World 6 Mapping

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Re: World 6 Mapping

Postby syvelocin » Tue Dec 06, 2011 10:24 am

algeralith wrote:I sent all the uploads through, it added about 10,000 tiles.
I'll fix any artificating when I get a chance, just pm me them.

Hoping to introduce some new changes tomorrow (We'll see)


Yay! I can finally find some sand now that I'm on the map ^_^
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Re: World 6 Mapping

Postby algeralith » Fri Dec 23, 2011 8:32 am

Sending alot of uploads through right now, I imagine alot of mis-matching will occur due to the amount. I'll fix them as I see them.
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Re: World 6 Mapping

Postby algeralith » Fri Dec 23, 2011 6:31 pm

Ok, map should be up to date now. Just continue to post any big screw ups, and I'll fix them.
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Re: World 6 Mapping

Postby Flame » Fri Dec 23, 2011 8:34 pm

ok then i can confirm that all mmy maps sent to you during the time, aren't up. I wonder what went wrong.
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Re: World 6 Mapping

Postby borka » Fri Dec 23, 2011 10:50 pm

Lots of mismatches in central grid atm...middle east looks very confusing too...
Last edited by borka on Fri Dec 23, 2011 11:06 pm, edited 1 time in total.
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Re: World 6 Mapping

Postby algeralith » Fri Dec 23, 2011 10:57 pm

Flame wrote:ok then i can confirm that all mmy maps sent to you during the time, aren't up. I wonder what went wrong.


I see 4 of your uploads that went through. 3 of them matched up, the only one that didn't only was the smallest upload. No idea
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Re: World 6 Mapping

Postby borka » Fri Dec 23, 2011 11:23 pm

at zoom = 7

(-4,20) same as (-20,28) :lol: (can't be enough nice pavings around?)

also (-8,24) = (-24,32)
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Re: World 6 Mapping

Postby ArvinJA » Fri Dec 23, 2011 11:25 pm

borka wrote:Lots of mismatches in central grid atm...middle east looks very confusing too...

Middle east is always confusing.
The low life has lost its appeal
And I'm tired of walking these streets
To a room with its cupboards bare
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Re: World 6 Mapping

Postby borka » Fri Dec 23, 2011 11:29 pm

Lol - that's why i wrote it that way...

very funny too (zoom 7) : (20,8) - new Landscape mudswamps...
Last edited by borka on Fri Dec 23, 2011 11:31 pm, edited 1 time in total.
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Re: World 6 Mapping

Postby algeralith » Fri Dec 23, 2011 11:29 pm

borka wrote:at zoom = 7

(-4,20) same as (-20,28) :lol: (can't be enough nice pavings around?)

also (-8,24) = (-24,32)


Always check on zoom 9. As I fix things, I don't regenerate the upper zoom levels right away (Don't want to kill the cpu). They'll get remade eventually
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