Avutard wrote:Make it have more than one shortcut bar like pachos and I'm switching to it
THIS
u know what u have to do ^^
Moderator: Phades
Avutard wrote:Make it have more than one shortcut bar like pachos and I'm switching to it
Avu wrote:Make it have more than one shortcut bar like pachos and I'm switching to it. Oh yeah and a way to turn of the damn music.
Pacho wrote:This is great! I hope this client takes off, I haven't really been taking care of my client except from keeping it up to date (as you can see from the tons of unfinished stuff) so I hope your enthusiasm doesn't waver as mine has.
Repercussionist wrote:Hey,
After getting the CMD blinks after running the batch, I added "pause" and CMD gave me this:
'java' is not recognized as an internal or external command,
operable program or batch file.
I've actually had this occur before with other programs, and I've been told that it means I don't have java installed (since running java -version yields the same results).
I absolutely DO have java (V.6 21), and in-browser Java apps work.
Do any of you fine gentlemen (or ladies) know what I need to do?
"C:\Program Files (x86)\Java\jre6\bin\java" -Djava.library.path="{path do game folder}" -Xms256m -Xmx512m -jar haven.jar sh.seatribe.se
dra6o0n wrote:2) Every map will occasionally send data online if used, to upload information about the map to a map server, where the server then collects such maps, and uses a smart way to take the maps and find any similarities, then presses them together.
Unable to access jarfile haven.jar
java -Xms256m -Xmx512m -jar /Users/Elliot/Desktop/hh-macosx-ppc/haven.jar sh.seatribe.se
Exception in thread "Haven main thread" java.lang.UnsatisfiedLinkError: no jogl in java.library.path
at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1682)
at java.lang.Runtime.loadLibrary0(Runtime.java:822)
at java.lang.System.loadLibrary(System.java:993)
at com.sun.opengl.impl.NativeLibLoader.loadLibraryInternal(NativeLibLoader.java:189)
at com.sun.opengl.impl.NativeLibLoader.access$000(NativeLibLoader.java:49)
at com.sun.opengl.impl.NativeLibLoader$DefaultAction.loadLibrary(NativeLibLoader.java:80)
at com.sun.opengl.impl.NativeLibLoader.loadLibrary(NativeLibLoader.java:103)
at com.sun.opengl.impl.NativeLibLoader.access$200(NativeLibLoader.java:49)
at com.sun.opengl.impl.NativeLibLoader$1.run(NativeLibLoader.java:111)
at java.security.AccessController.doPrivileged(Native Method)
at com.sun.opengl.impl.NativeLibLoader.loadCore(NativeLibLoader.java:109)
at com.sun.opengl.impl.macosx.MacOSXGLDrawableFactory.<clinit>(MacOSXGLDrawableFactory.java:53)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:164)
at javax.media.opengl.GLDrawableFactory.getFactory(GLDrawableFactory.java:108)
at javax.media.opengl.GLCanvas.chooseGraphicsConfiguration(GLCanvas.java:520)
at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:131)
at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:90)
at haven.HavenPanel.<init>(HavenPanel.java:63)
at haven.MainFrame.<init>(MainFrame.java:125)
at haven.MainFrame.main2(MainFrame.java:238)
at haven.MainFrame.access$100(MainFrame.java:34)
at haven.MainFrame$6.run(MainFrame.java:291)
at java.lang.Thread.run(Thread.java:613)
Gilbertus wrote:Try run manually from command line or addcommand at end or run.bat to see the error message.
- Code: Select all
pause
Contents of run.bat that i personally use is in format:
- Code: Select all
{Path to java bin}/java -Djava.library.path="{Path to game folder}" -Xms256m -Xmx512m -jar haven.jar sh.seatribe.se
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