Game Client modified by Ender

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Re: Game Client modified by Ender

Postby DDDsDD999 » Sat Mar 03, 2012 10:47 am

EnderWiggin wrote:
DDDsDD999 wrote:Is there anyway to turn off people radius?
Also is there an easy way to add radar icons/change current radar icons?
1. Turn off radar? 2. Highlight.conf - edit this file to your liking. Though it will be rewritten on next update, so save you edited file. I'll think of a way to fix this.

I think you might have mixed up what I meant. I meant people radius as in the purple circle around them, not the minimap icon. And for the second I was looking to add different icons such as boats, HFs, etc, and changing the current ones you have implemented to something a bit neater.

Nice work with the client btw. :)
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Re: Game Client modified by Ender

Postby EnderWiggin » Sat Mar 03, 2012 11:09 am

DDDsDD999 wrote:And for the second I was looking to add different icons such as boats, HFs, etc, and changing the current ones you have implemented to something a bit neater.
Look at highlight.conf
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Re: Game Client modified by Ender

Postby Halagaz » Sat Mar 03, 2012 12:55 pm

EnderWiggin wrote:
Halagaz wrote:The client crash all the time when you launch it when you use an other account, it really doesn't seam to like the fact an other account login/pass is used in a prior use (even though you don't enable the "remember me" function). I have to use an other client on the bugged account to restore the functionality in ender client. Its quiet a pain when you use key/mining alt accounts. Also this doesn't seam to happen when you use other clients.
Can't reproduce. Can you better explain how to reproduce this?

I use 2 accounts. I play on account 1, launch an other client for account 2. I close them both (i think you need to close account2 last). Later i open account 1 with the same toon, the game freeze when it enter the world, and will freese each time i try to use that toon. Using other toons from the same account won't make the client freeze. I need to use an other client like arksu to play with this toon, then everything is fine and i can use ender again for this toon. Anyway when i use 2 accounts, Ender client always freeze at launch and its very annoying, it wouldn't mind me if your client wasn't that far superior from others because i would use 2 clients to deal with this. Actually that's what i do, i use ender + arksu to reduce this problem. Client is updated, 64bit version, windows7 ultimate.
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Re: Game Client modified by Ender

Postby webstrand » Sat Mar 03, 2012 3:02 pm

Removing the resource and compiling had no effect.

I noticed that almost all of the files in the gfx/hud/ are identical:

3a0d9a74a6d6919c0d57ec90d6f03158 ./gfx/fx/dowse.res
c8381ae0f826e2930e3d9f8ec1a39237 ./gfx/hud/locko.res
c8381ae0f826e2930e3d9f8ec1a39237 ./gfx/hud/buttons/saved.res
c8381ae0f826e2930e3d9f8ec1a39237 ./gfx/hud/buttons/centerd.res
c8381ae0f826e2930e3d9f8ec1a39237 ./gfx/hud/buttons/gridu.res
c8381ae0f826e2930e3d9f8ec1a39237 ./gfx/hud/buttons/gridd.res
c8381ae0f826e2930e3d9f8ec1a39237 ./gfx/hud/buttons/saveu.res
c8381ae0f826e2930e3d9f8ec1a39237 ./gfx/hud/buttons/simpleu.res
c8381ae0f826e2930e3d9f8ec1a39237 ./gfx/hud/buttons/simpled.res
c8381ae0f826e2930e3d9f8ec1a39237 ./gfx/hud/buttons/centeru.res
c8381ae0f826e2930e3d9f8ec1a39237 ./gfx/hud/lockoh.res
c8381ae0f826e2930e3d9f8ec1a39237 ./gfx/hud/griptr.res
c8381ae0f826e2930e3d9f8ec1a39237 ./gfx/hud/fbtn.res
c8381ae0f826e2930e3d9f8ec1a39237 ./gfx/hud/lockch.res
c8381ae0f826e2930e3d9f8ec1a39237 ./gfx/hud/fbtnd.res
c8381ae0f826e2930e3d9f8ec1a39237 ./gfx/hud/slen/low2.res
c8381ae0f826e2930e3d9f8ec1a39237 ./gfx/hud/combat/com/noffdeff.res
c8381ae0f826e2930e3d9f8ec1a39237 ./gfx/hud/combat/com/bgoffdeff.res
c8381ae0f826e2930e3d9f8ec1a39237 ./gfx/hud/trashh.res
c8381ae0f826e2930e3d9f8ec1a39237 ./gfx/hud/flip.res
c8381ae0f826e2930e3d9f8ec1a39237 ./gfx/hud/trashu.res
c8381ae0f826e2930e3d9f8ec1a39237 ./gfx/hud/lockc.res
c8381ae0f826e2930e3d9f8ec1a39237 ./gfx/hud/trashd.res
c8381ae0f826e2930e3d9f8ec1a39237 ./gfx/hud/fbtnh.res
c8381ae0f826e2930e3d9f8ec1a39237 ./gfx/hud/gripbr.res
c8381ae0f826e2930e3d9f8ec1a39237 ./gfx/hud/flipo.res


