64bit Windows 7 OS.
64bit Java installed (23 update, latest currently).
nVidia GFX card with latest (260.99) drivers, "thread optimization" turned off.
Normal H&H client works allright (though, uber laggy on my farm, despite good PC).
Latest Gilbertus client i found (08.11.2010) for win64.
Everything worked fine untill last update. First time i ran the Gilbertus client after update. It runs client allright, let's me to choose any of 2 characters, but then it goes to black screen "Loading..." and nothing happens. On window resize it goes all-white. I'v tried to run original (official) client, moved my character indoors, outdoors, to other supergrid, Tried to re-download gilbertus latest version, deleted MAP directory and XXX_belts.cfg files - nothing helped. Seems same error with descibed by few players before. Console shows following error:
- Code: Select all
javax.media.opengl.GLException: haven.GOut$GLException: GL Error: 1281 (invalid value)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)
at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:410)
at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
at haven.HavenPanel.uglyjoglhack(HavenPanel.java:349)
at haven.HavenPanel.run(HavenPanel.java:378)
at java.lang.Thread.run(Unknown Source)
Caused by: haven.GOut$GLException: GL Error: 1281 (invalid value)
at haven.GOut.checkerr(GOut.java:78)
at haven.TexRT.fill(TexRT.java:74)
at haven.TexGL.create(TexGL.java:58)
at haven.TexGL.render(TexGL.java:84)
at haven.TexRT.render(TexRT.java:62)
at haven.Tex.crender(Tex.java:85)
at haven.Tex.crender(Tex.java:89)
at haven.GOut.image(GOut.java:113)
at haven.MapView.drawmap(MapView.java:918)
at haven.MapView.draw(MapView.java:1048)
at haven.Widget.draw(Widget.java:283)
at haven.RootWidget.draw(RootWidget.java:61)
at haven.UI.draw(UI.java:136)
at haven.HavenPanel.redraw(HavenPanel.java:254)
at haven.HavenPanel$1.display(HavenPanel.java:77)
at com.sun.opengl.impl.GLDrawableHelper.display(GLDrawableHelper.java:78)
at javax.media.opengl.GLCanvas$DisplayAction.run(GLCanvas.java:435)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:194)
at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Exception in thread "Haven UI thread" javax.media.opengl.GLException: haven.GOut$GLException: GL Error: 1281 (invalid value)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)
at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:410)
at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
at haven.HavenPanel.uglyjoglhack(HavenPanel.java:349)
at haven.HavenPanel.run(HavenPanel.java:378)
at java.lang.Thread.run(Unknown Source)
Caused by: haven.GOut$GLException: GL Error: 1281 (invalid value)
at haven.GOut.checkerr(GOut.java:78)
at haven.TexRT.fill(TexRT.java:74)
at haven.TexGL.create(TexGL.java:58)
at haven.TexGL.render(TexGL.java:84)
at haven.TexRT.render(TexRT.java:62)
at haven.Tex.crender(Tex.java:85)
at haven.Tex.crender(Tex.java:89)
at haven.GOut.image(GOut.java:113)
at haven.MapView.drawmap(MapView.java:918)
at haven.MapView.draw(MapView.java:1048)
at haven.Widget.draw(Widget.java:283)
at haven.RootWidget.draw(RootWidget.java:61)
at haven.UI.draw(UI.java:136)
at haven.HavenPanel.redraw(HavenPanel.java:254)
at haven.HavenPanel$1.display(HavenPanel.java:77)
at com.sun.opengl.impl.GLDrawableHelper.display(GLDrawableHelper.java:78)
at javax.media.opengl.GLCanvas$DisplayAction.run(GLCanvas.java:435)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:194)
at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
P.S. "at haven.HavenPanel.uglyjoglhack" - lol?