LIST: Graphic Mods

Forum for alternative clients, mods & discussions on the same.

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Re: LIST: Graphic Mods

Postby Phinix » Thu Feb 05, 2015 4:03 am

borka wrote:create a res or custom_res folder by yourself

I'll try it tomorrow thanks again borka
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Re: LIST: Graphic Mods

Postby Phinix » Thu Feb 05, 2015 2:36 pm

borka wrote:create a res or custom_res folder by yourself

can you walk me through on how to make a res folder?

I tryed just making a res folder and it didn't work.

It's just made me spawn with no changes...

Can you give me a step by step on how to install custom_res stuff into the updater?
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Re: LIST: Graphic Mods

Postby mvgulik » Thu Feb 05, 2015 5:16 pm

X:/My_Games/My_HnH_Client/custom_res/(gfx/paginae/sfx/ui)/.../XXX
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Re: LIST: Graphic Mods

Postby Phinix » Thu Feb 05, 2015 5:32 pm

mvgulik wrote:X:/My_Games/My_HnH_Client/custom_res/(gfx/paginae/sfx/ui)/.../XXX

I am well aware of this and its custom folder making but inside the Updater.jar (opened with winRAR) Only shows the files that where in my post... there are no folders called My_HnH_Client, Custom_res, or any of the gfx, paginae, sfx, or ui

I checked millions of times

(This is the very new client)
its not the old ender client that uses folders

It's a download that starts up normally like the old ender client (the one with the claim stake problem)
and using the old client is kind of usless... The Updater is a file that is using java.

I tryed putting the folder gfx and the other stuff into the the folder but it still didn't work.
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Re: LIST: Graphic Mods

Postby Phinix » Thu Feb 05, 2015 5:50 pm

Phinix wrote:
mvgulik wrote:X:/My_Games/My_HnH_Client/custom_res/(gfx/paginae/sfx/ui)/.../XXX

I am well aware of this and its custom folder making but inside the Updater.jar (opened with winRAR) Only shows the files that where in my post... there are no folders called My_HnH_Client, Custom_res, or any of the gfx, paginae, sfx, or ui

I checked millions of times

(This is the very new client)
its not the old ender client that uses folders

It's a download that starts up normally like the old ender client (the one with the claim stake problem)
and using the old client is kind of usless... The Updater is a file that is using java.

I tryed putting the folder gfx and the other stuff into the the folder but it still didn't work.

Nvm, I found out what was wrong... it was something I did completly wrong... but I can fix it.
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Re: LIST: Graphic Mods

Postby mvgulik » Thu Feb 05, 2015 7:54 pm

Good. Problem solved.
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Re: LIST: Graphic Mods

Postby mvgulik » Wed Feb 11, 2015 8:09 pm

Not Graphic related. But this the best place for it anyway.

One particular modded client alarm feature shared my out of my chair, frightening my cats, and woke up all my neighbors. :shock:

Easily fixed of course ... Ergo: For those in need, 3 possible replacement alarm sounds available here. (single rar with Res and Ogg preHear file.)

---

Seems there is a relative minor (local:?) issue to be fixed. later ...
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Re: LIST: Graphic Mods

Postby mvgulik » Sun Jul 26, 2015 5:26 pm

Just dumping a minor Res edit:
Upped gamma a bit on: Black Tea Leaves, Dried Peppercorn & Pepper.
DarkRes_Gamma_1.rar
- Preview: maybe later.
- Other stuff/info: same.
Last edited by mvgulik on Sun Jul 26, 2015 5:28 pm, edited 1 time in total.
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Re: LIST: Graphic Mods

Postby mvgulik » Sun Jul 26, 2015 5:26 pm

Just dumping a minor Res edit:
Beehive with cut legs (, + small experimental bee's adjustment).
LowBeehive_1.rar
- Intended for use with "Plant mod" by Goodnight. (see 1st page)
- Preview: maybe later.
- Other stuff/info: same.
- Forgot: shadow adjustment.
Last edited by mvgulik on Tue Jul 28, 2015 11:56 am, edited 5 times in total.
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Re: LIST: Graphic Mods

Postby borka » Sun Jul 26, 2015 6:09 pm

mv you're sure you dropped in the beehive image itself ?!? I only see bees :o
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