Game client modified by Gilbertus

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Re: Game client modified by Gilbertus

Postby kLauE » Thu Sep 02, 2010 9:17 am

Avutard wrote:Make it have more than one shortcut bar like pachos and I'm switching to it


THIS

u know what u have to do ^^
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Re: Game client modified by Gilbertus

Postby Uriel » Thu Sep 02, 2010 10:40 am

Avu wrote:Make it have more than one shortcut bar like pachos and I'm switching to it. Oh yeah and a way to turn of the damn music.


as Avu wrote.. give us more shortcut bars and I will also switch [;
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Re: Game client modified by Gilbertus

Postby Gilbertus » Thu Sep 02, 2010 1:17 pm

Pacho wrote:This is great! I hope this client takes off, I haven't really been taking care of my client except from keeping it up to date (as you can see from the tons of unfinished stuff) so I hope your enthusiasm doesn't waver as mine has.


Thanks. I have enthusiasm, only need time and Java skills.

So you retire? Noooooo! Don't leave me with those scary feature requesters. They will eat my brain alive. ;)
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Re: Game client modified by Gilbertus

Postby Repercussionist » Thu Sep 02, 2010 5:02 pm

Hey,

After getting the CMD blinks after running the batch, I added "pause" and CMD gave me this:

'java' is not recognized as an internal or external command,
operable program or batch file.

I've actually had this occur before with other programs, and I've been told that it means I don't have java installed (since running java -version yields the same results).
I absolutely DO have java (V.6 21), and in-browser Java apps work.

Do any of you fine gentlemen (or ladies) know what I need to do?
Zen always wins.
~K~
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Re: Game client modified by Gilbertus

Postby sabinati » Thu Sep 02, 2010 5:28 pm

sounds like you would need to edit the run.bat to have the path to java, or edit your system path settings to include you java directory.
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Re: Game client modified by Gilbertus

Postby Gilbertus » Thu Sep 02, 2010 5:40 pm

Repercussionist wrote:Hey,

After getting the CMD blinks after running the batch, I added "pause" and CMD gave me this:

'java' is not recognized as an internal or external command,
operable program or batch file.

I've actually had this occur before with other programs, and I've been told that it means I don't have java installed (since running java -version yields the same results).
I absolutely DO have java (V.6 21), and in-browser Java apps work.

Do any of you fine gentlemen (or ladies) know what I need to do?


try find java.exe file and put full path to it in run.bat like
Code: Select all
"C:\Program Files (x86)\Java\jre6\bin\java" -Djava.library.path="{path do game folder}" -Xms256m -Xmx512m -jar haven.jar sh.seatribe.se
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Re: Game client modified by Gilbertus

Postby dra6o0n » Thu Sep 02, 2010 9:34 pm

Can someone improve the mapper function so it does two parts?
1) Every player will create a html of their own maps.
2) Every map will occasionally send data online if used, to upload information about the map to a map server, where the server then collects such maps, and uses a smart way to take the maps and find any similarities, then presses them together.

This means, players wandering around with this client will update a main map server, and maybe this map server can be active so all players can use it like google maps, to view it freely in public.

Obviously, things like anonymous or private areas that players DON'T want is overruled, since your playing a mmo, which does not mean you are given the right to protect your privacy in game data (much different to real life data). Say someone complains that their village is shown ingame, but since it doesn't invade the person's personal real life privacy, it doesn't count.

It's like google vs privacy, but true privacy doesn't exist in online video games.

Of course, griefers will always be griefers regardless of what's available to the public, and a better access to maps means trading can improve tenfold at most.
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Re: Game client modified by Gilbertus

Postby Granger » Thu Sep 02, 2010 10:00 pm

dra6o0n wrote:2) Every map will occasionally send data online if used, to upload information about the map to a map server, where the server then collects such maps, and uses a smart way to take the maps and find any similarities, then presses them together.


I'll do it, in case you pay for the traffic.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Re: Game client modified by Gilbertus

Postby ewlol » Fri Sep 03, 2010 1:54 am

Ok, so, i am still trying to get this to work on a mac.

I did what sabi said--but, I get this error that says:
Code: Select all
Unable to access jarfile haven.jar


So, to remedy this, I specified the path to the .jar file into the .bat, which I have now made a .txt file I can use to edit (and it works the same like a batch thru terminal on a mac).

this is what my code in the .bat/.txt file says after I specified the haven.jar path:
Code: Select all
java -Xms256m -Xmx512m -jar /Users/Elliot/Desktop/hh-macosx-ppc/haven.jar sh.seatribe.se


did I do something wrong, because when I run the file thru terminal, have breifly loads, then this error appears in terminal:
Code: Select all
Exception in thread "Haven main thread" java.lang.UnsatisfiedLinkError: no jogl in java.library.path
        at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1682)
        at java.lang.Runtime.loadLibrary0(Runtime.java:822)
        at java.lang.System.loadLibrary(System.java:993)
        at com.sun.opengl.impl.NativeLibLoader.loadLibraryInternal(NativeLibLoader.java:189)
        at com.sun.opengl.impl.NativeLibLoader.access$000(NativeLibLoader.java:49)
        at com.sun.opengl.impl.NativeLibLoader$DefaultAction.loadLibrary(NativeLibLoader.java:80)
        at com.sun.opengl.impl.NativeLibLoader.loadLibrary(NativeLibLoader.java:103)
        at com.sun.opengl.impl.NativeLibLoader.access$200(NativeLibLoader.java:49)
        at com.sun.opengl.impl.NativeLibLoader$1.run(NativeLibLoader.java:111)
        at java.security.AccessController.doPrivileged(Native Method)
        at com.sun.opengl.impl.NativeLibLoader.loadCore(NativeLibLoader.java:109)
        at com.sun.opengl.impl.macosx.MacOSXGLDrawableFactory.<clinit>(MacOSXGLDrawableFactory.java:53)
        at java.lang.Class.forName0(Native Method)
        at java.lang.Class.forName(Class.java:164)
        at javax.media.opengl.GLDrawableFactory.getFactory(GLDrawableFactory.java:108)
        at javax.media.opengl.GLCanvas.chooseGraphicsConfiguration(GLCanvas.java:520)
        at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:131)
        at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:90)
        at haven.HavenPanel.<init>(HavenPanel.java:63)
        at haven.MainFrame.<init>(MainFrame.java:125)
        at haven.MainFrame.main2(MainFrame.java:238)
        at haven.MainFrame.access$100(MainFrame.java:34)
        at haven.MainFrame$6.run(MainFrame.java:291)
        at java.lang.Thread.run(Thread.java:613)
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Re: Game client modified by Gilbertus

Postby beef2 » Fri Sep 03, 2010 3:22 am

Gilbertus wrote:Try run manually from command line or add
Code: Select all
pause
command at end or run.bat to see the error message.
Contents of run.bat that i personally use is in format:
Code: Select all
{Path to java bin}/java -Djava.library.path="{Path to game folder}" -Xms256m -Xmx512m -jar haven.jar sh.seatribe.se


I added pause to the run.bat and the error message I got was " 'java' is not recognized as an internal or external command, operable program or batch file."
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