Modified Client for Mac help

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Modified Client for Mac help

Postby dantesus » Wed Mar 02, 2011 10:00 am

My girlfriend plays on a Macbook, and I am looking for a modified client that works with Mac. I have looked in all the modified client threads such as Ender, Gibertus, and Pacho, but there are no clients that are modified to work with Mac. Can someone please either link to a Mac-compatible client, or at least talk me through how to edit the run.bat for Mac functionality and what missing libraries I need for the Mac version.
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Re: Modified Client for Mac help

Postby SacreDoom » Wed Mar 02, 2011 2:47 pm

Mac is not a gaming computer.
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Re: Modified Client for Mac help

Postby sabinati » Wed Mar 02, 2011 4:24 pm

SacreDoom wrote:Mac is not a gaming computer.

bullshit

for gilbertus:
sabinati wrote:ok for starters, all you are going to need is the mac osx universal zip file (http://www.mediafire.com/?tltxyj6ymallaab) and the new jar file from spiff (http://havengoons.com/gilbertus/haven.zip). unzip the hh-osx-universal.zip file to a folder, open the folder, unzip the haven.zip and copy those files into the hh-macosx-universal folder to update it.

now open Applications/Utilities/Java Preferences.app, drag the 32-bit java version to the first spot so that the client will use 32-bit java instead of 64-bit.

now in your hh-osx-universal folder, open run.bat in textedit. add a line to change the directory to your game folder. in my case, the game folder is in Downloads/hh-macosx-universal/ so now my run.bat looks like this:

Code: Select all
cd Downloads/hh-macosx-universal/
java -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se


save it, close it, and rename it run.command. double click it. then go get yourself a clean pair of pants.

(note, there may be a more current jar file now, this post was made a while ago)

slightly different for ender's but the main difference is in the run.bat file, you should be able to figure it out.
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Re: Modified Client for Mac help

Postby Mitudev » Wed Mar 02, 2011 4:43 pm

SacreDoom wrote:Mac is not a gaming computer.


Double Bullshit.

I am working on getting Ender running on my Mac; Gilbertus is running mostly fine, it clogs up after a while of play but it does bother me too much. I'll post what I come up with later tonight GMT -5.
W5: Sevenson
W4: Kail the Chieftain of Providence
W3: Crofton the Hermit

There was once a bear with crimson hair
He moved faster than Kail could see:
And took his fingers three.

Excerpt from the Battle of Seven Fingers
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Re: Modified Client for Mac help

Postby Iryn » Thu Mar 03, 2011 4:11 pm

Ender works fine on Linux, which should be similar enough. (Yes I know, BSD blah blah blah black turtleneck sweater) I just had to modify run.bat a bit, so you should be able to hammer it into functioning on mac. (Modified run.bat to: java -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se -r ./res)

I'm about to have a go at this on a Macbook Air tomorrow. If I get it working, I'll let you know how.
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Re: Modified Client for Mac help

Postby Mitudev » Thu Mar 03, 2011 7:48 pm

Iryn wrote:Ender works fine on Linux, which should be similar enough. (Yes I know, BSD blah blah blah black turtleneck sweater) I just had to modify run.bat a bit, so you should be able to hammer it into functioning on mac. (Modified run.bat to: java -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se -r ./res)

I'm about to have a go at this on a Macbook Air tomorrow. If I get it working, I'll let you know how.


Posted this in another thread, but I am getting blocked here:

