Game Client modified by Ender

Forum for alternative clients, mods & discussions on the same.

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Re: Game Client modified by Ender

Postby Oddity » Sun Jun 02, 2013 3:27 am

Ender's is still the latest and greatest.
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
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Re: Game Client modified by Ender

Postby cobaltjones » Sun Jun 02, 2013 3:31 am

Is the OP up to date though? Has the client really not been updated in over a year?

Do people use Enders as a base and then edit other features into it or something?
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Re: Game Client modified by Ender

Postby borka » Sun Jun 02, 2013 1:38 pm

06.04.12 is latest -> update.zip
04.08.11 -> ender_x32,_x64

prolly all actual clients are forked from Ender

let's see whether he finds time to update his client for w7
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Re: Game Client modified by Ender

Postby Wallace » Sun Jun 02, 2013 4:28 pm

Hi guys and girls!

I'd like to know if there is a new Ender's client for mac. At the moment I use this version (viewtopic.php?f=2&t=17182) but it isn't udpate (and the update doesn't work).

Thank's!
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Re: Game Client modified by Ender

Postby zacty » Sun Jun 02, 2013 6:02 pm

hey, as of yesterday items no logner show their values when i mouse over them, and curios in the study screen are no longer totaled beneath the screen, i dont know if this is a setting i fucked with or not but i cant seem to fix it, anybody know whats up?
i really need to find a good signature
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Re: Game Client modified by Ender

Postby RubyRed » Sun Jun 02, 2013 6:12 pm

Its working for me just fine. So I do not know whats up.
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Re: Game Client modified by Ender

Postby cobaltjones » Sun Jun 02, 2013 6:40 pm

So are the Enders files listed in the OP actually up to date? I've downloaded and installed them but it still seems it's missing features (like minimap radar) and I can't use the updater because I'm on OSX. Can someone tell me what the latest version is and link me to it? Mine still says Haven and Hearth (modified by Ender v04.08.11)
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Re: Game Client modified by Ender

Postby borka » Sun Jun 02, 2013 6:41 pm

unpack the update.zip into your Ender folder doesn't work? http://odditown.taggedup.com/ender/update.zip (works for _x32 and _x64)

06.04.12 is latest -> update.zip
Code: Select all
Change log
 
06.04.12
 * added option to show non-human gob path
 
03.04.12
 * fixed "hearth on unknown" option not being read properly from config
 
02.04.12
 * fix for client hang-up if pressed screenshot on char select screen with hide names and ui are toggled on
 * merged(and refactored/improved a bit) ArvinJA's "Global" chat: irc.synirc.net, channel #haven2. To open it press ALT-G or Global chat from Extended actions menu
 * fixed bear cape (and all other theoretical items taking more than 1 slot) counted twice towards AC in equip screen.
 
07.03.12
 * fixed another toolbar crash
 
06.03.12
 * Restricting the drawGobPath to humans (ArvinJA)
 
01.03.12
 * added option to show path of every object (Options->General->Show gob path).
 * added lock button to study window. If locked, you can't pick curios, but can place them inside.
 * added foxes and rabbits to animal highlight
 
28.02.12
 * fixed visibility range drawn outside of minimap
 * added displaying of total LP of curios in study window
 
27.02.12
 * fixes to fep and curio configs fro Oddity (Apple pie and Völva's Wand)
 * fixed crash after receiving @$[123123123123123123] in chat
 * fixed crash with kin list on slow computers (needs testing)
 
25.01.12
 * added combination to mute chat (ALT-C)
 
19.12.11
 * added autohearth by algeralith, but with fix to options saving and changed defaults to false.
 
18.12.11
 * added viewing of gob equips made by boshaw\
 * fixed highlight detailed config buttons do not disappear when changing tabs
 
17.12.11
 * added possibility to configure what objects in a group get highlighted
 * added option to disable icon scaling on minimap (Options->Highlight)
 * added button to toggle radar (X->D) to extended menu
 * added option to Options->Highlight for toggling show view distance on minimap.
 
16.12.11
 * added displaying of actions you have gained access to (by discovering materials or learning skill) in system Messages tab.
 * added object/beasts/humans highlight to minimap. What objects to highlight is configured in Options->Highlight.
   For those who want to fiddle with object list - look at highlight.conf file.
 
14.12.11
 * fixed illumination cutting off when zooming out.
 
12.12.11
 * added button to minimap panel to toggle map drawing between normal and simple
 * added tooltips for minimap panel buttons
 
11.12.11
 * fixed crash when clicking on action in toolbar, if this action is unavailable for this character.
 
09.12.11
 * added kin color highlight to fight view avatars and name to current target avatar
 * added displaying of required materials for buildings. List provided by Scilly_guy
 * fixed crash at startup if haven.conf is absent
 
08.12.11
 * Made background of combat portraits colored with kin list color.
 
07.12.11
 * Fixed curio info not showing on first time
 * Fixed FEP not showing for RoB(Baked), RoB (Seafood) and Honeybun
 * Fixed reading UTF-8 encoded configs, this fixes curio info not showing for Edelweiss
 * Added displaying of equipment bonuses. They are configured in fep.conf, but with @ in the beginning of the line.
   Unfortunately, bonuses from Barbarism/Civilization are not factored in.
 * changed how FPS meter is work. It's much easier to read, as it updates once per second, and not each frame.
 * added hotkey to toggle experimental performance improvements - CTRL-K. Right now it does not much - 1-5 FPS boost,
   depends on window size and zoom level. This may be removed or improved later.

 
06.12.11
 * added displaying of curio LP, weight and study time. Values are read from curio.conf file
 * added combat skill readiness highlight. Can be toggled in Options->General->Highlight combat skills
 * added displaying of FPS, toggled by CTRL-F
 
05.12.11
 * change log is displayed at login screen when game first run after update.
 * Ported ComMeter changes from boshaw's client
 * Revert "Removed all meters from ComMeter, now it only indicates whether combat in progress or no."
 THOSE WHO UPDATED TO PREVIOUS VERSION - REMOVE FILE res/gfx/hud/combat/com/offdef.res
 
02.12.11
 * small fixes for tooltip positioning.
 * Show raised attributes in system message log.
 * Wiki now remembers size and position
 * wiki now saves it's tabs
 * Added all combat info to combat panel.
 * Removed all meters from ComMeter, now it only indicates whether combat in progress or no.
 
02.11.11
 * fixed scrolling issue when chat log is big and older entries are deleted.
 
01.11.11
 * added displaying of FEPs for food items. FEP points configured in fep.conf file.
   Cutrrently it contains data from FEP table from RoB wiki.
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Re: Game Client modified by Ender

Postby cobaltjones » Sun Jun 02, 2013 6:49 pm

Oops you're right, good call.

I was trying to get it set up on my Mac and initially installed the 64bit version and applied the update, but that didn't work so I installed the 32bit version over that. It works now, but I forgot to reapply the update.

Thanks! That was super simple but I would have racked my brain for hours on that lol.
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Re: Game Client modified by Ender

Postby zacty » Sun Jun 02, 2013 6:51 pm

zacty wrote:hey, as of yesterday items no logner show their values when i mouse over them, and curios in the study screen are no longer totaled beneath the screen, i dont know if this is a setting i fucked with or not but i cant seem to fix it, anybody know whats up?


fixed it, didn't have the updater stuff installed
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