Sacre's Graphics. New stuff, kinda.

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Re: Sacre's Graphics. New stuff, kinda.

Postby delfer8 » Sun Oct 20, 2013 12:00 am

I love your graphics Sacre, nice work ^^
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Re: Sacre's Graphics. New stuff, kinda.

Postby Deadfloor » Fri Aug 01, 2014 4:32 am

Help on installing the graphics, I'm a first timer!
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Re: Sacre's Graphics. New stuff, kinda.

Postby insanechef » Fri Aug 01, 2014 11:22 am

Deadfloor wrote:Help on installing the graphics, I'm a first timer!


unzip the files and put them in your custom_res file in the ender client file.
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Re: Sacre's Graphics. New stuff, kinda.

Postby Deadfloor » Sat Aug 02, 2014 8:12 pm

insanechef wrote:
Deadfloor wrote:Help on installing the graphics, I'm a first timer!


unzip the files and put them in your custom_res file in the ender client file.

Where is the custom_res file. I can't find it.
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Re: Sacre's Graphics. New stuff, kinda.

Postby borka » Sat Aug 02, 2014 8:14 pm

it's a folder in your clients folder - if you haven't got one just create it
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Re: Sacre's Graphics. New stuff, kinda.

Postby Deadfloor » Sat Aug 02, 2014 8:24 pm

borka wrote:it's a folder in your clients folder - if you haven't got one just create it

I created a folder called custom_res in the file with the updater for Ender's Client, is this correct? The graphics are not changing. I suck at this stuff. :cry:
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Re: Sacre's Graphics. New stuff, kinda.

Postby Deadfloor » Sat Aug 02, 2014 8:32 pm

Can any of you computer pros, writ a step- by- step tutorial for dummies on how to install the graphics? With pictures please? :? :cry:
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Re: Sacre's Graphics. New stuff, kinda.

Postby borka » Sun Aug 03, 2014 3:00 pm

it would be simpler if you'd post a screenshot of your Ender folder with opened custom_res folder - so we can tell you where's the error - also post your run.bat

the main point is that you need to keep the structure intact - in the extracted mod should be a folder "gfx" - only that should go into custom_res
Last edited by borka on Sun Aug 03, 2014 3:02 pm, edited 1 time in total.
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Re: Sacre's Graphics. New stuff, kinda.

Postby insanechef » Sun Aug 03, 2014 3:02 pm

i dunno how yours is different but you open file HnH_Ender_x-- file and then make a custom_res file inside there, not inside the updater file.
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Re: Sacre's Graphics. New stuff, kinda.

Postby borka » Sun Aug 03, 2014 3:09 pm

Image

right click -> open in new tab


just as an example! (underscored folders are inactive)

btw. you can do that with Anemone folder too ;)
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