Daji's Graphic mod V.1.00

Forum for alternative clients, mods & discussions on the same.

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Re: Daji's Graphic mod - Birch tree

Postby btaylor » Tue Aug 16, 2011 7:03 am

Onionfighter wrote:Well, I really like the new clock. The new palli looks good, too, but the back post looks significantly taller than the front one.


Good eye. I see it now as well. Then again it gives it that "uneven" look which might work well when you're looking at the entire wall. Maybe.
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Re: Daji's Graphic mod - Birch tree

Postby Butko » Tue Aug 16, 2011 7:23 am

Daji wrote:note that the wood is "dry" as well the palisade, so I don't think the pointy teeths don't need to be in a more warm color than the rest

Add gates for the wooden palisades
Image

New totem for the personal claim
Image

Nice work!!! Already downloadable? :D
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Re: Daji's Graphic mod - Birch tree

Postby nanael » Tue Aug 16, 2011 7:53 am

can you upload the pictures somewhere else because all of them show as x boxes no matter how many times i refresh? >.>
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Re: Daji's Graphic mod - Birch tree

Postby Agasi » Tue Aug 16, 2011 12:10 pm

Daji wrote:note that the wood is "dry" as well the palisade, so I don't think the pointy teeths don't need to be in a more warm color than the rest

Add gates for the wooden palisades
Image

New totem for the personal claim
Image


they're lacking the illusion of 3dness
the tall things of the door look thin or flat.
maybe it's the rope alignment and or stuff.
are they circular logs or logs shaved to be rectangular?
it's the pointiness of the bottom parts that makes me think this.

and the part facing south of a regular palisade section looks like part of it decayed or chopped off at a weird angle
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Re: Daji Graphic mod - File on 1st page

Postby crevank » Wed Aug 17, 2011 9:40 am

Daji wrote:Anyway... it's about time, better not?
Image

Chicken coop, I don't know about the chick inside, a bit too much perhaps
Image

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Image Image Image

I'd say keep the chicken, but only when the house actually has something in it, like how the carts have a gray mess in the back when you put anything in them.
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Re: Daji Graphic mod - File on 1st page

Postby Onionfighter » Wed Aug 17, 2011 7:17 pm

crevank wrote:I'd say keep the chicken, but only when the house actually has something in it, like how the carts have a gray mess in the back when you put anything in them.

My impression is that mods cannot add new graphics, but can only replace graphics. So unless two identical graphic are used for a full and empty coop, then a new one cannot be added.

I could be wrong about this. If so, please tell me.
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Re: Daji's Graphic mod - Birch tree

Postby SacreDoom » Wed Aug 17, 2011 7:22 pm

You are correct.
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Re: Daji Graphic mod - File on 1st page

Postby boshaw » Thu Aug 18, 2011 6:57 pm

crevank wrote:
Daji wrote:Anyway... it's about time, better not?
Image

Chicken coop, I don't know about the chick inside, a bit too much perhaps
Image

Linen Cloth - Ore -Seer tealeaves
Image Image Image

I'd say keep the chicken, but only when the house actually has something in it, like how the carts have a gray mess in the back when you put anything in them.



unlike with carts you can't tell if the coop has stuff in it or not without opening the coop window so that's not possible
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Re: Daji's Graphic mod - Birch tree

Postby Daji » Sun Aug 21, 2011 12:39 am

Yeah, it's been a time

So let's check, I change the palisade with much of your advices and comments, added the gate in the files etc
Image


Redo the Flax field + Carrot field
Image Image

I also remade the cursors, you can down them separately if you want
Image
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Re: Daji's Graphic mod - Flax/Carrot/Cursors/Palisade what'e

Postby ninja_yodeler » Sun Aug 21, 2011 12:44 am

flax looks really nice, can you try something with terrain, like, a different look for swamp oe pavement if that stuff is possible pleeease :mrgreen:
i think it would be nice to have just the simple generic things changed up a little ;)
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