Game Client modified by Ender

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Re: Game Client modified by Ender

Postby mvgulik » Thu Jul 05, 2012 4:02 pm

Just in case (minor feature request.)

Having the day/time tool tip also display the game globtime data. (if possible.)
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Re: Game Client modified by Ender

Postby EnderWiggin » Thu Jul 05, 2012 7:47 pm

you mean raw number?
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Re: Game Client modified by Ender

Postby mvgulik » Thu Jul 05, 2012 8:27 pm

Raw: If you mean the same number the .../srv-state page is showing. Yep.

(Additional though. Having it displayed as additional FPS-style data line might not be a bad option either.)
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Re: Game Client modified by Ender

Postby EnderWiggin » Fri Jul 06, 2012 1:59 pm

I don't know why you could need raw number, as client currently displays it in prettified form. But I definitely can add this. And I can't understand what "FPS-style data line" could possibly be.
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Re: Game Client modified by Ender

Postby Darthjew » Fri Jul 06, 2012 2:10 pm

Have the following trouble. Client stops working, the image freezes, but my character is still online and I can control him (checked with 2nd window).
Reinstalling the java (i've already had the latest version tho) didn't help, neither did changing from x64 to x32.
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Re: Game Client modified by Ender

Postby mvgulik » Fri Jul 06, 2012 3:36 pm

EnderWiggin wrote:I don't know why you could need raw number, as client currently displays it in prettified form.

Mainly for the additional precision and ease of use, when trying to time stuff (with screenshots). (no need to recalculate it back from the Day/Time tool-tip.)
Although I figure the precision depends on how its implemented. (The Day/Time tool-tip, for example, has only a step rate of about 3 minutes if I'm correct.)

And I can't understand what "FPS-style data line" could possibly be.

If you press CTRL-F in your current client it will show the current "Frames Per Second" display rate in the Top-Left GUI corner. Was thinking that the raw globtime could also be displayed in the same way as that FPS counter. (instead of adding the raw globtime to the Day/Time tool-tip. As the raw globtime value is more technical data than anything else.)

Sorry for being generally unclear. Hoop this reads a bit better. :)
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Re: Game Client modified by Ender

Postby pawnking2 » Fri Jul 06, 2012 10:45 pm

Im having problems with the minimap on the Ender's Client 64 bit. Whenever I expand or resize the map My HnH freezes and I have to have Task Manager force shut it down. One time it froze my laptop mup so I had to force shut down my laptop just because of the minimap. Please help me fix this!

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Re: Game Client modified by Ender

Postby borka » Sat Jul 07, 2012 4:41 am

Prolly not an Ender issue but amount of graphic memory of your laptop.
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Re: Game Client modified by Ender

Postby pawnking2 » Sat Jul 07, 2012 4:52 pm

borka wrote:Prolly not an Ender issue but amount of graphic memory of your laptop.

I have 2,262-2,263 MB of memory left.
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Re: Game Client modified by Ender

Postby borka » Sat Jul 07, 2012 5:59 pm

pls check how much memory is assigned to graphic in bios - set to 256 MB or 512 MB if it isn't set to that
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