Code: Select all
Exception in thread "Haven main thread" java.lang.ExceptionInInitializerError
   at java.lang.Class.forName0(Native Method)
   at java.lang.Class.forName(Class.java:247)
   at haven.Widget.initbardas(Widget.java:66)
   at haven.RemoteUI.<init>(RemoteUI.java:35)
   at haven.MainFrame.run(MainFrame.java:177)
   at haven.MainFrame.main2(MainFrame.java:250)
   at haven.MainFrame.access$100(MainFrame.java:34)
   at haven.MainFrame$6.run(MainFrame.java:291)
   at java.lang.Thread.run(Thread.java:680)
Caused by: java.lang.RuntimeException: Delayed error in resource gfx/hud/fbtn (v-1), from forking source backed by HTTP res source (http://www.havenandhearth.com/res/)
   at haven.Resource.checkerr(Resource.java:1058)
   at haven.Resource.layer(Resource.java:941)
   at haven.Resource.loadimg(Resource.java:1068)
   at haven.Window.<clinit>(Window.java:45)
   ... 9 more
Caused by: haven.Resource$LoadException: Load error in resource gfx/hud/fbtn(v-1), from forking source backed by HTTP res source (http://www.havenandhearth.com/res/)
   at haven.Resource$Loader.handle(Resource.java:401)
   at haven.Resource$Loader.run(Resource.java:375)
   ... 1 more
Caused by: java.io.FileNotFoundException: http://www.havenandhearth.com/res/gfx/hud/fbtn.res
   at sun.net.www.protocol.http.HttpURLConnection.getInputStream(HttpURLConnection.java:1439)
   at haven.Resource$HttpSource.get(Resource.java:330)
   at haven.Resource$TeeSource.get(Resource.java:225)
   at haven.Resource$Loader.handle(Resource.java:395)
   ... 2 more
logout

[Process completed]


This is my run.command:
Code: Select all
java -Xms256m -Xmx512m -jar /Users/HangedOne/Desktop/Ender/haven.jar moltke.seatribe.se -r ./res


Any guidance?
W5: Sevenson
W4: Kail the Chieftain of Providence
W3: Crofton the Hermit

There was once a bear with crimson hair
He moved faster than Kail could see:
And took his fingers three.

Excerpt from the Battle of Seven Fingers
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Re: Modified Client for Mac help

Postby teengames » Sat Aug 13, 2011 11:20 pm

Mitudev wrote:
Iryn wrote:Ender works fine on Linux, which should be similar enough. (Yes I know, BSD blah blah blah black turtleneck sweater) I just had to modify run.bat a bit, so you should be able to hammer it into functioning on mac. (Modified run.bat to: java -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se -r ./res)

I'm about to have a go at this on a Macbook Air tomorrow. If I get it working, I'll let you know how.


Posted this in another thread, but I am getting blocked here:

Code: Select all
Exception in thread "Haven main thread" java.lang.ExceptionInInitializerError
   at java.lang.Class.forName0(Native Method)
   at java.lang.Class.forName(Class.java:247)
   at haven.Widget.initbardas(Widget.java:66)
   at haven.RemoteUI.<init>(RemoteUI.java:35)
   at haven.MainFrame.run(MainFrame.java:177)
   at haven.MainFrame.main2(MainFrame.java:250)
   at haven.MainFrame.access$100(MainFrame.java:34)
   at haven.MainFrame$6.run(MainFrame.java:291)
   at java.lang.Thread.run(Thread.java:680)
Caused by: java.lang.RuntimeException: Delayed error in resource gfx/hud/fbtn (v-1), from forking source backed by HTTP res source (http://www.havenandhearth.com/res/)
   at haven.Resource.checkerr(Resource.java:1058)
   at haven.Resource.layer(Resource.java:941)
   at haven.Resource.loadimg(Resource.java:1068)
   at haven.Window.<clinit>(Window.java:45)
   ... 9 more
Caused by: haven.Resource$LoadException: Load error in resource gfx/hud/fbtn(v-1), from forking source backed by HTTP res source (http://www.havenandhearth.com/res/)
   at haven.Resource$Loader.handle(Resource.java:401)
   at haven.Resource$Loader.run(Resource.java:375)
   ... 1 more
Caused by: java.io.FileNotFoundException: http://www.havenandhearth.com/res/gfx/hud/fbtn.res
   at sun.net.www.protocol.http.HttpURLConnection.getInputStream(HttpURLConnection.java:1439)
   at haven.Resource$HttpSource.get(Resource.java:330)
   at haven.Resource$TeeSource.get(Resource.java:225)
   at haven.Resource$Loader.handle(Resource.java:395)
   ... 2 more
logout

[Process completed]


This is my run.command:
Code: Select all
java -Xms256m -Xmx512m -jar /Users/HangedOne/Desktop/Ender/haven.jar moltke.seatribe.se -r ./res


Any guidance?

hey dude i got the same problem but i got it to work all you have to do is download the enders update and copy that stuff into your hh-macosx-universal folder
**EDIT** nvm i did that and it logged me into character selection but after that it closes and gives the same error quoted above any1 else help?
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