Daji's Graphic mod V.1.00

Forum for alternative clients, mods & discussions on the same.

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Re: Daji's Graphic mod - News trees

Postby Gray » Sat Feb 25, 2012 9:58 pm

Daji wrote:Well well well.. what do we have here?

I made sprites for the Deer, because I never really liked the old look
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EPIC EPIC EPIC!
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Re: Daji's Graphic mod - News trees

Postby TeckXKnight » Sat Feb 25, 2012 10:05 pm

Okay, wow, that is really gorgeous.
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Re: Daji's Graphic mod - News trees

Postby Darhole » Sun Feb 26, 2012 3:54 am

want to thank you for this, i don't skin very often, but this is too good to pass up.
"Suck me gently."
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Re: Daji's Graphic mod - News trees

Postby Daji » Sun Feb 26, 2012 12:52 pm

A rough work, but I think the animation cycle is correct, I try some little things and found that the animation frames size don't really matter and that's great because before all the frames was different in size

I tested this on the first fox animation made by Flame and all seems correct, the client don't crash, so normally after the deer is complete I shall contact Fridge and ask if he want I compile his aurochs animation correctly

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Deer Resources
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Last edited by Daji on Mon Feb 27, 2012 10:08 pm, edited 5 times in total.
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Re: Daji's Graphic mod - Deer animation 1/5

Postby Projeear » Sun Feb 26, 2012 1:47 pm

Give it to me! Gimme gimme!!
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Re: Daji's Graphic mod - Deer animation 1/5

Postby Nummy » Sun Feb 26, 2012 4:33 pm

Projeear wrote:Give it to me! Gimme gimme!!

/sign
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Re: Daji's Graphic mod - Deer animation 2/5

Postby Monokurobo » Sun Feb 26, 2012 4:43 pm

Antlers look very bad. Which species of deer do you wanted to make?
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Re: Daji's Graphic mod - Deer animation 2/5

Postby Potjeh » Sun Feb 26, 2012 4:47 pm

Yeah, they're backwards.

*edit*
NVM, they're correct in animations, just wrong in stills.
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Re: Daji's Graphic mod - Deer animation available

Postby Daji » Mon Feb 27, 2012 10:17 pm

ImageImageImageImage Image ImageImageImage

The deer seems to work well, I now the antlers aren't realistic but to be honest I don't really care for this one.
I wanted a "noble" animal with high profile, the kind of creature you won't expect much esle to heal the others kritters in the game.


Link in the first post, try it out
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Re: Daji's Graphic mod - Deer animation available

Postby DDDsDD999 » Mon Feb 27, 2012 10:28 pm

Daji wrote:ImageImageImageImage Image ImageImageImage

The heads look like they bobble a lot for just walking. The 3rd and 7th look like the antlers are practically falling off their head. The heads look fine if they're running, but I don't think you should do that.

But I think the antlers facing the way they are was the better choice too.
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