Game Client modified by Ender

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Re: Game Client modified by Ender

Postby EnderWiggin » Thu Jan 20, 2011 8:24 am

SpidersEverywhere wrote:If you port in mousewheel sort lowest to highest from Pacho's I will switch to this client forever and possibly send you money.

You mean ctrl-shift-mousewheel transfers high-q items first?
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Re: Game Client modified by Ender

Postby SpidersEverywhere » Thu Jan 20, 2011 9:42 am

EnderWiggin wrote:
SpidersEverywhere wrote:If you port in mousewheel sort lowest to highest from Pacho's I will switch to this client forever and possibly send you money.

You mean ctrl-shift-mousewheel transfers high-q items first?


Nah, Pacho's had ctrl-shift-right mouse-mousewheel to transfer lower quality first and I miss it terribly since switching to Gilbertus.
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Re: Game Client modified by Ender

Postby mipmiopin » Thu Jan 20, 2011 10:01 am

add ctrl+c\ctrl+v shit and mousescroll in chat window. oh pleaze
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Re: Game Client modified by Ender

Postby DigDog » Thu Jan 20, 2011 10:08 am

SpidersEverywhere wrote:Pacho's had ctrl-shift-right mouse-mousewheel to transfer lower quality first and I miss it terribly since switching to Gilbertus.
burgingham wrote:You call that beer?
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Re: Game Client modified by Ender

Postby Kaios » Thu Jan 20, 2011 9:09 pm

Would it also be possible to add in that grid feature I've seen in some clients?

Ctrl + L is useful when you're trying to keep a path straight, or plan ahead for something, but it's kind of a hassle to use. Being able to see the grid layout of the ground would make me happy :)
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Re: Game Client modified by Ender

Postby EnderWiggin » Fri Jan 21, 2011 9:24 pm

New version. Added preview of what will become new belt system. Added floating toolbar to the left screen borber. You can fold it, move it, drop actions on it (though no items from inventory). It has tooltips, but no hotkeys for now. At startup it loads content of your second belt. If you close it - you would be unable to reopen it for now. Only client restart will help.
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Re: Game Client modified by Ender

Postby Kaios » Fri Jan 21, 2011 10:53 pm

Love it.
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Re: Game Client modified by Ender

Postby EnderWiggin » Sat Jan 22, 2011 2:48 pm

Update. Now all items that have influence radius (beehives, mine supports, etc.) will show their radius when placing item of same kind. E.g. - when placing a beehive all beehives show their radius.
Last edited by EnderWiggin on Sat Jan 22, 2011 3:21 pm, edited 1 time in total.
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Re: Game Client modified by Ender

Postby DigDog » Sat Jan 22, 2011 3:16 pm

EnderWiggin wrote:Update. Now all items that have influence radius (beehives, mine supports, etc.) will show their radius when plzcing item of same kind. E.g. - when placing a beehive all beehives show their radius.

Now that is awesome.
burgingham wrote:You call that beer?
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Re: Game Client modified by Ender

Postby EnderWiggin » Sat Jan 22, 2011 4:19 pm

SpidersEverywhere wrote:Nah, Pacho's had ctrl-shift-right mouse-mousewheel to transfer lower quality first and I miss it terribly since switching to Gilbertus.

Are you sure this was Pacho's feature? I can't find any pacho's change in source code that could be related to this. And I did some forum search for mousewheel transfer, and found that this once worked on all clients. Maybe it's server-side change that caused this feature to disappear? Anyone know of currently working client that supports this?
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