Game Client modified by Ender

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Re: Game Client modified by Ender

Postby xpuma20x » Sun Feb 05, 2012 8:21 pm

Veselana wrote:Hello, I recently started playing HnH but i thought why not give Ender's client a try.because of the low fps I get with the normal launcher for intervals of 2-5 min every 10-15 mins
.thing is I get the same problem as the guy above me (xpuma20x) .. he said he fixed it by returning to a previous version of the driver ....which driver would that be.?? java??.. just to point out I downloaded the client for 32 (have a 32bit vista) got the updater... edited this to the .bat file
Code: Select all
.\updater\HnH_updater.exe
"C:\Program Files\Java\jre6\bin\JAVA.EXE" -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se

and I get to the select char screen. i click play and its the last thing it'll let me do .. where you logged off .by your hearth fire - do nothing in fact they make the client freeze, create new character freezes also...

what to do


I rolled back my video card driver. If you are on Windows 7, do the following:

1) Start
2) Control Panel
3) Hardware and Sound
4) Under Devices and Printers, select Device Manager
5) Display adapters (click the small arrow to the left of the words)
6) Right click the video card name
7) Properties
8) Driver Tab
9) Rollback driver
And then I says, "Tell me I'm wrong!" And she says, "I can't baby, cause you're not!"
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Re: Game Client modified by Ender

Postby mvgulik » Sun Feb 05, 2012 11:23 pm

xpuma20x wrote:I rolled back my video card driver. If you are on Windows 7, do the following:

How about adding your video card data. Type, model, etc, and the used driver version(s) ... if your going to advice a video driver rollback on someone ... whiteout even knowing anything about there system hardware.
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Re: Game Client modified by Ender

Postby mvgulik » Mon Feb 06, 2012 3:21 am

Just dropping a (still mystifying) error that cropped up, and that kept lingering around, on one of my characters. (only tested on one (Ender-)client. Ergo: not sure if error had any direct relation to current client settings/setup/etc.)

- The top (terminal) error part (before closing client) was consistently triggered by opening the skills screen. (character stats screen 3)
- The bottom error part (after closing client) was also consistently triggered, even if the opening of the skills screen part was skipped.

- Unclear what triggered it. (last know action on this character was grinding wheat seeds to flower.)
- Also uncleared what cleared it up again. Other than time and a involuntary computer restart. (power outage while playing around with it (CLick-Bzzssss :shock: ), and it was gone when I got back to it hours later.)
-- Clearing + deleting belt file(s) did at least nothing to change anything.

