Game client modified by Gilbertus

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Re: Game client modified by Gilbertus

Postby Mqrius » Mon Nov 08, 2010 9:31 pm

Breakneck9 wrote:The only thing is a have to redo the shortcut bars in the clients for all my characters...oh well.
You can copy over the files called belts_[playername] to the new client, and it should copy over the shortcut bars...
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Re: Game client modified by Gilbertus

Postby DatOneGuy » Mon Nov 08, 2010 9:55 pm

Ayahuaska wrote:
DatOneGuy wrote:Ark client is the botting client, I doubt you'll get help with it, it was never even posted here, was posted on dfwk. Try contacting him from his site ,or update it yourself, those are your two options really, as I doubt anyone is going to just update it for you.

yeah, i've downloaded it from dfwk.. i thought maybe someone here knows about it, cause this client has really good cartographer.. i have about 2-3 SG maps on it and don't know how to convert them to gilbertus :(

O.o; The cartographer is 100% broken for me actually, so I never used it for that. The window size kinda sucks balls too, it's main use is really just the bot.
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Re: Game client modified by Gilbertus

Postby Oddity » Mon Nov 08, 2010 10:16 pm

Mqrius wrote:
Breakneck9 wrote:The only thing is a have to redo the shortcut bars in the clients for all my characters...oh well.
You can copy over the files called belts_[playername] to the new client, and it should copy over the shortcut bars...

Where are these files?
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Re: Game client modified by Gilbertus

Postby Mqrius » Mon Nov 08, 2010 10:21 pm

DatOneGuy wrote:
Ayahuaska wrote:
DatOneGuy wrote:Ark client is the botting client, I doubt you'll get help with it, it was never even posted here, was posted on dfwk. Try contacting him from his site ,or update it yourself, those are your two options really, as I doubt anyone is going to just update it for you.

yeah, i've downloaded it from dfwk.. i thought maybe someone here knows about it, cause this client has really good cartographer.. i have about 2-3 SG maps on it and don't know how to convert them to gilbertus :(

O.o; The cartographer is 100% broken for me actually, so I never used it for that. The window size kinda sucks balls too, it's main use is really just the bot.
Is this dfwk the old version of gothfox? Because I accept gothfox files just fine for my map, if that's the idea...
I might be able to turn them into gilbertus-ish files if you send them to me, Ayahuaska.
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Re: Game client modified by Gilbertus

Postby DatOneGuy » Mon Nov 08, 2010 10:34 pm

Has nothing to do with it.

dgladkov->gothfox (I still call it dgladkov) is the 'Russian Mapper client', essentially Pacho's + Mapping

dfwk = A client released on dfwk that has an auto-clay-dig macro, was the first to properly 'hide' objects, I think that's about it.
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Re: Game client modified by Gilbertus

Postby Granger » Tue Nov 09, 2010 1:59 am

Mqrius wrote:I updated my full download with your haven.jar. link


Thanks, nice work!
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Re: Game client modified by Gilbertus

Postby Monkeytofu » Tue Nov 09, 2010 4:46 am

The updated client by Mqurius does not work for 64bit machines (or at least people without 32 bit java). You need to download the 64 bit client then take the update only package from his post and replace the appropriate folders.
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Re: Game client modified by Gilbertus

Postby notalbanian » Tue Nov 09, 2010 1:45 pm

Can you upload a Mac version?
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Re: Game client modified by Gilbertus

Postby sabinati » Tue Nov 09, 2010 3:03 pm

haven.jar file is the same on all platforms. the mac dependancies are in the OP.
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Re: Game client modified by Gilbertus

Postby hfacktor » Wed Nov 10, 2010 12:41 am

So I tried hacking together a solution by taking Pacho's existing JNLP and linking it to my own hosting of the new Haven.jar file, but it pops up an error about unsigned code in the jar file. Any ideas?
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