Apoc Lite

Forum for alternative clients, mods & discussions on the same.

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Re: Apoc Lite

Postby borka » Tue Apr 14, 2015 9:18 pm

is there any client running for you?
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Re: Apoc Lite

Postby Ninijutsu » Tue Apr 14, 2015 9:20 pm

The last version of Apoc works, as well as every other client. I'm not shit out of luck or anything, but this is an odd problem.
Of another era.
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Re: Apoc Lite

Postby foomanchu » Thu Apr 16, 2015 5:18 pm

anyone thats playing with the scripting / built in compiler having any issues?

Code: Select all
File: AutoOath.java
Directory: compiled
File: CraftScript.java
File: CurioScript.java
File: FarmScriptV2.java
File: ItemSorter.java
File: MineScriptV3.java
File: PlowScript.java
File: Template.java
Exception in thread "Thread-166" java.lang.NullPointerException
        at addons.AutoCompilation.compileRun(AutoCompilation.java:68)
        at addons.AutoCompilation.run(AutoCompilation.java:257)


i seem to get this error in the console whenever i try to compile

i even removed all scripts and class files from the script folder.. put back template.java, and i still get the same error.. i swapped template with the plow script.. same thing.. i have both java 7 and 8 installed.. i made sure its running with java 8

not sure what else to try
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Re: Apoc Lite

Postby Ninijutsu » Fri Apr 17, 2015 6:03 pm

I'm crashing whenever I try to use Call Down the Thunder on a target that I'm not already in range of.
And sometimes in other situations related to aggroing and fighting animals but I didn't save their error messages because they were urgent situations.

Code: Select all
C:\Users\Ni^2\Desktop\New folder>java -Xms256m -Xmx512m -jar haven.jar moltke.se
atribe.se -r ./res
Logged in.
javax.media.opengl.GLException: java.lang.ClassCastException: haven.Homing canno
t be cast to haven.LinMove
        at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)

        at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.
java:410)
        at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
        at haven.HavenPanel.uglyjoglhack(HavenPanel.java:393)
        at haven.HavenPanel.run(HavenPanel.java:422)
        at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassCastException: haven.Homing cannot be cast to haven.Li
nMove
        at haven.MapView.drawPlayerPath(MapView.java:1668)
        at haven.MapView.draw(MapView.java:1608)
        at haven.Widget.draw(Widget.java:290)
        at haven.RootWidget.draw(RootWidget.java:144)
        at haven.UI.draw(UI.java:158)
        at haven.HavenPanel.redraw(HavenPanel.java:298)
        at haven.HavenPanel$1.display(HavenPanel.java:96)
        at com.sun.opengl.impl.GLDrawableHelper.display(GLDrawableHelper.java:78
)
        at javax.media.opengl.GLCanvas$DisplayAction.run(GLCanvas.java:435)
        at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:1
94)
        at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GL
Canvas.java:452)
        at java.awt.event.InvocationEvent.dispatch(Unknown Source)
        at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
        at java.awt.EventQueue.access$500(Unknown Source)
        at java.awt.EventQueue$3.run(Unknown Source)
        at java.awt.EventQueue$3.run(Unknown Source)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Sour
ce)
        at java.awt.EventQueue.dispatchEvent(Unknown Source)
        at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
        at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
        at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
        at java.awt.EventDispatchThread.run(Unknown Source)
Exception in thread "Haven UI thread" javax.media.opengl.GLException: java.lang.
ClassCastException: haven.Homing cannot be cast to haven.LinMove
        at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)

        at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.
java:410)
        at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
        at haven.HavenPanel.uglyjoglhack(HavenPanel.java:393)
        at haven.HavenPanel.run(HavenPanel.java:422)
        at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassCastException: haven.Homing cannot be cast to haven.Li
nMove
        at haven.MapView.drawPlayerPath(MapView.java:1668)
        at haven.MapView.draw(MapView.java:1608)
        at haven.Widget.draw(Widget.java:290)
        at haven.RootWidget.draw(RootWidget.java:144)
        at haven.UI.draw(UI.java:158)
        at haven.HavenPanel.redraw(HavenPanel.java:298)
        at haven.HavenPanel$1.display(HavenPanel.java:96)
        at com.sun.opengl.impl.GLDrawableHelper.display(GLDrawableHelper.java:78
)
        at javax.media.opengl.GLCanvas$DisplayAction.run(GLCanvas.java:435)
        at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:1
94)
        at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GL
Canvas.java:452)
        at java.awt.event.InvocationEvent.dispatch(Unknown Source)
        at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
        at java.awt.EventQueue.access$500(Unknown Source)
        at java.awt.EventQueue$3.run(Unknown Source)
        at java.awt.EventQueue$3.run(Unknown Source)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Sour
ce)
        at java.awt.EventQueue.dispatchEvent(Unknown Source)
        at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
        at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
        at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
        at java.awt.EventDispatchThread.run(Unknown Source)
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Re: Apoc Lite

Postby the_portals » Sat Apr 18, 2015 11:59 pm

Is there any ways to edit the .conf files so it tells how much hunger a certain type of food fills? If not this would be a nice feature in the next update :)
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Re: Apoc Lite

Postby bexy » Sun Apr 19, 2015 6:21 am

@Xcom

Some of the keyboard shortcuts for traversing the menus don't work anymore? For example, A-E-H should be travel to HF, but the "e" doesn't register. The "y" in A-Y for destroy doesn't work, either. Thoughts?
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Re: Apoc Lite

Postby Lordtimo » Sun Apr 19, 2015 10:26 am

Its because of the qwerty - toolbar, you can disable it in the option window, then those hotkeys should work again.


Image
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Re: Apoc Lite

Postby Leonardo_PL » Sun Apr 19, 2015 3:08 pm

How do replanting script work?
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Re: Apoc Lite

Postby Comodo » Sun Apr 19, 2015 4:44 pm

foomanchu wrote:anyone thats playing with the scripting / built in compiler having any issues?

Code: Select all
File: AutoOath.java
Directory: compiled
File: CraftScript.java
File: CurioScript.java
File: FarmScriptV2.java
File: ItemSorter.java
File: MineScriptV3.java
File: PlowScript.java
File: Template.java
Exception in thread "Thread-166" java.lang.NullPointerException
        at addons.AutoCompilation.compileRun(AutoCompilation.java:68)
        at addons.AutoCompilation.run(AutoCompilation.java:257)


i seem to get this error in the console whenever i try to compile

i even removed all scripts and class files from the script folder.. put back template.java, and i still get the same error.. i swapped template with the plow script.. same thing.. i have both java 7 and 8 installed.. i made sure its running with java 8

not sure what else to try

I get the same error
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Re: Apoc Lite

Postby scaljei » Tue Apr 21, 2015 4:07 am

I have a problem with timers not saving in the newest release(04.09.2015). Tried with imported data and fresh install. I create a few timers and then quit. On the next login there are no timers again. Anyone else with this issue?
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