Mqrius wrote:Gulluoglu wrote:Yeah, that's one thing, but there should still be a way to opt out of having the maps you are generating from automatically being sent to some other server if this were to go forward.
You can use a different client, of course, to opt out of sending map data.
No kidding, but this conversation was about playing the game with
this particular client. Is the idea of some tickbox or yes or no option that says 'send all map data you accumulate this play session to BillyBobsBigMapServer' problematic to you for those that would like to use this client but not participate in mapping?
Mqrius wrote:Gulluoglu wrote:Let those who want to give away map data do it, while allowing those who don't a small measure of security. The autoupdating world map makes it seem like it would be real easy for me to watch your progress with regular updates of how your map is changing without ever having to actually go to your settlement until I'm ready to plunder the shit out of it.
The minimap update is not realtime; it takes a while for the minimap to show your new constructions ingame. Not sure how long. As long as it's not updated, the third party can't get the data either.
Yep, I'm aware the minimap is not updated realtime. You are also just as aware that it is usually updated in less than 24 hours. This lack of realtime updating does not make you safer from raiding, which was the argument being made about security. It maybe cushions you a day at most.
So here's the scenario- Say you live in a region and like to wander around it, sack, plunder, and kill shit. You are a fierce raider! Being a good raider who thrives on noob tears, you look up BillyBobsBigMapServer every couple days, especially the areas around you or areas you have easy access to due to crossroads. You notice a new paved area on the map with a house and a bit of plowing that wasn't there the day before because Noob X was silly enough to use a client which autosends all his precious maps to it. Do you go wreck some shit or do you log off to pwn noobs on WoW or whatever else it is kids play these days instead?
Mqrius wrote:Gulluoglu wrote:The other effect of this is harder to measure, but maybe still worth considering; one of the fun aspects of this game is going out and exploring, which is why people enjoy making maps in the first place. What happens when the majority or entirety of the world gets automapped? Decreased interest and enjoyment from that segment of the player base until a map reset?
Ah, but you see, this
is that segment of the playerbase enjoying making a map, combining all knowledge of the world...
No, seriously, I understand. I like exploring, I like making maps. The question to this segment of the playerbase was: What happens when the majority or entirety of the world gets automapped? Is the game now less fun? I don't know the answer to that but I suspect it would be less exciting to wander around since the sense of wonder is gone.
Mqrius wrote:Gulluoglu wrote:Finally, in my opinion, people are right to be bit uneasy about the introduction of an idea that requires an altered client to send game-related information back and forth to some third party server that is not directly controlled by the HnH boys anyway.
Right now loads of people are using a different client, and sending information to someone that's third party. Only difference is that there's a bit more handiwork included.
I think you miss the point here. And besides, I really don't care about people sending you or MvG data in the form of images. If anything, it only illustrates my point that the people who are doing that are opting into the 'map the world' system; you suggest I should have no choice if I want to use this client for the other functions and ought to go use something else.
