Just in case someone is having same issue on their clients: https://github.com/romovs/anemone/commi ... 613aa84590
Very dirty hack! Proper way would be to find what tries to render that obese texture and fix it. Also getting GL_MAX_TEXTURE_SIZE instead of hard-coding '1024' wouldn't hurt either.
@mvgulik, try re-downloading that maid.jar, I optimized it a bit...