burgingham wrote:For once I have to agree with butko ;)
They are not in your graphics pack yet, are they? I always replace each file manuall due to having a few other modded things and it is tedious to search through it each time.
Nope, they aren't into files, I'll make a separate pack for the trees (a complete pack, not type by type, I don't want 10 zip files more)
I add them into files when all stages are finish, it won't make really sense without all pictures
Radenk wrote:My only complaint is the oak tree's shadow, which is diagonal, as opposed to the other shadows in the game. Don't get me wrong, the tree looks great (especially the leafs), but the shadow just doesn't really fit.
Keep in mind that's just my opinion.
The other stuff is, as always, excellent.
You're right, I was trying to test a "new" type of shadows but I guess it's too complex to redo them because of the canvas size of original files
Jackard wrote:very nice birch, kinda want to keep the second version just to make broadleafs more colorful and lively
in fact, making broadleaf forests autumnal would make a good reason to change their ground to something distinctive, at the moment both forest tiles look too similar to tell the difference
Autumn leaves, for a more brownish floor? that's make an idea, I'll think about it when It'll come to the other one
But what I would love to see, it's a more realistic forest, I mean differents growings stage and news youngs sprouts growing on their owns within a radius of others trees, some dead logs recover by leaves and mushrooms