IRC Capable Client

Forum for alternative clients, mods & discussions on the same.

Moderator: Phades

Re: IRC Capable Client

Postby Pacho » Fri Jul 02, 2010 4:39 am

I should probably mention that my computer is currently non-functional and that if there's an update requiring a client merge, I won't be able to do so.
Pacho
 
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Joined: Wed Jun 10, 2009 2:21 am

Re: IRC Capable Client

Postby hfacktor » Sun Jul 04, 2010 9:25 pm

This is probably a long shot but I figured I'd give it a try because I'd really like to get pacho's up and running on OSX.

I finally figured out how to get the client to run but now when it loads I'm stuck with a giant white window and this in my terminal. Hopefully someone smart will come across this and be able to figure it out. :|
Code: Select all
2010-07-04 15:16:44.394 java[917:1707] *** Assertion failure in -[CocoaAppWindow _changeJustMain], /SourceCache/AppKit/AppKit-1038.32/AppKit.subproj/NSWindow.m:9470
2010-07-04 15:16:44.395 java[917:1707] *** CPerformer: ignoring exception 'Invalid parameter not satisfying: [self canBecomeMainWindow]' raised during perform of selector 'requestFocus:' on target 'FocusManager' with args '<AWTComponentSetFocusData: 0x146201940>'
Exception in thread "AWT-EventQueue-0" java.lang.ExceptionInInitializerError
   at com.sun.opengl.impl.JAWT.size(JAWT.java:17)
   at com.sun.opengl.impl.JAWT.create(JAWT.java:25)
   at com.sun.opengl.impl.JAWT$1.run(JAWT.java:97)
   at java.security.AccessController.doPrivileged(Native Method)
   at com.sun.opengl.impl.JAWT.getJAWT(JAWT.java:95)
   at com.sun.opengl.impl.macosx.MacOSXOnscreenGLDrawable.lockSurface(MacOSXOnscreenGLDrawable.java:144)
   at com.sun.opengl.impl.macosx.MacOSXOnscreenGLContext.makeCurrentImpl(MacOSXOnscreenGLContext.java:57)
   at com.sun.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:134)
   at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:182)
   at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:412)
   at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
   at javax.media.opengl.GLCanvas.paint(GLCanvas.java:277)
   at sun.awt.RepaintArea.paintComponent(RepaintArea.java:276)
   at sun.awt.RepaintArea.paint(RepaintArea.java:241)
   at apple.awt.ComponentModel.handleEvent(ComponentModel.java:263)
   at java.awt.Component.dispatchEventImpl(Component.java:4790)
   at java.awt.Component.dispatchEvent(Component.java:4544)
   at java.awt.EventQueue.dispatchEvent(EventQueue.java:635)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
   at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
   at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
   at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
   at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
Caused by: java.lang.RuntimeException: Please port CPU detection (32/64 bit) to your platform (mac os x/x86_64)
   at com.sun.gluegen.runtime.CPU.<clinit>(CPU.java:72)
   ... 24 more
javax.media.opengl.GLException: javax.media.opengl.GLException: Attempt to make the same context current twice on thread Thread[AWT-EventQueue-0,6,main]
   at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)
   at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:410)
   at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
   at haven.HavenPanel.uglyjoglhack(HavenPanel.java:352)
   at haven.HavenPanel.run(HavenPanel.java:381)
   at java.lang.Thread.run(Thread.java:637)
Caused by: javax.media.opengl.GLException: Attempt to make the same context current twice on thread Thread[AWT-EventQueue-0,6,main]
   at com.sun.opengl.impl.GLContextLock.lock(GLContextLock.java:83)
   at com.sun.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:131)
   at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:182)
   at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
   at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
   at java.awt.EventQueue.dispatchEvent(EventQueue.java:633)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
   at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
   at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
   at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
   at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
Exception in thread "Haven UI thread" javax.media.opengl.GLException: javax.media.opengl.GLException: Attempt to make the same context current twice on thread Thread[AWT-EventQueue-0,6,main]
   at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)
   at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:410)
   at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
   at haven.HavenPanel.uglyjoglhack(HavenPanel.java:352)
   at haven.HavenPanel.run(HavenPanel.java:381)
   at java.lang.Thread.run(Thread.java:637)
Caused by: javax.media.opengl.GLException: Attempt to make the same context current twice on thread Thread[AWT-EventQueue-0,6,main]
   at com.sun.opengl.impl.GLContextLock.lock(GLContextLock.java:83)
   at com.sun.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:131)
   at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:182)
   at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
   at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
   at java.awt.EventQueue.dispatchEvent(EventQueue.java:633)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
   at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
   at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
   at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
   at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
hfacktor
 
Posts: 179
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Re: IRC Capable Client

Postby sabinati » Sun Jul 04, 2010 10:09 pm

what version of osx and java? how did you make it run? did you get the correct libraries?

you might have an easier time running the jnlp version rather than the downloaded version.
User avatar
sabinati
 
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Location: View active topics

Re: IRC Capable Client

Postby hfacktor » Sun Jul 04, 2010 11:26 pm

Yeah I got the jnlp version up and running and it seems to be working fine. I'll probably just use that for now as it seems getting it to actually run on OSX is a huge headache.
hfacktor
 
