Game Client modified by Ender

Forum for alternative clients, mods & discussions on the same.

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Re: Game Client modified by Ender

Postby sorinfayte5 » Fri Mar 23, 2012 7:07 am

thats what imma do in the morning. i gave up earlier and went and had a good time :p enough headache for 1 day haha
Empty ant hills are why I have trust issues.
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Re: Game Client modified by Ender

Postby Cranny » Fri Mar 23, 2012 2:53 pm

bmjclark wrote:You likely have camera borders disabled. If you go into options -> camera you can change that. If you don't want to do that, press home to center the screen on ur char.


I try it right away.
Thx so very much. :D
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Re: Game Client modified by Ender

Postby Cranny » Fri Mar 23, 2012 2:54 pm

Tonkyhonk wrote:aww, sorry cranny, i might have misread your post or mistaken with someone else asking about it in here.
what bmjclark said above.


No need of apologizing when what you did was to try to help me. ;)
Thx again and good luck!.
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Re: Game Client modified by Ender

Postby Vengent » Fri Mar 23, 2012 5:24 pm

It seems like the prevent AFK isn't working anymore, is there something you have to enable or any fixes for that?

2nd - feature request, can beehives show the effective radius while lifted and moving?
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Re: Game Client modified by Ender

Postby mvgulik » Fri Mar 23, 2012 8:22 pm

Vengent wrote:It seems like the prevent AFK isn't working anymore, is there something you have to enable or any fixes for that?

Sure it is. Well most of the time. It starts to fail when the game is suffering from heavy lagging (Assuming server/network related). More lag spiking, more and faster disconnects.

2nd - feature request, can beehives show the effective radius while lifted and moving?

There is already a general 'show radius' (see Ender-tools game-menu.)that will show the beehive range (for all). (when client has acquired the needed range-data for it (select: build beehive for that part.).)
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Re: Game Client modified by Ender

Postby Vario » Fri Mar 23, 2012 10:56 pm

Deleted post.
Last edited by Vario on Fri Mar 23, 2012 11:31 pm, edited 1 time in total.
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Re: Game Client modified by Ender

Postby mvgulik » Fri Mar 23, 2012 11:10 pm

... Suggest you stick to one (main) account for your general forum posts ...
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Re: Game Client modified by Ender

Postby Vengent » Sat Mar 24, 2012 4:36 pm

mvgulik wrote:
Vengent wrote:It seems like the prevent AFK isn't working anymore, is there something you have to enable or any fixes for that?

Sure it is. Well most of the time. It starts to fail when the game is suffering from heavy lagging (Assuming server/network related). More lag spiking, more and faster disconnects.


That doesn't make much sense. If it was a lag issue, I'd be disconnected afk or not. Instead while active I see the non responsiveness, or the rubber band walking.

Leaving a screen with no activity seems to rarely last more than 5-10 minutes.
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Re: Game Client modified by Ender

Postby mvgulik » Sun Mar 25, 2012 12:21 am

Mmm, I see. Can't help with that. As I generally don't pay attentions to when (of if) characters automatically go into AFK mode. Only know they do in the character Log-out delay period.
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Re: Game Client modified by Ender

Postby Failmaster_G » Sun Mar 25, 2012 2:38 am

Is there a way to make the whole screen tinted with night night/day time and not just a corner section?
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