Game Client modified by Ender

Forum for alternative clients, mods & discussions on the same.

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Re: Game Client modified by Ender

Postby HulkingUnicorn » Tue May 03, 2011 3:49 am

With this new dump all button, the ability to lock objects in inventory will be even more useful.
Suggestion: Alt+left mouse to lock an item, a little pad lock icon will show up. Dumping inventory or otherwise trying to move/drop locked objects will leave the item in your inventory/the chosen container.
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Re: Game Client modified by Ender

Postby EnderWiggin » Tue May 03, 2011 1:54 pm

New version available through updater and update archive. I've added timers. They could be accessed through lower-right menu (X->T). They accept time in RL hours, minutes and seconds, but calculate it using server time, so they will not tick while server is down (well, it's actually not tested, but should work this way)

HulkingUnicorn wrote:With this new dump all button, the ability to lock objects in inventory will be even more useful.
Suggestion: Alt+left mouse to lock an item, a little pad lock icon will show up. Dumping inventory or otherwise trying to move/drop locked objects will leave the item in your inventory/the chosen container.
It will be a bit hard to implement because when inventory closes - all info about items in it is lost. And items in inventory can be added/removed while it was closed (crafting/theft etc.)

DatOneGuy wrote:The first post should have all hotkeys. All of them.
Why it doesn't, I don't know.
That's because I'm too lazy to do this. If someone wishes to write complete readme - I will add it to game distro and will update first post with it. But it can make first post too huge, if there is no spoiler tags.
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Re: Game Client modified by Ender

Postby SacreDoom » Tue May 03, 2011 5:16 pm

EnderWiggin wrote:Why it doesn't, I don't know.
That's because I'm too lazy to do this. If someone wishes to write complete readme - I will add it to game distro and will update first post with it. But it can make first post too huge, if there is no spoiler tags.[/quote]

Wouldn't a simple idea (for in-game controls, at least) be a readme file accesible under the extended option?
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Re: Game Client modified by Ender

Postby Makks » Tue May 03, 2011 8:08 pm

Is there some way to disable map dumping onto my disk? I don't need it and it only takes up space

Thanks
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Re: Game Client modified by Ender

Postby HulkingUnicorn » Tue May 03, 2011 9:41 pm

EnderWiggin wrote:
HulkingUnicorn wrote:With this new dump all button, the ability to lock objects in inventory will be even more useful.
Suggestion: Alt+left mouse to lock an item, a little pad lock icon will show up. Dumping inventory or otherwise trying to move/drop locked objects will leave the item in your inventory/the chosen container.
It will be a bit hard to implement because when inventory closes - all info about items in it is lost. And items in inventory can be added/removed while it was closed (crafting/theft etc.)

I take it there is no way to cache that info somewhere then? Does the server send randomised, temporary object ids?
Could you perhaps lock the inventory slots instead? Even if it only lasts while the window is open it could be useful.
We don't have a hotkey for dumping, so we can't dump without having the inventory open anyways.

Said lock would naturally only prevent the player from dropping or moving objects from the locked slot, being stolen from or losing stuff through crafting is very acceptible ;)
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Re: Game Client modified by Ender

Postby DatOneGuy » Tue May 03, 2011 9:46 pm

HulkingUnicorn wrote:
EnderWiggin wrote:
HulkingUnicorn wrote:With this new dump all button, the ability to lock objects in inventory will be even more useful.
Suggestion: Alt+left mouse to lock an item, a little pad lock icon will show up. Dumping inventory or otherwise trying to move/drop locked objects will leave the item in your inventory/the chosen container.
It will be a bit hard to implement because when inventory closes - all info about items in it is lost. And items in inventory can be added/removed while it was closed (crafting/theft etc.)

I take it there is no way to cache that info somewhere then? Does the server send randomised, temporary object ids?
Could you perhaps lock the inventory slots instead? Even if it only lasts while the window is open it could be useful.
We don't have a hotkey for dumping, so we can't dump without having the inventory open anyways.

Said lock would naturally only prevent the player from dropping or moving objects from the locked slot, being stolen from or losing stuff through crafting is very acceptible ;)


While at it, please set it to remember where the inventory was last on screen like Pacho's used to. It would be nice if it remembered this for all of the main windows (Equipment, Inventory, Stats).

If possible client side can you make the Mentory Window into it's own window openable by it's own shortcut (like Inventory/equips)?
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Re: Game Client modified by Ender

Postby bananabread_ » Tue May 03, 2011 10:46 pm

For some reason, when I click the hide trees, bushes etc button, nothing happens :? It all stays visible.

Any ideas?
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Re: Game Client modified by Ender

Postby cobaltjones » Tue May 03, 2011 10:51 pm

Jesus read the last page of the thread at least.
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Re: Game Client modified by Ender

Postby rozn » Wed May 04, 2011 4:18 am

Can you add the short cabinet mod to your client or put it in your thread please? Can't seem to find it :P
Certainly, in taking revenge, a man is but even with his enemy; but in passing it over, he is superior; for it is a prince’s part to pardon. - A wise friend.
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Re: Game Client modified by Ender

Postby DatOneGuy » Wed May 04, 2011 7:17 am

When the hotkey bars are horizontal they close in a funky way, can they be flipped when horizontal please? :)

rozn wrote:Can you add the short cabinet mod to your client or put it in your thread please? Can't seem to find it :P

Graphical mod, just grab it from anywhere and put it in the /res folder in the right place.
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