Posts: 179
Joined: Sun Jun 27, 2010 4:46 am

Re: IRC Capable Client

Postby Pacho » Tue Jul 06, 2010 4:53 am

Computer is up and running once again. Lets hope it doesn't break yet another time.
Pacho
 
Posts: 712
Joined: Wed Jun 10, 2009 2:21 am

Re: IRC Capable Client

Postby Drahkir » Wed Jul 07, 2010 7:29 am

Hey guys, I used to be able to get on IRC just fine, but lately I've been getting disconnected from it around 10 seconds right after I login.
Image

Any ideas why this might have started happening? Anyone know how to fix it? Thanks in advance.
Drahkir
 
Posts: 2
Joined: Sat Jun 26, 2010 8:06 pm

Re: IRC Capable Client

Postby Barhandar » Tue Jul 13, 2010 11:28 pm

Someone has to fix the bug with russian nicknames in config.xml on english system. Its just don't saves the belts because of not recognizing the nickname.
BTW, bug is there because of ANSI-encoded settings file. Encode it in UTF-8, change ???? to your nick, and voila - belts loaded normally. But client rewrites file back in ANSI even if it's read-only, so you need to fix that.


P.S. Yes, i DO use untranslated windows. Why? The translation is more than horrible, and it's buggier than english version.
Barhandar
 
Posts: 137
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Re: IRC Capable Client (9.10.26)

Postby Giantmoth » Wed Jul 14, 2010 4:50 pm

Deadlift_pro wrote:
ryft wrote:Not working for me either. I am on Windows XP SP3 using Java Version 6 Update 15

I get this error when I open the run.bat:

Exception in thread "Haven main thread" java.lang.UnsatisfiedLinkError: C:\P
am Files\Java\jre6\bin\jogl.dll: Can't find dependent libraries
at java.lang.ClassLoader$NativeLibrary.load(Native Method)
at java.lang.ClassLoader.loadLibrary0(Unknown Source)
at java.lang.ClassLoader.loadLibrary(Unknown Source)
at java.lang.Runtime.loadLibrary0(Unknown Source)
at java.lang.System.loadLibrary(Unknown Source)
at com.sun.opengl.impl.NativeLibLoader.loadLibraryInternal(NativeLib
er.java:189)
at com.sun.opengl.impl.NativeLibLoader.access$000(NativeLibLoader.ja
9)
at com.sun.opengl.impl.NativeLibLoader$DefaultAction.loadLibrary(Nat
ibLoader.java:80)
at com.sun.opengl.impl.NativeLibLoader.loadLibrary(NativeLibLoader.j
103)
at com.sun.opengl.impl.NativeLibLoader.access$200(NativeLibLoader.ja
9)
at com.sun.opengl.impl.NativeLibLoader$1.run(NativeLibLoader.java:11
at java.security.AccessController.doPrivileged(Native Method)
at com.sun.opengl.impl.NativeLibLoader.loadCore(NativeLibLoader.java
)
at com.sun.opengl.impl.windows.WindowsGLDrawableFactory.<clinit>(Win
GLDrawableFactory.java:60)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at javax.media.opengl.GLDrawableFactory.getFactory(GLDrawableFactory
a:106)
at javax.media.opengl.GLCanvas.chooseGraphicsConfiguration(GLCanvas.
:520)
at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:131)
at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:90)
at haven.HavenPanel.<init>(HavenPanel.java:63)
at haven.MainFrame.<init>(MainFrame.java:121)
at haven.MainFrame.main2(MainFrame.java:199)
at haven.MainFrame.access$100(MainFrame.java:35)
at haven.MainFrame$5.run(MainFrame.java:247)
at java.lang.Thread.run(Unknown Source)


EDIT: Nevermind, fixed. Copied my roomates Java folder lol.


I'm getting the same thing, would it be too much for you to ask to upload and post it here?


I too am getting this exact same thing. I'm running Windows 7 64-bit home professional, and the latest version of jdk, jdk1.6.0_21. I am using the 64 bit version of the client.

Trying to run haven.jar directly yields nothing, it doesn't start at all. I assume because of compilation trouble.

Halp?

edit: the 32bit version seems to work! :S

edit2: Incidentally, I need to start it up using the command prompt, going into the folder, and manually writing in run.bat

Just attempting to start run.bat by doubleclicking on it will cause it to open up a window, which disappears instantly.
Giantmoth
 
Posts: 14
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Re: IRC Capable Client

Postby bennieboy » Fri Jul 16, 2010 3:22 pm

God, it dousnt seem to work for me and I really just need a bigger resolution :(
I tried 32bit and 64bit version.. everytime when i run run.bat i see a black screen for 2 seconds and nothing happends.
I've got 11 files in the folder.
Can anyone help me out here?
bennieboy
 
Posts: 5
Joined: Thu Jul 15, 2010 11:29 am

Re: IRC Capable Client

Postby darkmoo » Fri Jul 16, 2010 4:49 pm

I can load the client fine, I see the screen.. but when I get in I can't walk around and sometimes it makes it so I have to restart my computer to get the internet back -.-
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Posts: 7
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