Game Client modified by Ender

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Re: Game Client modified by Ender

Postby RayquazaGirl » Wed Dec 18, 2013 12:36 am

borka wrote:You can open run.bat for editing with Notepad.exe - upload images with http://postimage.org which is free and doesn't need registering - mark the second given link, copy and paste here

You might look with explorer.exe where your Java is located to get the path and the Bit version
i.e.
32 Bit c:\Program Files (x86)\Java\jre7\bin\
64 Bit c:\Program Files\Java\jre7\bin\

Ender 32 Bit version with 32 Bit (x86) Java - Ender 64 Bit with Java 64 Bit


ok, i tried opening it again to show the error message, but now it just opens a java window for like a split second then closes it again. as for run.bat, it is as follows:

start javaw -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se -r ./res

btw i used 32 bit to get this info. thank you so much for helping me out! :mrgreen:
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Re: Game Client modified by Ender

Postby borka » Wed Dec 18, 2013 3:08 am

While i'm not sure if your last post is a "successmessage" here's a run.bat (32 Bit Ender and 32 Bit Java):
Code: Select all
"C:\Program Files (x86)\Java\jre7\bin\javaw.exe" -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se -r ./res
pause
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Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
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Re: Game Client modified by Ender

Postby RayquazaGirl » Wed Dec 18, 2013 3:32 am

borka wrote:While i'm not sure if your last post is a "successmessage" here's a run.bat (32 Bit Ender and 32 Bit Java):
Code: Select all
"C:\Program Files (x86)\Java\jre7\bin\javaw.exe" -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se -r ./res
pause


it worked! thankyouthankyouthankyouthankyouthankyou!!! :D
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Re: Game Client modified by Ender

Postby Vitello » Sun Dec 29, 2013 4:35 am

No minimap appear on my client. (http://i.imgur.com/rXAEIyv.jpg)
How do I solve this?
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Re: Game Client modified by Ender

Postby borka » Sun Dec 29, 2013 8:44 am

If there's no minimap window at all check
Tools -> General Tab " Use new minimap (restart required"

look if it's hidden by hotkey bar

it's in top right corner by default with Ender
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Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
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Re: Game Client modified by Ender

Postby Vitello » Sun Dec 29, 2013 9:07 am

borka wrote:If there's no minimap window at all check
Tools -> General Tab " Use new minimap (restart required"

look if it's hidden by hotkey bar

it's in top right corner by default with Ender


I've checked this. It isn't hidden by hotkey bar, and also is not in the top right corner.
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Re: Game Client modified by Ender

Postby borka » Sun Dec 29, 2013 8:26 pm

look at windows.conf file in Ender folder for
Code: Select all
minimap_pos=(1566, 19)
and
Code: Select all
minimap_sz=(307, 307)

Numbers are examples - if you don't have them in there copy them in - if they are there change numbers for minimap_pos - maybe you accidently shoved them out of view
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
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Re: Game Client modified by Ender

Postby Tonkyhonk » Tue Dec 31, 2013 11:39 am

Sorry guys, I had done something wrong last night to the global chat and had disallowed users to join in chat by mistake. (it was mode +R)
It has been fixed so you can join global chat again and enjoy talking in game. I'm terribly sorry for the inconvenience I had caused.
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Re: Game Client modified by Ender

Postby jaryeth » Sun Jan 05, 2014 3:26 am

I get this when I try to click, log in where you logged off and it just freezes


C:\Users\jacob_000\Documents\HnH_Ender_x32_20.09.11\HnH_Ender_x32>"C:\Program Fi
les (x86)\Java\jre7\bin\java.exe" -Xms256m -Xmx512m -jar haven.jar moltke.seatri
be.se
javax.media.opengl.GLException: haven.GOut$GLException: GL Error: 1281 (invalid
value)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)

at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.
java:410)
at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
at haven.HavenPanel.uglyjoglhack(HavenPanel.java:363)
at haven.HavenPanel.run(HavenPanel.java:392)
at java.lang.Thread.run(Unknown Source)
Caused by: haven.GOut$GLException: GL Error: 1281 (invalid value)
at haven.GOut.checkerr(GOut.java:78)
at haven.TexRT.fill(TexRT.java:74)
at haven.TexGL.create(TexGL.java:58)
at haven.TexGL.render(TexGL.java:84)
at haven.TexRT.render(TexRT.java:62)
at haven.Tex.crender(Tex.java:85)
at haven.Tex.crender(Tex.java:89)
at haven.GOut.image(GOut.java:113)
at haven.MapView.drawmap(MapView.java:1203)
at haven.MapView.draw(MapView.java:1347)
at haven.Widget.draw(Widget.java:289)
at haven.RootWidget.draw(RootWidget.java:97)
at haven.UI.draw(UI.java:146)
at haven.HavenPanel.redraw(HavenPanel.java:268)
at haven.HavenPanel$1.display(HavenPanel.java:91)
at com.sun.opengl.impl.GLDrawableHelper.display(GLDrawableHelper.java:78
)
at javax.media.opengl.GLCanvas$DisplayAction.run(GLCanvas.java:435)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:1
94)
at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GL
Canvas.java:452)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$200(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Sour
ce)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Exception in thread "Haven UI thread" javax.media.opengl.GLException: haven.GOut
$GLException: GL Error: 1281 (invalid value)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)

at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.
java:410)
at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
at haven.HavenPanel.uglyjoglhack(HavenPanel.java:363)
at haven.HavenPanel.run(HavenPanel.java:392)
at java.lang.Thread.run(Unknown Source)
Caused by: haven.GOut$GLException: GL Error: 1281 (invalid value)
at haven.GOut.checkerr(GOut.java:78)
at haven.TexRT.fill(TexRT.java:74)
at haven.TexGL.create(TexGL.java:58)
at haven.TexGL.render(TexGL.java:84)
at haven.TexRT.render(TexRT.java:62)
at haven.Tex.crender(Tex.java:85)
at haven.Tex.crender(Tex.java:89)
at haven.GOut.image(GOut.java:113)
at haven.MapView.drawmap(MapView.java:1203)
at haven.MapView.draw(MapView.java:1347)
at haven.Widget.draw(Widget.java:289)
at haven.RootWidget.draw(RootWidget.java:97)
at haven.UI.draw(UI.java:146)
at haven.HavenPanel.redraw(HavenPanel.java:268)
at haven.HavenPanel$1.display(HavenPanel.java:91)
at com.sun.opengl.impl.GLDrawableHelper.display(GLDrawableHelper.java:78
)
at javax.media.opengl.GLCanvas$DisplayAction.run(GLCanvas.java:435)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:1
94)
at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GL
Canvas.java:452)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$200(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Sour
ce)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
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Re: Game Client modified by Ender

Postby borka » Sun Jan 05, 2014 11:06 am

Update your Ender:
http://www.mediafire.com/download/4niam ... .04.12.zip

unpack /extract content into Ender folder


change java.exe to javaw.exe in run.bat
Code: Select all
"C:\Program Files (x86)\Java\jre7\bin\javaw.exe" -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se


report back please
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
User avatar
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Location: World of Sprucecap

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