Game Client modified by Ender

Forum for alternative clients, mods & discussions on the same.

Moderator: Phades

Re: Game Client modified by Ender

Postby redwolf340 » Sat Mar 09, 2013 6:52 am

well im found what was my fps problem, the 6.4.12 after some time fps crash to 0 and screen freez, im still able too hear everything but cant see anything,
i had a older version that i deleted to update to u6.4.12 and it happen that i just remember that i had the old one on my laptop, after 3h of play my fps stays around 40-50 whit no decrease and instability, i dont know what is change in the new one but it may be incompatible whit something in my pc.
the 1.03.12 works perfectly
redwolf340
 
Posts: 38
Joined: Mon Mar 19, 2012 1:46 am

Re: Game Client modified by Ender

Postby borka » Sat Mar 09, 2013 9:37 am

Change log

06.04.12
* added option to show non-human gob path

03.04.12
* fixed "hearth on unknown" option not being read properly from config

02.04.12
* fix for client hang-up if pressed screenshot on char select screen with hide names and ui are toggled on
* merged(and refactored/improved a bit) ArvinJA's "Global" chat: irc.synirc.net, channel #haven2. To open it press ALT-G or Global chat from Extended actions menu
* fixed bear cape (and all other theoretical items taking more than 1 slot) counted twice towards AC in equip screen.

07.03.12
* fixed another toolbar crash

06.03.12
* Restricting the drawGobPath to humans (ArvinJA)

01.03.12
* added option to show path of every object (Options->General->Show gob path).
* added lock button to study window. If locked, you can't pick curios, but can place them inside.
* added foxes and rabbits to animal highlight
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
User avatar
borka
 
Posts: 9965
Joined: Thu Feb 03, 2011 7:47 pm
Location: World of Sprucecap

Re: Game Client modified by Ender

Postby river55tt » Wed Mar 20, 2013 5:54 am

i have done every thing it said yet when i press the run file it shows a bunch of stuff for a split second and disappears :cry: plz help i hate the lag for haven :x here is the contents of my run file :
.\updater\HnH_updater.exe
"C:\Program Files (x86)\Java\jre6\bin\java" -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se
I hope someone can tell me what to do. Btw im not a computer genius :ugeek:
river55tt
 
Posts: 2
Joined: Wed Mar 20, 2013 5:34 am

Re: Game Client modified by Ender

Postby borka » Wed Mar 20, 2013 6:26 am

Try this
Code: Select all
.\updater\HnH_updater.exe
"C:\Program Files (x86)\Java\jre6\bin\java.exe" -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se -r ./res
pause


not working? try this

Code: Select all
.\updater\HnH_updater.exe
"C:\Program Files (x86)\Java\jre6\bin\javaw.exe" -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se -r ./res
pause


- report back pls
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
User avatar
borka
 
Posts: 9965
Joined: Thu Feb 03, 2011 7:47 pm
Location: World of Sprucecap

Re: Game Client modified by Ender

Postby mvgulik » Wed Mar 20, 2013 1:38 pm

Borka, just checking something.
Why are you using "-r ./res"?
Is that not something that was used/needed in some older Ender client versions.
Or has it still some use with the current client ?
mvgulik
 
Posts: 3766
Joined: Fri May 21, 2010 2:29 am

Re: Game Client modified by Ender

Postby river55tt » Wed Mar 20, 2013 5:58 pm

I think i figured it out. when it pauses the text says cant load 64 bit on a 32 bit platform. that was a shocker :shock: because my system is shown as 64 bit
Now it works! :D but there's still a little lag :? thanks for the help! :P
river55tt
 
Posts: 2
Joined: Wed Mar 20, 2013 5:34 am

Re: Game Client modified by Ender

Postby borka » Wed Mar 20, 2013 6:40 pm

:D yep there is lag in the game but you can't do anything about it...have fun!

@mvgulik
i just c+p the run.bat (which is the same since i run ender) and only edit the javapath ;) using your haven.res, a changed (ender) res folder and a custom_res folder i think it doesn't matter anyways :D
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
User avatar
borka
 
Posts: 9965
Joined: Thu Feb 03, 2011 7:47 pm
Location: World of Sprucecap

Re: Game Client modified by Ender

Postby Magisticus » Fri Mar 22, 2013 11:51 am

river55tt wrote:I think i figured it out. when it pauses the text says cant load 64 bit on a 32 bit platform. that was a shocker :shock: because my system is shown as 64 bit
Now it works! :D but there's still a little lag :? thanks for the help! :P


It's the version of java you are running that matters not the version of windows or processor type, generally people will be running a 32 bit version of java as this is what is installed by default (even on 64 bit systems) to find out you need to go to the java control panel and not to your 'pc info'.
Magisticus
 
Posts: 117
Joined: Fri May 20, 2011 2:25 pm
Location: Tavistock, Devon, UK

Re: Game Client modified by Ender

Postby Slaya15 » Tue Mar 26, 2013 7:20 pm

So it's been a while since I've played, and used Ender's client. How do I get animals and foragables to show up on my mini map again?I don't see it under the Xtention, or under the normal options either. Maybe I'm blind.
Every battle fought has been decided before the first blow ever landed.
User avatar
Slaya15
 
Posts: 225
Joined: Thu Mar 01, 2012 1:51 pm
Location: USA. Arkansas.

Re: Game Client modified by Ender

Postby borka » Tue Mar 26, 2013 7:46 pm

Image
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
User avatar
borka
 
Posts: 9965
Joined: Thu Feb 03, 2011 7:47 pm
Location: World of Sprucecap

PreviousNext

Return to The Wizards' Tower

Who is online

Users browsing this forum: Claude [Bot] and 6 guests