Hello Hearthlings,
This is my first post here ( Although I've edited it twice now ), and I'd just like to introduce you to something I'm working on. That is the Havenly Resource Editor, Allowing you to edit/import/export with any .res file for HnH. At the moment only Images are supported but that is because I've just not written the code for the other Layer Editors yet. It shouldn't take to long before I can have a preview out and available for public testing and use. It'll be great to see all the graphics mods and the like that come from this, it might even help enthusiastic developers make an entirely new game from the Client that the developers of HnH kindly made open source for us.
The application is written in .NET, C# to be more precise. dot NET Applications do incur a lot of criticism at times but only because of how easy it is to make really bad programs in .NET in a very short amount of time. I hope that this project will be close to professional, being stable and not crap

Here is the first screenshot I'm going to release, a basic overview of the UI. Simple but easy to understand. In this sample I've opened a single .res file, but opening the entire jar archive ( haven-res ) will be possible, as will importing and exporting directly from it without copying files to temporary directories or extracting the archive at any time.

Full Size Image
## CHANGE LOG ##
InDev 0.1b
- Added support for the Image layer
- Added Export and Import layer functionality
InDev 0.1
- Implemented Resource File reading
- Created UI Template
- Implemented a Hex Editor view for unsupported layers
## DOWNLOADS ##
Currently not available, but I will post them here when I release the product.
Greeting to all of you, and hope this product serves you guys well.
Thanks.
- NC