Game Client modified by Ender

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Re: Game Client modified by Ender

Postby EnderWiggin » Fri Feb 18, 2011 8:27 pm

Jackard wrote:Is it possible to pull information for Parchment and Runestones and place the message into a mouseover tooltip, or does the game require that you click them

Runestone text is unknown until you click on them. Even then, You don't know wich runestone's text it is. Server just sends messages to construct window with title 'Runestone' and with label containing some text.
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Re: Game Client modified by Ender

Postby Jackard » Fri Feb 18, 2011 8:54 pm

fuck

well, thanks anyhow
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Re: Game Client modified by Ender

Postby Kaldo » Sat Feb 19, 2011 2:14 am

Every time I relog, my minimap position resets. Is it a known, ignored bug or should I do sth about it? :)
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Re: Game Client modified by Ender

Postby Onionfighter » Sat Feb 19, 2011 4:39 am

Kaldo wrote:Every time I relog, my minimap position resets. Is it a known, ignored bug or should I do sth about it? :)

There used to be set coordinates for every point, but this was essentially like having gps, and loftar made the clients change to a new random number every time you port, go outdoors, or log in.
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Re: Game Client modified by Ender

Postby Willvan » Sat Feb 19, 2011 4:47 am

I am amazed at this client! It rivals what UO did with theirs. Good job!

I have a request it is a small but very nice navigation feature. Could you poll the mouse movement button maybe every 500 ms and check if the player is keeping it pressed down and adjust the movement path? Basically an autowalk.

thanks
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Re: Game Client modified by Ender

Postby steveo28 » Sat Feb 19, 2011 5:34 pm

Jahng wrote:
Grable wrote:Same here, I used

Code: Select all
"C:\Program Files (x86)\Java\jre6\bin\javaw.exe" -Djava.library.path="C:\Users\zane\Desktop\HnH_Ender_x64" -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se -r ./res
pause


And the command prompt just stays open like the pic that was posted above me




Just type this in.


"C:\Program Files (x86)\Java\jre6\bin\javaw.exe" -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se -r ./res


Thanks a lot man, I've been trying to get this thing to work forever and that line got it.
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Re: Game Client modified by Ender

Postby Highneon » Sun Feb 20, 2011 7:31 am

As I play does it save all of the tiles I've viewed and piece together a map?
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Re: Game Client modified by Ender

Postby Yer » Mon Feb 21, 2011 1:28 am

Jahng wrote:Just type this in.
"C:\Program Files (x86)\Java\jre6\bin\javaw.exe" -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se -r ./res


I just tried this but it doesnt do anything; when I run it it doesnt seem to have any problem, but when I start H&H the client is the same, it hasnt changed anything.
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Re: Game Client modified by Ender

Postby Etep_ScUD » Mon Feb 21, 2011 6:33 pm

Yer wrote:
Jahng wrote:Just type this in.
"C:\Program Files (x86)\Java\jre6\bin\javaw.exe" -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se -r ./res


I just tried this but it doesnt do anything; when I run it it doesnt seem to have any problem, but when I start H&H the client is the same, it hasnt changed anything.


Are you on 64 bit?
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Re: Game Client modified by Ender

Postby happyface104 » Mon Feb 21, 2011 6:58 pm

SacreDoom wrote:
happyface104 wrote:Image
Now what do I do. Nothing happens after I continue. NOTHING HAPPENS. There doesn't seem to be an error, just...nothing


Your username is the error, sir.

Oh I see, thx. I finally got it to work. Stupid java. This is an amazing client though. Lags a bit more though.
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