spectacle wrote:It seems like the current state h&h is only suitable for the kind of elaborate team deathmatch that nao and his gang and their various opponents are currently playing. Enjoyable for them I guess, but it has little to offer for those of us looking for a social and economic simulation.
Let me quote this once more. Combat in this game has been degraded to meaningless hunting for the lulz.
Combat should have meaning and above all it should be an exception. It should be used to punish, to protect, to conquer. It should not be used to get a laugh out of it. Combat in this game doesn't have to have a highly skillbased system and all of that. It is nice if it has, but it is unnecessary. It makes people like you confuse the game for something it is not.
If you want to go on a competitive, team based hunt in a game then play LoL or whatever other games you usally use for that. HnH used to be about other, more meaningful things. If the balance is right then sure a good combatant finds his place in that system too, but he or she shouldn't define the system itself.