Non human Gob path

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Non human Gob path

Postby ninja_yodeler » Mon Sep 03, 2012 12:30 am

So I mistakenly deleted my super sekrit hybrid client and in my attempt to piece together a new one I seem to have lost the option to show gob path for anything but myself. The current changelog says it should be added with my version of ender but I cant find the option.

Any idea's/help on how I can get it back without completely downloading a new client or losing my graphics or anything.

If someone knew which file it comes from and could extract a copy of the document or whatever that it is and skype it too me so I can add it to my fiel it would be really helpful :)
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Re: Non human Gob path

Postby DDDsDD999 » Mon Sep 03, 2012 2:19 am

I've been wondering what the file in haven.jar is for that, so if anyone knows which part to fuck around with I'd be interested too.
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Re: Non human Gob path

Postby ninja_yodeler » Mon Sep 03, 2012 3:35 am

Fixed it. :D super sekrit client back to normal.

As for that DDDs I didn't find a difference between the haven.jar that does let me see other gob paths, and the one that doesn't.
Then again I only looked at the stuff starting with Gob when I opened the archive, so it could be named something different?
Phaen wrote:RIP Homicidal Ninja :(
Let us reflect upon the good he was able to do during his short time in the hearthlands.
Let us remind ourselves of his bravery and willingness to fight for the safety of his friends!
Let us hope he can surpass his previous achievements in his future lives.
<3
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Re: Non human Gob path

Postby DDDsDD999 » Mon Sep 03, 2012 5:19 am

I assume you didn't "empty recycling bin".

Also, I'm about 90% sure the code is in haven.jar.
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Re: Non human Gob path

Postby borka » Mon Sep 03, 2012 5:49 am

In haven folder inside haven.jar i guess
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