Union Client Public Release By Creator

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Re: Union Client Public Release By Creator

Postby xanbear » Mon Jul 01, 2013 5:33 pm

Demonicjust214 wrote:I'm using Union x64. For some odd reason the game will start. I get on the login screen and pick my character to have it start and stop not a second later. Any suggestions fixing this will be much appreciated. Also I copied the .Dll files from Enders.

I have that issue as well, No idea how to fix it.
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Re: Union Client Public Release By Creator

Postby xxlasciel » Thu Sep 05, 2013 12:53 am

Sorry to necro this, but I downloaded the x32 client, replaced all the .dll's with the ones from my functioning ender client, as well as the run.bat file.

As with the people above me, I can get to the login screen and the character select screen, then the game starts, I can see the screen for a brief second, and it automatically closes. I've tried scanning the russian forums, but they don't seem too helpful. Anyone have any idea how to remedy this?

Cheers.

EDIT: To answer my own question, and that of a few other people, I experimented with different Java's and Clients. I originally used the 32x client with the jre6 in program files 86x, which worked with ender. What actually ended up working was the 64x client with the jre7 in program files 86x. Hope this helps!
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Re: Union Client Public Release By Creator

Postby kft » Thu Sep 12, 2013 5:25 pm

so i use the *.dll from ender x64 *.dll and run.bat copied into unionclient, this folder coppied into progam files (x86) ?


sincerly kft
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Help pwease

Postby madradman » Tue Sep 17, 2013 10:55 pm

Can someone help me I'm trying to get union 7.2c to work I downloaded all different kinds and it always closes when I play game I'm on Windows 7 32 bit Intel atom cpu n450 and my pc is shit but eenders works
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Re: Union Client Public Release By Creator

Postby romovs » Wed Nov 13, 2013 8:16 am

Could someone do a short summary of the benefits Union has over Enders?

Would spare me the trouble of making it work on my system (Linux) just to find that it's Enders + bot engine which I don't need anyway.
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Re: Union Client Public Release By Creator

Postby NOOBY93 » Wed Nov 13, 2013 1:02 pm

romovs wrote:Could someone do a short summary of the benefits Union has over Enders?

Would spare me the trouble of making it work on my system (Linux) just to find that it's Enders + bot engine which I don't need anyway.

Its worse than ender + bot engine
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Re: Union Client Public Release By Creator

Postby romovs » Wed Nov 13, 2013 1:06 pm

Guess it's a no go for Union then...
Thanks!
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Re: Union Client Public Release By Creator

Postby StuffedBoar » Sat Nov 16, 2013 1:06 am

1. I can't find an option called "Enable other gob path" in Union. Any tips?
2. viewtopic.php?f=27&t=28065 - is Union an Ender-related/forked client?
3. Is there a way to make Union display curiosities' time without putting it into the study screen?

Thanks in advance.
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Re: Union Client Public Release By Creator

Postby borka » Sat Nov 16, 2013 8:33 pm

2. Union is an Ender fork - so a custom_res folder should work where you can drop mvguliks cupboard.res if you don't want to drop it in Union res folder
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Re: Union Client Public Release By Creator

Postby StuffedBoar » Fri Nov 22, 2013 3:46 pm

StuffedBoar wrote:1. I can't find an option called "Enable other gob path" in Union. Any tips?
3. Is there a way to make Union display curiosities' time without putting it into the study screen?

+ Could anyone give any tips on what to change in order to implement vertical bars next to waterflasks/buckets with the current amount of liquid?
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