all my curios :)
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Re: Anemone Client

Postby wagado » Sun Jun 15, 2014 4:03 pm

Hello I'm using anemone for multi session and it's great :)
I'd like to run a tree bot but it's not working.
I don't really know why ...
I've dl a groovy script , I put it in the script directory and named it trees.groovy
in game I enter :bot trees but nothing happens.

Could someone help me please ? :)
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Re: Anemone Client

Postby legacydoomer » Tue Jul 01, 2014 10:08 pm

Im having problems with making a farming script for each plant.
Im using the example scripts for carrots and beetroots.
I changed the Beetroot script to Tea and it worked fine but when
i try it with Flax or Wheat then it doesnt seem to find Flax oder Wheat crops :/.

Code: Select all
while((wheat = maid.doAreaFindCrops(farmRadius, "wheat", 4)) != null) {


Code: Select all
while((flax = maid.doAreaFindCrops(farmRadius, "flax", 4)) != null) {


am i doing something wrong?

EDIT:
it also works fine with hemp.

EDIT 2:
Nevermind i got it right now, should go to sleep soon :P

Code: Select all
while((wheat = maid.doAreaFindCrops(farmRadius, "wheat", 3)) != null) {


Code: Select all
while((flax = maid.doAreaFindCrops(farmRadius, "flax", 3)) != null) {


was correct
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Re: Anemone Client

Postby windmaker » Wed Jul 02, 2014 4:07 am

julian12it wrote:
jordancoles wrote:Would it be possible to add multi-client to union client? And would someone be willing to take up the project?

If anyone does the project I'll give them all my curios :)

actually i do it. and fix the pf (i found some problems in the version 2.f )
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Re: Anemone Client

Postby jordancoles » Wed Jul 02, 2014 4:12 am

windmaker wrote:
julian12it wrote:
jordancoles wrote:Would it be possible to add multi-client to union client? And would someone be willing to take up the project?

If anyone does the project I'll give them all my curios :)

actually i do it. and fix the pf (i found some problems in the version 2.f )

Were you able to bot on two sessions?
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

Check out my pro-tips thread
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Re: Anemone Client

Postby windmaker » Wed Jul 02, 2014 4:19 am

yes, with a lot of work behind.. (and a lot of changes..)
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Re: Anemone Client

Postby jordancoles » Wed Jul 02, 2014 4:41 am

windmaker wrote:yes, with a lot of work behind.. (and a lot of changes..)

Does your version stop rendering the clients that aren't in use while botting as well?
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

Check out my pro-tips thread
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Re: Anemone Client

Postby windmaker » Wed Jul 02, 2014 4:58 am

jordancoles wrote:
windmaker wrote:yes, with a lot of work behind.. (and a lot of changes..)

Does your version stop rendering the clients that aren't in use while botting as well?

my version save the position of tiles (including a PF change) for each session, then each session can run standalone a bot (more memory bcs i save the enviroment tiles/position,char session in memory). if u know about development, u know about the rendering is abstract dear fgt and not need for run a client/bot.
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Re: Anemone Client

Postby tom » Fri Jul 04, 2014 11:11 pm

I need some help getting this client working I get the following error below.
Ender is working fine. If I run the bat as administrator "I get Unable to access jarfile maid.jar"

C:\...\Desktop\H and H\anemone>"C:\Program Files\Java\jre7\bin\jav
a.exe" -Xms512m -Xmx1024m -jar maid.jar moltke.seatribe.se -r ./res
Exception in thread "Haven main thread" java.lang.UnsatisfiedLinkError: C:\Users
\...\AppData\Local\Temp\jogamp_0000\file_cache\jln6115595503956077406\jl
n6153514665497466883\gluegen-rt.dll: Adgang nµgtet
at java.lang.ClassLoader$NativeLibrary.load(Native Method)
at java.lang.ClassLoader.loadLibrary1(Unknown Source)
at java.lang.ClassLoader.loadLibrary0(Unknown Source)
at java.lang.ClassLoader.loadLibrary(Unknown Source)
at java.lang.Runtime.load0(Unknown Source)
at java.lang.System.load(Unknown Source)
at com.jogamp.common.jvm.JNILibLoaderBase.loadLibraryInternal(JNILibLoad
erBase.java:530)
at com.jogamp.common.jvm.JNILibLoaderBase.access$000(JNILibLoaderBase.ja
va:64)
at com.jogamp.common.jvm.JNILibLoaderBase$DefaultAction.loadLibrary(JNIL
ibLoaderBase.java:96)
at com.jogamp.common.jvm.JNILibLoaderBase.loadLibrary(JNILibLoaderBase.j
ava:414)
at com.jogamp.common.os.DynamicLibraryBundle$GlueJNILibLoader.loadLibrar
y(DynamicLibraryBundle.java:388)
at com.jogamp.common.os.Platform$1.run(Platform.java:203)
at java.security.AccessController.doPrivileged(Native Method)
at com.jogamp.common.os.Platform.<clinit>(Platform.java:173)
at javax.media.opengl.GLProfile.<clinit>(GLProfile.java:82)
at javax.media.opengl.GLCapabilities.<init>(GLCapabilities.java:84)
at haven.HavenPanel.<clinit>(HavenPanel.java:68)
at haven.MainFrame.<init>(MainFrame.java:149)
at haven.MaidFrame.<init>(MaidFrame.java:18)
at haven.MaidFrame.main2(MaidFrame.java:383)
at haven.MaidFrame.access$200(MaidFrame.java:12)
at haven.MaidFrame$6.run(MaidFrame.java:341)
at java.lang.Thread.run(Unknown Source)
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