World 6 Mapping

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Re: World 6 Mapping

Postby jongre » Sat Mar 31, 2012 1:58 am

Silvertron wrote:The map isn't always current everywhere - looks like the village you were looking for isn't on it yet.
But I'm pretty sure you're here:
http://algeralith.info/HavenMap/?x=-22. ... .27&zoom=9

This world people mostly trade by porting between village idols (since there is no system-side central area). It works like this:
viewtopic.php?f=30&t=25079
Major factions have recently set up a guarded trading center though. Look here for info on that:
viewtopic.php?f=30&t=26443


Thanks! The new trading systems seems great, no longer having to spend 20 minutes travelling from my village to Constantinople :)
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Re: World 6 Mapping

Postby chryson » Mon Aug 27, 2012 7:32 pm

Hello, I was wondering about the bugged areas of the map, was this something still being worked on? i noticed certain areas around me so i could map it if it would help
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Re: World 6 Mapping

Postby borka » Mon Aug 27, 2012 9:44 pm

You might upload new maps but i'm not sure whether they'd be worked in or Alg is going to repair the map someday as they're messed up for so long now...prolly it's a better idea to make your own maps...
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Re: World 6 Mapping

Postby chryson » Wed Aug 29, 2012 8:44 am

ahh i see, sry a bit noob here haha, well anyway thanks for the info i shall try and map out what i can the and combine it with what seems correct on this map very appreciated resource
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Re: World 6 Mapping

Postby Cranny » Fri Sep 21, 2012 3:02 pm

Map not working any more?.
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Re: World 6 Mapping

Postby borka » Fri Sep 21, 2012 4:52 pm

Seems there is something with Algs domain atm ... but it is not expired...maybe it has to do with the troubles GoDaddy had a few days ago...
http://techcrunch.com/2012/09/11/godadd ... rk-issues/

Cranny, the world map was still online but very messed up at some areas - from what i remember of a talk with Alg about it he tried to fix it but made it worse in some parts - and i'm not aware if he's going to try to fix it. I personally do understand when doesn't put anymore efforts in the map - overall it's still usable and for the messed areas you still can do personal maps. Just screenshot a bigger sized minimap window in Ender after a travel is easy... ;)

Or use one of the merge tools to make a map from Ender map folder subs. You then might use the Tilevalue Changer to have it conform with world map coords...
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Re: World 6 Mapping

Postby Cranny » Sat Sep 22, 2012 12:06 am

Thx a lot Borka, as allways you are kind enough to not only answer the question, but also try to help explaining other ways of solving the issue. :D
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Re: World 6 Mapping

Postby Phaen » Sat Sep 22, 2012 5:21 am

On Skype Alg said his vps got suspended because another guy on it was torrenting.
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Re: World 6 Mapping

Postby borka » Sat Sep 22, 2012 12:04 pm

TY Phaen for headup
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Re: World 6 Mapping

Postby Cranny » Sat Sep 22, 2012 5:55 pm

Yes... Thx vm Phaen :D , and now thxvm algeralith too :mrgreen: . It is up again!!!.
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