Game client modified by Gilbertus

Forum for alternative clients, mods & discussions on the same.

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Re: Game client modified by Gilbertus

Postby Mauser89 » Sat Oct 30, 2010 6:32 pm

I do not know what to do. Pacho and Gilbertus client have the same symptoms: Connection refused: connect.
I tried on another computer but still the same problem.

Online Client works fine ..
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Re: Game client modified by Gilbertus

Postby Sharie » Sat Oct 30, 2010 11:25 pm

Again, check your firewall and CONFIGURE IT, any decent firewall will keep blocking even after you closed it ( you really close just the interface ).

You can probably check if the game gets blocked from the firewall's logs.

The file that connects to the internet is haven.jar
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Re: Game client modified by Gilbertus

Postby ElGato » Sun Oct 31, 2010 12:16 am

Soo, Gilbertus..
When can we expect that jnlp? :D
burgingham wrote:We are all Gato, and Gato is Delamore of course. Goons blablabla...

Caradon wrote:Gato, the anti-ghandi

Sabinati wrote:yeah we're gonna kill you gato!!!
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Re: Game client modified by Gilbertus

Postby ElGato » Sun Oct 31, 2010 4:24 am

ok I've been searching for hours and still can't seem to get this to work.

this is the error I get:
Code: Select all
Exception in thread "Haven main thread" java.lang.UnsatisfiedLinkError: no gluegen-rt in java.library.path
   at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1681)
   at java.lang.Runtime.loadLibrary0(Runtime.java:840)
   at java.lang.System.loadLibrary(System.java:1047)
   at com.sun.gluegen.runtime.NativeLibLoader.loadLibraryInternal(NativeLibLoader.java:91)
   at com.sun.gluegen.runtime.NativeLibLoader.access$000(NativeLibLoader.java:50)
   at com.sun.gluegen.runtime.NativeLibLoader$1.run(NativeLibLoader.java:69)
   at java.security.AccessController.doPrivileged(Native Method)
   at com.sun.gluegen.runtime.NativeLibLoader.loadGlueGenRT(NativeLibLoader.java:67)
   at com.sun.gluegen.runtime.NativeLibrary.ensureNativeLibLoaded(NativeLibrary.java:399)
   at com.sun.gluegen.runtime.NativeLibrary.open(NativeLibrary.java:163)
   at com.sun.gluegen.runtime.NativeLibrary.open(NativeLibrary.java:129)
   at com.sun.opengl.impl.x11.DRIHack.begin(DRIHack.java:109)
   at com.sun.opengl.impl.x11.X11GLDrawableFactory.<clinit>(X11GLDrawableFactory.java:99)
   at java.lang.Class.forName0(Native Method)
   at java.lang.Class.forName(Class.java:186)
   at javax.media.opengl.GLDrawableFactory.getFactory(GLDrawableFactory.java:111)
   at javax.media.opengl.GLCanvas.chooseGraphicsConfiguration(GLCanvas.java:520)
   at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:131)
   at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:90)
   at haven.HavenPanel.<init>(HavenPanel.java:63)
   at haven.MainFrame.<init>(MainFrame.java:125)
   at haven.MainFrame.main2(MainFrame.java:238)
   at haven.MainFrame.access$100(MainFrame.java:34)
   at haven.MainFrame$6.run(MainFrame.java:291)
   at java.lang.Thread.run(Thread.java:636)


this is the command I use:
Code: Select all
java -Xms256m -Xmx512m -Djava.library.path="/Users/elgato/Desktop/haven" -jar haven.jar sh.seatribe.se


wtf am I doing wrong?
burgingham wrote:We are all Gato, and Gato is Delamore of course. Goons blablabla...

Caradon wrote:Gato, the anti-ghandi

Sabinati wrote:yeah we're gonna kill you gato!!!
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Re: Game client modified by Gilbertus

Postby Mqrius » Sun Oct 31, 2010 11:11 am

ElGato wrote:ok I've been searching for hours and still can't seem to get this to work.
This might be a problem with conflicts between 32 and 64 bit, according to a quick google. Have you tried downloading the 32 bit client, if you have the 64 bit now, or vice versa?
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Re: Game client modified by Gilbertus

Postby Mauser89 » Sun Oct 31, 2010 12:03 pm

Sharie wrote:Again, check your firewall and CONFIGURE IT, any decent firewall will keep blocking even after you closed it ( you really close just the interface ).

You can probably check if the game gets blocked from the firewall's logs.

The file that connects to the internet is haven.jar




Hello. can You show me what and where I must do?.
I tried many ways, but nothing is helping. You'll be so kind and helpful?
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Re: Game client modified by Gilbertus

Postby ElGato » Sun Oct 31, 2010 1:07 pm

Mqrius wrote:
ElGato wrote:ok I've been searching for hours and still can't seem to get this to work.
This might be a problem with conflicts between 32 and 64 bit, according to a quick google. Have you tried downloading the 32 bit client, if you have the 64 bit now, or vice versa?

I've been having the the problems with a 64-bit OS installation. But, I'll give 32-bit a try. guess it can't hurt.
burgingham wrote:We are all Gato, and Gato is Delamore of course. Goons blablabla...

Caradon wrote:Gato, the anti-ghandi

Sabinati wrote:yeah we're gonna kill you gato!!!
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Re: Game client modified by Gilbertus

Postby Sharie » Sun Oct 31, 2010 3:27 pm

Mauser89 wrote:Hello. can You show me what and where I must do?.
I tried many ways, but nothing is helping. You'll be so kind and helpful?


I'm sorry but I'm not familiar with Win7 ( and frankly I hope I won't have to become "familiar" with it for a long time ), so I can't tell you exactly what to do.

I'm sure that, with a quick visit to Google, you will be able to find some generic guide.
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Re: Game client modified by Gilbertus

Postby Mauser89 » Sun Oct 31, 2010 5:45 pm

"If you have any problems, ask your good uncle Google" I know this old Indian proverb, and warn him. I do not write on the forum without reason. I was looking for a solution 18 hours, and have not found the cause, or guides for this case.
I've found while running an IRC Client Extended-Haven (Pacho?) JNLP format. And it works, but not have mapping function.
No other client with the mapping function does not work ...
Connection refused: connect ..
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Re: Game client modified by Gilbertus

Postby Onionfighter » Sun Oct 31, 2010 10:17 pm

Does Gilbertus still play? Hopefully he will come back to update the client for the next world.
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