Code: Select all
--- = before closing client ---
javax.media.opengl.GLException: java.lang.RuntimeException: Delayed error in resource gfx/hud/skills/hunting (v3), from forking source backed by HTTP res source (http://www.havenandhearth.com/res/)
        at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)
        at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:410)
        at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
        at haven.HavenPanel.uglyjoglhack(HavenPanel.java:363)
        at haven.HavenPanel.run(HavenPanel.java:392)
        at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.RuntimeException: Delayed error in resource gfx/hud/skills/hunting (v3), from forking source backed by HTTP res source (http://www.havenandhearth.com/res/)
        at haven.Resource.checkerr(Resource.java:1133)
        at haven.Resource.layer(Resource.java:1016)
        at haven.CharWnd$SkillList$1.compare(CharWnd.java:481)
        at haven.CharWnd$SkillList$1.compare(CharWnd.java:1)
        at java.util.TimSort.countRunAndMakeAscending(Unknown Source)
        at java.util.TimSort.sort(Unknown Source)
        at java.util.TimSort.sort(Unknown Source)
        at java.util.Arrays.sort(Unknown Source)
        at java.util.Collections.sort(Unknown Source)
        at haven.CharWnd$SkillList.draw(CharWnd.java:501)
        at haven.Widget.draw(Widget.java:290)
        at haven.Widget.draw(Widget.java:290)
        at haven.Window.draw(Window.java:140)
        at haven.Widget.draw(Widget.java:290)
        at haven.RootWidget.draw(RootWidget.java:113)
        at haven.UI.draw(UI.java:150)
        at haven.HavenPanel.redraw(HavenPanel.java:268)
        at haven.HavenPanel$1.display(HavenPanel.java:91)
        at com.sun.opengl.impl.GLDrawableHelper.display(GLDrawableHelper.java:78)
        at javax.media.opengl.GLCanvas$DisplayAction.run(GLCanvas.java:435)
        at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:194)
        at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
        at java.awt.event.InvocationEvent.dispatch(Unknown Source)
        at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
        at java.awt.EventQueue.access$000(Unknown Source)
        at java.awt.EventQueue$3.run(Unknown Source)
        at java.awt.EventQueue$3.run(Unknown Source)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
        at java.awt.EventQueue.dispatchEvent(Unknown Source)
        at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
        at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
        at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
        at java.awt.EventDispatchThread.run(Unknown Source)
Caused by: haven.Resource$LoadException: Wrong res version (5 != 3)
        at haven.Resource.load(Resource.java:1056)
        at haven.Resource.access$300(Resource.java:74)
        at haven.Resource$Loader.handle(Resource.java:471)
        at haven.Resource$Loader.run(Resource.java:450)
        at java.lang.Thread.run(Unknown Source)
Exception in thread "Haven UI thread" javax.media.opengl.GLException: java.lang.RuntimeException: Delayed error in resource gfx/hud/skills/hunting (v3), from forking source backed by HTTP res source (http://www.havenandhearth.com/res/)
        at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)
        at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:410)
        at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
        at haven.HavenPanel.uglyjoglhack(HavenPanel.java:363)
        at haven.HavenPanel.run(HavenPanel.java:392)
        at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.RuntimeException: Delayed error in resource gfx/hud/skills/hunting (v3), from forking source backed by HTTP res source (http://www.havenandhearth.com/res/)
        at haven.Resource.checkerr(Resource.java:1133)
        at haven.Resource.layer(Resource.java:1016)
        at haven.CharWnd$SkillList$1.compare(CharWnd.java:481)
        at haven.CharWnd$SkillList$1.compare(CharWnd.java:1)
        at java.util.TimSort.countRunAndMakeAscending(Unknown Source)
        at java.util.TimSort.sort(Unknown Source)
        at java.util.TimSort.sort(Unknown Source)
        at java.util.Arrays.sort(Unknown Source)
        at java.util.Collections.sort(Unknown Source)
        at haven.CharWnd$SkillList.draw(CharWnd.java:501)
        at haven.Widget.draw(Widget.java:290)
        at haven.Widget.draw(Widget.java:290)
        at haven.Window.draw(Window.java:140)
        at haven.Widget.draw(Widget.java:290)
        at haven.RootWidget.draw(RootWidget.java:113)
        at haven.UI.draw(UI.java:150)
        at haven.HavenPanel.redraw(HavenPanel.java:268)
        at haven.HavenPanel$1.display(HavenPanel.java:91)
        at com.sun.opengl.impl.GLDrawableHelper.display(GLDrawableHelper.java:78)
        at javax.media.opengl.GLCanvas$DisplayAction.run(GLCanvas.java:435)
        at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:194)
        at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
        at java.awt.event.InvocationEvent.dispatch(Unknown Source)
        at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
        at java.awt.EventQueue.access$000(Unknown Source)
        at java.awt.EventQueue$3.run(Unknown Source)
        at java.awt.EventQueue$3.run(Unknown Source)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
        at java.awt.EventQueue.dispatchEvent(Unknown Source)
        at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
        at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
        at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
        at java.awt.EventDispatchThread.run(Unknown Source)
Caused by: haven.Resource$LoadException: Wrong res version (5 != 3)
        at haven.Resource.load(Resource.java:1056)
        at haven.Resource.access$300(Resource.java:74)
        at haven.Resource$Loader.handle(Resource.java:471)
        at haven.Resource$Loader.run(Resource.java:450)
        at java.lang.Thread.run(Unknown Source)

