X-ray proof gfx

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Re: X-ray proof gfx

Postby Jackard » Wed May 04, 2011 9:32 am

yea so how about those hitboxes eh
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Re: X-ray proof gfx

Postby DatOneGuy » Wed May 04, 2011 9:34 am

pyrale wrote:Sacre's mansion (wip) :
Image

Forgot, any chance these wood floors are around as a tile?
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Re: X-ray proof gfx

Postby novaalpha » Wed May 04, 2011 9:47 am

Oh my god so want that cupboard.
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Re: X-ray proof gfx

Postby pyrale » Wed May 04, 2011 10:30 am

DatOneGuy wrote:Forgot, any chance these wood floors are around as a tile?

only if you want your carrots to grow on it I guess.

By the way, I completely abandoned this mansion, I'm trying to work on a buried house (even tho my paintz skillz are so poor). I'm still hesitating between hobbit-style houses or semi-buried viking-style house.
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Re: X-ray proof gfx

Postby Mateusz_Zboj » Mon May 14, 2012 8:55 pm

Similar was preatty useful in Stronghold/S:Crusader too. ^^
Thanks!
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Re: X-ray proof gfx

Postby SpriG » Thu May 24, 2012 3:08 am

Is there any way you can remove the flavor objects (small bushes and such) with out using the hide (ctrl+h) function. I like what has been done with this mod, but I am not sure if I want the short walls yet.
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Re: X-ray proof gfx

Postby borka » Thu May 31, 2012 3:23 am

so just use only the res file for flavour objects from pack ...
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Re: X-ray proof gfx

Postby pawnking2 » Thu Jun 28, 2012 2:25 am

pyrale wrote:Hello,

I'll be posting here the graphics I'm reworking currently. The major aim is to remove the need to use x-rays or hide functions while you're in your village, for aesthetic reasons.
I would like to stress the fact that all the graphics here are by other community members/the devs, I'm only reworking them. If someone wants me to remove his work, feel free to ask.

Palisades :
ImageImageImage
Brickwalls (i might rework them since the NS wall seems higher than the WE wall) :
ImageImageImage
Sacre's mansion (wip) :
Image

Downloaded and stuff but the palisades is not in the ground its just a regular palisade.
Image
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Re: X-ray proof gfx

Postby conquistador43 » Fri Aug 24, 2012 5:27 am

pyrale wrote:Hello,

I'll be posting here the graphics I'm reworking currently. The major aim is to remove the need to use x-rays or hide functions while you're in your village, for aesthetic reasons.
I would like to stress the fact that all the graphics here are by other community members/the devs, I'm only reworking them. If someone wants me to remove his work, feel free to ask.

Palisades :
ImageImageImage
Brickwalls (i might rework them since the NS wall seems higher than the WE wall) :
ImageImageImage
Sacre's mansion (wip) :
Image

where's downloading url?!
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Re: X-ray proof gfx

Postby DDDsDD999 » Fri Aug 24, 2012 5:33 am

The thread was dead a while ago. :?
Image
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Image
Image
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