Further digging reveled that gfx/hud/fbtn.res in Resource.load has 0 layers.

I also tried recompiling LayerUtil, and it had no different effect.

I had forgotten to mention that I'm using OpenJRE 1.7

Any other ideas?
Last edited by webstrand on Sat Mar 03, 2012 3:13 pm, edited 1 time in total.
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Re: Game Client modified by Ender

Postby zann0 » Sat Mar 03, 2012 3:09 pm

is there a possibility to add an option to lock items in inventory? What I mean is to lock them so you wont put them to container while holding shift and using scroll.
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Re: Game Client modified by Ender

Postby webstrand » Sat Mar 03, 2012 8:07 pm

I've found a workaround, the resources I'm generating are indeed corrupt. I've used the res/ folder from the most recent release and everything works!
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Re: Game Client modified by Ender

Postby Halagaz » Sun Mar 04, 2012 12:54 am

In fact it seam i used an old version because i didn't put the auto updater and only used the updated listed on the download, now the client doesn't seam to have that problem anymore. Sorry for the trouble Ender.

I edit to say that even with the last update from the auto updater i still have the same freeze when using 2 accounts.
Last edited by Halagaz on Sun Mar 04, 2012 5:21 pm, edited 1 time in total.
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Re: Game Client modified by Ender

Postby jesi » Sun Mar 04, 2012 1:42 pm

I have used the Ender client for some time. When I launch the client I have always gotten a connection refused notice. I have bypassed this problem by using the CCLauncher. Now for the second time in a week, my CCLauncher has crashed and I get an AutoIt Error message. WHen this happened a few days ago I posted the error. But then I got around the problem by reinstalling the Ender client and the CCLauncher.

Now the CCLauncher has crashed again. I get an AutoIt error message which is different than before. The message is
Line 925 (File C:[address of CCLauncher.exe file]:
Error: Subscript used with non-Array variable

I have tried reinstalling Ender, the newest update, and the CCLauncher but the same error message continues.

Please help.

Please give an idea how I can try to use the Eder client without the CCLauncher.

I am sorry but I am no programmer.

Oh, and all this is happening on windows 7, 64bit, running Java 32bit.
[quote="hazzor"]
it's this issue of people mistaking convenience for laziness or "casual" gameplay, . . . there is no reason why not to have sacks . . .
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Re: Game Client modified by Ender

Postby min_the_fair » Sun Mar 04, 2012 2:07 pm

jesi, is this just as simple a problem as the fact that the server is currently crashed, and thus nothing will load? Or was this happening before the server crashed?
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Re: Game Client modified by Ender

Postby jesi » Sun Mar 04, 2012 5:01 pm

It may have been the server crash. I am able to login with CCLauncher now. I think what happens is I have the CCLauncher open at the moment of crash and so it fails. Can that be it? WHat is an AutoIt error message? It is generated by what?

Thanks to the Min
[quote="hazzor"]
it's this issue of people mistaking convenience for laziness or "casual" gameplay, . . . there is no reason why not to have sacks . . .
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