--- + after closing client ---
Exception in thread "Haven main thread" java.lang.RuntimeException: Delayed error in resource gfx/hud/skills/hunting (v3), from forking source backed by HTTP res source (http://www.havenandhearth.com/res/)
        at haven.Resource.checkerr(Resource.java:1133)
        at haven.Resource.compareTo(Resource.java:1025)
        at haven.Resource.compareTo(Resource.java:74)
        at java.util.ComparableTimSort.countRunAndMakeAscending(Unknown Source)
        at java.util.ComparableTimSort.sort(Unknown Source)
        at java.util.ComparableTimSort.sort(Unknown Source)
        at java.util.Arrays.sort(Unknown Source)
        at java.util.Collections.sort(Unknown Source)
        at haven.Resource.dumplist(Resource.java:1181)
        at haven.MainFrame.main2(MainFrame.java:296)
        at haven.MainFrame.access$100(MainFrame.java:52)
        at haven.MainFrame$6.run(MainFrame.java:327)
        at java.lang.Thread.run(Unknown Source)
Caused by: haven.Resource$LoadException: Wrong res version (5 != 3)
        at haven.Resource.load(Resource.java:1056)
        at haven.Resource.access$300(Resource.java:74)
        at haven.Resource$Loader.handle(Resource.java:471)
        at haven.Resource$Loader.run(Resource.java:450)
        ... 1 more
(Press a key to continue. . .)
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Re: Game Client modified by Ender

Postby xpuma20x » Mon Feb 06, 2012 3:39 am

mvgulik wrote:
xpuma20x wrote:I rolled back my video card driver. If you are on Windows 7, do the following:

How about adding your video card data. Type, model, etc, and the used driver version(s) ... if your going to advice a video driver rollback on someone ... whiteout even knowing anything about there system hardware.


I didn't "advise" them to do it, they asked which driver I rolled back, I told them which and how I did it.
And then I says, "Tell me I'm wrong!" And she says, "I can't baby, cause you're not!"
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Re: Game Client modified by Ender

Postby mvgulik » Mon Feb 06, 2012 4:09 am

Mmm, Yea, I see. (java driver :? )
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Re: Game Client modified by Ender

Postby EnderWiggin » Mon Feb 06, 2012 3:10 pm

mvgulik wrote:Just dropping a (still mystifying) error that cropped up, and that kept lingering around, on one of my characters. (only tested on one (Ender-)client. Ergo: not sure if error had any direct relation to current client settings/setup/etc.)
Both errors are same - wrong resource version. It looks like some server problem, try to load default client. Similar errors appeared before, but usually with other resources. Though if I'm not mistaken, hunting had this problem too.
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Re: Game Client modified by Ender

Postby mvgulik » Mon Feb 06, 2012 7:21 pm

EnderWiggin wrote:
mvgulik wrote:Just dropping a (still mystifying) error that cropped up, and that kept lingering around, on one of my characters. (only tested on one (Ender-)client. Ergo: not sure if error had any direct relation to current client settings/setup/etc.)
Both errors are same - wrong resource version. It looks like some server problem, try to load default client. Similar errors appeared before, but usually with other resources. Though if I'm not mistaken, hunting had this problem too.

I think that in this case the error would have stopped/gone the moment I would have done a default client log-on with that character. Could not test that in this case, but in similar cases (also hunter-resource type errors, but not identical error logs.) that was the general behavior.
(I'm having the feeling some data corruption (no res/cache file corruption, well ...) might be playing a role here. But that's just a feeling / wild guess.)
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Re: Game Client modified by Ender

Postby jaina » Wed Feb 08, 2012 8:09 pm

Hello,

I'm sorry, I didn't read everything in this topic, but this morning I noticed problems with the client. I'm running it + logging (on the home page where we can select the character) without any problem, but when I click on my character the screen is just frozen.
I tried the default client and it's working.

Is there a problem with the ender client ? Is there an updating or do I have to do it myself?

Thank you and sorry if it's not the first time that someone asks you this ^^'
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Re: Game Client modified by Ender

Postby TheTylerLee » Wed Feb 08, 2012 8:14 pm

jaina wrote:Hello,

I'm sorry, I didn't read everything in this topic, but this morning I noticed problems with the client. I'm running it + logging (on the home page where we can select the character) without any problem, but when I click on my character the screen is just frozen.
I tried the default client and it's working.

Is there a problem with the ender client ? Is there an updating or do I have to do it myself?

Thank you and sorry if it's not the first time that someone asks you this ^^'


are you admitting you did not read all 212 pages of this thread?


anyways you have to update it yourself, atleast read the first post
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Re: Game Client modified by Ender

Postby jaina » Wed Feb 08, 2012 9:00 pm

Ok thanks :p

Edit: I tried to update it but it seems it's not working (I followed the instructions of the first post...)
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