Daji's Graphic mod V.1.00

Forum for alternative clients, mods & discussions on the same.

Moderator: Phades

Re: Daji's Graphic mod - Fir tree

Postby AAlex » Wed Oct 19, 2011 12:52 am

Could you draw toad next? :v
I never liked/ trusted the toads in game, they don't look right...
Image
User avatar
AAlex
 
Posts: 1377
Joined: Wed Dec 15, 2010 2:27 pm

Re: Daji's Graphic mod - Fir tree

Postby MaryShaw » Fri Oct 28, 2011 3:52 pm

Excellent work! This is awesome :shock:
Image
User avatar
MaryShaw
 
Posts: 158
Joined: Sun Nov 14, 2010 12:03 pm
Location: Germany

Re: Daji's Graphic mod - Fir tree

Postby nokocola » Tue Nov 01, 2011 12:38 pm

The number on the silkworm is very hard to see. Otherwise, this is a really beautiful mod. Thanks lots. :)
User avatar
nokocola
 
Posts: 23
Joined: Mon Apr 04, 2011 4:35 pm
Location: Sweden

Re: Daji's Graphic mod - Fir tree

Postby Flame » Tue Nov 01, 2011 2:30 pm

now that i think of it.... I've put this graphic mod but the flowers in the forest like the screen in first page, isn't showed in game. I didnt minded it but now i'm wondering, "why i don't have that forest like in the first post"?

Some graphic may not work proprely or you never put really all those flowers in the pack?
User avatar
Flame
 
Posts: 1834
Joined: Thu Oct 08, 2009 5:03 pm

Re: Daji's Graphic mod - Fir tree

Postby Daji » Tue Nov 01, 2011 5:54 pm

Flame wrote:now that i think of it.... I've put this graphic mod but the flowers in the forest like the screen in first page, isn't showed in game. I didnt minded it but now i'm wondering, "why i don't have that forest like in the first post"?

Some graphic may not work proprely or you never put really all those flowers in the pack?

Yeah, in fact I just understood I used the wrong file in the archive I posted
I updated the res main file and I add here a quick fix for the ferns, hope you people like it, it may need adjustement because ferns take a lot more place at screen now

http://odditown.taggedup.com/daji/fern.rar
User avatar
Daji
 
Posts: 321
Joined: Tue Jan 18, 2011 9:32 pm
Location: I'm a wizard!

Re: Daji's Graphic mod - Fir tree

Postby Flame » Tue Nov 01, 2011 6:25 pm

OMG those are everywhere XDDDD Lol.
maibe really too much big, but i dont care so much.
User avatar
Flame
 
Posts: 1834
Joined: Thu Oct 08, 2009 5:03 pm

Re: Daji's Graphic mod - Fir tree

Postby Nummy » Tue Nov 01, 2011 6:28 pm

Can we get other trees soon? :)
User avatar
Nummy
 
Posts: 489
Joined: Sat Mar 19, 2011 10:01 am

Re: Daji's Graphic mod - Fir tree

Postby Icefire2314 » Wed Nov 02, 2011 10:07 pm

Nice, but how do i use it on my 64x bit system? I've used it before on a 32x bit, and it works excellent. (Love the art btw :) ) But now i'm on a 64x, and it won't work. any suggestions?
User avatar
Icefire2314
 
Posts: 77
Joined: Thu Aug 04, 2011 3:13 pm

Re: Daji's Graphic mod - Fir tree

Postby Nummy » Thu Nov 03, 2011 7:42 am

Icefire2314 wrote:Nice, but how do i use it on my 64x bit system? I've used it before on a 32x bit, and it works excellent. (Love the art btw :) ) But now i'm on a 64x, and it won't work. any suggestions?

You use it same as on 32-bit system. With that mod you only change graphic files, not game files. Just follow instructions on first page.
User avatar
Nummy
 
Posts: 489
Joined: Sat Mar 19, 2011 10:01 am

Re: Daji's Graphic mod - Fir tree

Postby Icefire2314 » Fri Nov 04, 2011 2:00 am

Alright, i will. thanks :)
User avatar
Icefire2314
 
Posts: 77
Joined: Thu Aug 04, 2011 3:13 pm

PreviousNext

Return to The Wizards' Tower

Who is online

Users browsing this forum: Amazon [Bot], Claude [Bot] and 1 guest