Squatthrust wrote:Boshaw wrote:would you like a global lock to lock all UI or something that would only lock the widget you wanted to lock?
Global UI lock if you would (as long as it doesn't lock the minimap). Also, +1 to Potjeh's combat thing.
Thanks
There's now a checkbox in Option window for 'lock ui' which will lock all movement in ui
Potjeh wrote:combat.PNG
Except prettier, of course.
I reckon the actual scales are redundant since there's numerical display in the circle. But if you want to preserve them I guess manoeuvre and move can fit under att/def bars or to the side of them.
finished

Note that the 0 on the timer is at the right and goes counter-clockwise around till it makes a full 360.
From this point on you need to download yet another .rar to ensure success of the client=>
http://odditown.taggedup.com/boshaw/Full/misc.rarI also finally took the time to stop being lazy and add in Object transparency which was surprising easier than Potjeh's request (damn your weird timer loftar)
You can control the alpha (transparency) of objects via
CTRL+SCROLLWHEELThe following won't have the transparency affect them: (these can be found in pa file, edit them out if you want them to be transparent [Note: if you add other resources into pa i can't guarantee you it'll be successful])
- Code: Select all
ants (this goes on and off sometimes)
aurochs
bear
boar
cow
deer
dryad
eagle
fox
frog
hare
chickens
ladybug
moth
mufflon
pig
rat
troll
wolves
dragonflys
The following are also not affected by transparent by design
- Code: Select all
Objects with hp < 100% (this means you'll see all walls that are damaged,etc)
Boats (while a player is in them)
Another note: unlike `hide' this won't give you some magical performance boost, based on what i noticed it didn't change fps at all for me atleast AND unlike `hide' you can still click on the object that's transparent, even if it's fully transparent. So if you want something behind a tree you need to go behind a tree and get that outline



all .jar's should be updated along with git