Daji's Graphic mod V.1.00

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Re: Daji's Graphic mod - News trees

Postby krikke93 » Fri Feb 24, 2012 1:13 am

Have patience
mitchdevano wrote:for the love of god add those deer now.

Daji wrote:not yet, It's just the standing sprites for now, the walking process will be longer to do I think
Hope you have a great day
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Re: Daji's Graphic mod - News trees

Postby Nummy » Fri Feb 24, 2012 7:49 am

Daji wrote:not yet, It's just the standing sprites for now, the walking process will be longer to do I think

What about foxes? Haven't you already finished them some time while ago?
I think we will need some reorganizing in download files.
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Re: Daji's Graphic mod - News trees

Postby SacreDoom » Fri Feb 24, 2012 10:05 am

Nummy wrote:What about foxes? Haven't you already finished them some time while ago?


God damn it. Flame made those foxes.

And the deers look nice, although their antlers seem too thin for me, not to mention their blurry outline makes them blend in with the background a bit too much. Their dark skin also makes them hard to see, so changing the colour to a lighter version, or just adding highlights would make them much easier to look at.
Last edited by SacreDoom on Fri Feb 24, 2012 10:34 am, edited 1 time in total.
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Re: Daji's Graphic mod - News trees

Postby lordu » Fri Feb 24, 2012 10:28 am

SacreDoom wrote:God damn it. Flame made those foxes, and I think you should give him credit for them Daji. :(


Daji wrote:and a Fox portrait based on the Flame animation, little cutie isn't it?
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Re: Daji's Graphic mod - News trees

Postby SacreDoom » Fri Feb 24, 2012 10:33 am

Grmblblbl. Sorry.
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Re: Daji's Graphic mod - News trees

Postby Flame » Fri Feb 24, 2012 2:01 pm

oh, i totally forgot about the fox. I have to finish it, i suppose.. XD. Feel free to edit it, if you want to use it in your mod.

I like the deer, is...soft like a peluche. XD

Edit: yes, i think the antlers are...weird, dirty pixels. And the deer skin is really furry so have not outlines... It's not exactly in your style, but i can't say if it's something bad or not. it depend on how you want to fix the outline problem. Do not use too much black.
Last edited by Flame on Fri Feb 24, 2012 2:06 pm, edited 1 time in total.
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Re: Daji's Graphic mod - News trees

Postby OneofTen » Fri Feb 24, 2012 2:05 pm

what about those rocks they look super nice, will they get out aswell ? plz :)
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Re: Daji's Graphic mod - News trees

Postby Flame » Fri Feb 24, 2012 2:07 pm

wasn't those already out..?
Is my memory so bad?XD
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Re: Daji's Graphic mod - News trees

Postby OneofTen » Fri Feb 24, 2012 2:12 pm

Flame wrote:wasn't those already out..?
Is my memory so bad?XD

Image
those are in the current res.rar folder
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Re: Daji's Graphic mod - News trees

Postby Flame » Fri Feb 24, 2012 3:26 pm

(I'm sure i've saw that boulder before today..uhmm..well anyway.)

AH! Daji! About the deer. The horns (or antlers?) have a big logic problem. Remember that the deers use theyr...use that damn white things to hit each other, so ther's the need that those thing go foward. Actually your things go backward. There are tons differents deers in the world but generically the antlers-horns have to be usefull for the deer itself.

K. My english is over. Here the draw of my friend Monkey Bubby that translate what i've wrote.

Image

the antlers shape can be different but for what' i know, not the purpose of the antlers. Try to choose a shape easy, anyway. XD
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