Daji's Graphic mod V.1.00

Forum for alternative clients, mods & discussions on the same.

Moderator: Phades

Re: Daji's Graphic mod - News houses :D

Postby Daji » Wed Feb 15, 2012 9:51 pm

EnderWiggin wrote:
Phaen wrote:Do you use Ender's client? Unzip it and put the res files inthe /res folder of Ender's.
DO NOT USE RES FOLDER! I have made custom_res folder specifically to be used for graphics mods. RES folder are for client files, they could be changed by updater or whatever. Install graphical mods into custom_res folder.

I changed the folder path in all my archives

I updated the all files with the new trees, (and autumn colors too)
User avatar
Daji
 
Posts: 321
Joined: Tue Jan 18, 2011 9:32 pm
Location: I'm a wizard!

Re: Daji's Graphic mod - News houses :D

Postby BangPow » Fri Feb 17, 2012 5:45 am

Daji, you have done a wonderful job. Keep up the fantastic work! :D
Before enlightenment - chop wood, carry water. After enlightenment - chop wood, carry water. ~Zen Buddhist Proverb
User avatar
BangPow
 
Posts: 427
Joined: Tue May 31, 2011 4:15 am
Location: Now.......... Awakened

Re: Daji's Graphic mod - News trees

Postby Daji » Sat Feb 18, 2012 10:21 pm

Willow and the Hazelnut tree
the willow may need some edit after all but I like the look
Image Image

and a Fox portrait based on the Flame animation, little cutie isn't it?
I'll try to finish the animation already made
Image
User avatar
Daji
 
Posts: 321
Joined: Tue Jan 18, 2011 9:32 pm
Location: I'm a wizard!

Re: Daji's Graphic mod - News trees

Postby Nummy » Sun Feb 19, 2012 11:51 am

Nicely done :) thanks mate.
User avatar
Nummy
 
Posts: 489
Joined: Sat Mar 19, 2011 10:01 am

Re: Daji's Graphic mod - News trees

Postby Vihart » Sun Feb 19, 2012 12:19 pm

I dwonloaded ender, then updated it, then downloaded this mod put them all in the same folder but the mod doesnt work :/

Ender - i see no file in my "ender file" called custom_res either :/

EDIT- Got it working, and its fucking awesome ^^ thank you so much for this mod.
Image
User avatar
Vihart
 
Posts: 210
Joined: Sat Feb 04, 2012 6:53 pm

Re: Daji's Graphic mod - News trees

Postby jordancoles » Mon Feb 20, 2012 12:07 am

Daji I have somewhat of a request, could you make the wooden chairs ingame look more throne-like? :) I have a chair at the idol that I like to afk in :P
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

Check out my pro-tips thread
Image Image Image
User avatar
jordancoles
 
Posts: 14076
Joined: Sun May 29, 2011 6:50 pm
Location: British Columbia, Canada

Re: Daji's Graphic mod - News trees

Postby burgingham » Mon Feb 20, 2012 7:56 am

Awesome new trees.

jordancoles wrote:Daji I have somewhat of a request, could you make the wooden chairs ingame look more throne-like? :) I have a chair at the idol that I like to afk in :P


Then maybe he should make it look more like a coffin?
User avatar
burgingham
 
Posts: 8486
Joined: Fri Aug 14, 2009 10:58 pm

Re: Daji's Graphic mod - News trees

Postby Daji » Mon Feb 20, 2012 8:35 am

burgingham wrote:Awesome new trees.

jordancoles wrote:Daji I have somewhat of a request, could you make the wooden chairs ingame look more throne-like? :) I have a chair at the idol that I like to afk in :P


Then maybe he should make it look more like a coffin?

Image
THE COMFY CHAIR?!
User avatar
Daji
 
Posts: 321
Joined: Tue Jan 18, 2011 9:32 pm
Location: I'm a wizard!

Re: Daji's Graphic mod - News trees

Postby Zing1515 » Mon Feb 20, 2012 8:20 pm

Daji, can I also make a request? I would like it if you would make graphics for the timber house to look just like the log cabin graphics. The timber house does look the same in the way of graphics, but just a little bigger & turned 90 degrees clockwise, right? Also, after redownloading your graphic mod with the new houses & putting it in enders, I noticed that you were missing the roundpole fence gate's new graphics that you had in the preview of your work. You also didn't have the new trees your currently working on, which is understandable, but you didn't have the new rounpole fence gate. Plus, the corner post for the roundpole fence didn't look like it did in your preview area. It only had 1 pole, but in the preview it had 4 poles in a square-like shape. Can you update your graphic mod to at least have that new roundpole fence gate when your done with those new trees?

Thanks,
~ Zing
User avatar
Zing1515
 
Posts: 95
Joined: Sun Jul 03, 2011 5:10 am
Location: U.S.A.

Re: Daji's Graphic mod - News trees

Postby kohg » Tue Feb 21, 2012 4:59 pm

this mod is the only decent thing left in HnH.
User avatar
kohg
 
Posts: 589
Joined: Mon Feb 21, 2011 2:28 pm

PreviousNext

Return to The Wizards' Tower

Who is online

Users browsing this forum: Claude [Bot] and 2 guests