Anemone Client

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Re: Anemone Client

Postby borka » Mon Jul 07, 2014 2:24 am

Code: Select all
H and H


rename the folder to
Code: Select all
HandH
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Re: Anemone Client

Postby RubyRed » Thu Jul 10, 2014 3:57 am

I get a Connection Refused Connect Error when I try this client.
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Re: Anemone Client

Postby borka » Sat Jul 12, 2014 2:55 am

you don't have the latest update of your Java version ...
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viewtopic.php?f=42&t=40331
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Re: Anemone Client

Postby wyzka » Mon Jul 14, 2014 8:48 pm

Is there a way to get the bot to open a seedbag and get its inventory? maid.doRightClick doesn't work on items in inventory
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Re: Anemone Client

Postby Matt-x » Sat Jul 19, 2014 2:01 pm

wyzka wrote:Is there a way to get the bot to open a seedbag and get its inventory? maid.doRightClick doesn't work on items in inventory


Try to use maid.doInteract(i), where "i" is the seedbag. :)

Does anyone know how can I put an item back in my inventory once it is "in my hand" ? Say, I want to select a waterskin from my inventory, interact with a barrel next to me to fill it, then place it back in my bag. Is there a method for placing back items ? If not, how can I drop it and pick it off the ground ?

EDIT: Same thing should apply for refilling waterskin with a bucket from your inventory.
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Re: Anemone Client

Postby wyzka » Sat Jul 19, 2014 3:15 pm

Doesn't work either...
Solution to your problem :D
Code: Select all
Inventory inv = maid.getInventory();
.
.
.
waterskin = maid.getItems(inv, "waterskin");
maid.doTake(waterskin[0]);
maid.waitForGrab();
maid.doInteract(....);
maid.doDrop(waterskin[0], (Widget)inv, new Coord(0,0));  // bottom left corner 
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Re: Anemone Client

Postby Matt-x » Sat Jul 19, 2014 3:29 pm

wyzka wrote:Doesn't work either...
Solution to your problem :D
Code: Select all
maid.doDrop(waterskin[0], (Widget)inv, new Coord(0,0));  // bottom left corner 


Hello, thank you for your reply !

From the Groovy thread:

Code: Select all
// Let's check every item.
for (def i in items) {
        // what's the item's name?
        def n = maid.getName(i);

        // If it is a Seedbag, open it!
        if ("Seedbag".equals(n)) {
                maid.doInteract(i);
        }       
}


Also, your solution: The code will place the waterskin in the top left 2 squares of my inventory ?
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Re: Anemone Client

Postby wyzka » Sat Jul 19, 2014 4:22 pm

Two bottom left squares. You should experiment with new Coord(x,y) to get desired squares ;)
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Re: Anemone Client

Postby Matt-x » Sat Jul 19, 2014 4:55 pm

wyzka wrote:Two bottom left squares. You should experiment with new Coord(x,y) to get desired squares ;)


Does the same thing apply for boat/chest inventory ?
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Re: Anemone Client

Postby wyzka » Sat Jul 19, 2014 5:07 pm

Chest - yes, boats - little bit complicated. To put things in:

Code: Select all
boat = maid.doAreaFind(10, "boat");
maid.doAction("act", "carry");
maid.doLeftClick(thing you want to put in);
Thread.sleep(some time to carry);
maid.doRightClick(boat);
window = maid.waitForWindow("Boat");

imgs = maid.getImgWidgets(window);
   for (Img i : imgs) {
      if (i.resName != null && i.c.equals(new Coord(0,0))) {
         i.mousedown(new Coord(0,0), 1);
      }
   }
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