TheTylerLee wrote:no i mean
Plow by hand one tile over and over
Oh yeah, that shouldn't be too hard. I am pretty busy at the moment, though.
Moderator: Phades
TheTylerLee wrote:no i mean
Plow by hand one tile over and over
TheTylerLee wrote:any time man no rush =]
i could make it myself if i knew the command for
Use bucket with flask
and the command for Hand plow a tile xD
zann0 wrote:Here is the idea a bot that will catch and release a frog. This way we can create shocked frog farm.
Jester87 wrote:zann0 wrote:Here is the idea a bot that will catch and release a frog. This way we can create shocked frog farm.
Thats not how it works. You can't turn a frog into a shocked frog. It just spawns as either a frog or a shocked frog. I am working on a script to pick up frogs, but it is a royal pain in the ass because they are invisible.
Im certainly oblivious when it comes to programming but I believe that it is possible, If you hold shift and hoover with your mouse around the tree it should show a set of numbers (I think it indicate coordinates) and name of the sprite for example fir tree is gfx/terbjs/trees/fir/fir06 dont know how to do it but it is possibleIntegral wrote:Now I have what many will consider a stupid question, but because I'm one of those people who planted trees around their place to make it look aesthetically pleasing. So I was wondering if there is a way to change the logging script to only cut down a certain type of tree? -cough- Fir & Pine Tree -cough- every time I launch this script the blasted bot likes to make a beeline for a mulberry or an oak! Now please don't mistake me for making demands here, it's just a question and I'd be more than willing to tinker around with the script myself if I knew it were possible. Thanks in advance
mitchdevano wrote:I'm not very good at writing code or anything like that. Which is why I am asking if someone could make a paving bot, it could be pretty simple.
Is there a way to check the ground tile to see if it is Mudflat, Grass tile or Forest tile?
Scan for a Rock within 50 tiles of h-fire.
Chip stone until full.
Check For mudflat.
Pave Mudflat
Check for Mudflat.
Repeat.
And write another one for a plowed tile? Just curious if its possible.
Users browsing this forum: Claude [Bot] and 0 guests