Game client modified by Gilbertus

Forum for alternative clients, mods & discussions on the same.

Moderator: Phades

Re: Game client modified by Gilbertus

Postby TMWH » Fri Nov 12, 2010 6:28 pm

Guys, I have a trouble with this client. When I'm trying to log in it shows me message: "Username or password incorrect"
I have win7 x64, I've applied patch and Default client is working.
Any suggestions?
TMWH
 
Posts: 2
Joined: Thu Nov 11, 2010 1:29 am

Re: Game client modified by Gilbertus

Postby DigDog » Fri Nov 12, 2010 6:40 pm

TMWH wrote:Guys, I have a trouble with this client. When I'm trying to log in it shows me message: "Username or password incorrect"
I have win7 x64, I've applied patch and Default client is working.
Any suggestions?

Are you using this update as well? viewtopic.php?f=5&t=10840&start=310#p134281
burgingham wrote:You call that beer?
User avatar
DigDog
 
Posts: 711
Joined: Mon Jul 19, 2010 1:52 am
Location: Germany

Re: Game client modified by Gilbertus

Postby TMWH » Fri Nov 12, 2010 6:44 pm

DigDog wrote:
TMWH wrote:Guys, I have a trouble with this client. When I'm trying to log in it shows me message: "Username or password incorrect"
I have win7 x64, I've applied patch and Default client is working.
Any suggestions?

Are you using this update as well? viewtopic.php?f=5&t=10840&start=310#p134281


No, no that one, sorry and thanks, now it works!
TMWH
 
Posts: 2
Joined: Thu Nov 11, 2010 1:29 am

Re: Game client modified by Gilbertus

Postby FatBob » Fri Nov 12, 2010 7:22 pm

Mqrius wrote:I'm not sure Pacho works at all since the new update.
You could just download this client, it should work: http://havenmap.student.utwente.nl/Gilbertus/hh-windows-32bit%20updated.zip



OMG Srly Thank dude :D
cgbnab wrote:Last time I died I got a few seconds to stare at my corpse and watch NaoWhut call me a "bosha".
User avatar
FatBob
 
Posts: 642
Joined: Fri Jun 25, 2010 3:26 am

Re: Game client modified by Gilbertus

Postby BWithey » Fri Nov 12, 2010 8:08 pm

Mqrius wrote:
Guruljin wrote:From a practical perspective, the developers can't ever hope to prevent it. If it is made explicitly illegal, people will still do it, but in a secretive way.


This phrase never ceases to frustrate me, because I know it to be unequivocally true.
BWithey
 
Posts: 274
Joined: Sun Aug 01, 2010 3:16 pm

Re: Game client modified by Gilbertus

Postby Mqrius » Fri Nov 12, 2010 8:59 pm

BWithey wrote:
Mqrius wrote:From a practical perspective, the developers can't ever hope to prevent it. If it is made explicitly illegal, people will still do it, but in a secretive way.
This phrase never ceases to frustrate me, because I know it to be unequivocally true.
(The quote tags got messed up a little there, this should be correct.)
But yeah, it's true, the closest thing to 'prevention' you can get is a delay. They achieved that with the relative coordinates, meaning you don't know where you are. But the more preventions there are in place, the more of a challenge it is for me, and perhaps others. I don't make my map to spite the developers, I just do it because I love gathering data, and messing around in photoshop just wasn't very effective. I really like how it turned out, and I learned a lot coding this.

My thoughts are a bit all over the place. A more focused response is: It frustrates you because you see it as something negative, and because you're powerless to do anything in a case like this. But if you're powerless, you could just choose to live with it, or even incorporate it into the design. It's not unequivocally negative either, it could be seen as involvement in the game and the community. View in such a way, it's positive. From my personal point of view, I like making my map public, and I like it if lots of people use it. Makes it worthwile :)
User avatar
Mqrius
 
Posts: 367
Joined: Sun Aug 29, 2010 8:58 pm

Re: Game client modified by Gilbertus

Postby darck » Sat Nov 13, 2010 6:39 pm

does anybody have fix the client? i have tried all that versions but it is a mess, can anybody put a link of the full client that works and don't says connection refused?
i'm using windows 7 wint java x32. May this affect?
darck
 
Posts: 16
Joined: Fri Nov 06, 2009 7:55 pm

Re: Game client modified by Gilbertus

Postby Mqrius » Sat Nov 13, 2010 7:33 pm

darck wrote:does anybody have fix the client? i have tried all that versions but it is a mess, can anybody put a link of the full client that works and don't says connection refused?
i'm using windows 7 wint java x32. May this affect?
This should work: http://havenmap.student.utwente.nl/Gilb ... pdated.zip
User avatar
Mqrius
 
Posts: 367
Joined: Sun Aug 29, 2010 8:58 pm

Re: Game client modified by Gilbertus

Postby darck » Sat Nov 13, 2010 7:40 pm

it doesn't works :\
darck
 
Posts: 16
Joined: Fri Nov 06, 2009 7:55 pm

Re: Game client modified by Gilbertus

Postby Mqrius » Sat Nov 13, 2010 8:21 pm

Do you have a firewall? Does the original client work for you?
User avatar
Mqrius
 
Posts: 367
Joined: Sun Aug 29, 2010 8:58 pm

PreviousNext

Return to The Wizards' Tower

Who is online

Users browsing this forum: Claude [Bot] and 1 guest