Darn trees, o wait. [Tree mod]

Forum for alternative clients, mods & discussions on the same.

Moderator: Phades

Re: Darn trees, o wait. [Tree mod]

Postby mvgulik » Sat Jul 06, 2013 1:41 pm

I'll take a look in automating it a bit ... manual editing to boring/tedious.

?
The transparency(level) is in the images (RBGA).
mvgulik
 
Posts: 3742
Joined: Fri May 21, 2010 2:29 am

Re: Darn trees, o wait. [Tree mod]

Postby mvgulik » Wed Aug 07, 2013 10:42 pm

Any suggestions, remarks, or other stuff in relation to this tree res-mod floating around ?
mvgulik
 
Posts: 3742
Joined: Fri May 21, 2010 2:29 am

Re: Darn trees, o wait. [Tree mod]

Postby Seizure » Thu Aug 08, 2013 4:55 am

Remark: Smexy, and handy. Better than A+, and necessary to anyone that grows trees.
Suggestion: Maybe make the numbers larger, as when zoomed out they are impossible to read. Not too much of an issue though.
Other Stuff: None.
User avatar
Seizure
 
Posts: 1021
Joined: Thu Sep 03, 2009 5:55 pm

Re: Darn trees, o wait. [Tree mod]

Postby mvgulik » Thu Aug 08, 2013 5:09 pm

Bigger numbers/decal seem kinda tricky on the smaller trees/saplings. ... Will give it some thought.
mvgulik
 
Posts: 3742
Joined: Fri May 21, 2010 2:29 am

Re: Darn trees, o wait. [Tree mod]

Postby DDDsDD999 » Fri Aug 09, 2013 6:04 am

I prefer dwarf trees, just because transparency burns deeply into my retinas.
Image
Image
Image
Image
Image
User avatar
DDDsDD999
 
Posts: 5519
Joined: Fri Jul 02, 2010 12:31 am

Re: Darn trees, o wait. [Tree mod]

Postby mvgulik » Sun Aug 11, 2013 6:11 pm

Dwarf tree's not really something that I think looks nice. But I might have some other idea on that.

Just some screenshot of something else I have in mind.
(Which would probably work better as client a feature, but that's not on my menu.)
Image
- First box: Tree hitbox. (if any)
- Middle box: Current tree hitbox*3. (if any)
- Last box: Next tree level (if any) hitbox*3. (that should be the tree stunt zone.)
mvgulik
 
Posts: 3742
Joined: Fri May 21, 2010 2:29 am

Re: Darn trees, o wait. [Tree mod]

Postby mvgulik » Wed Sep 25, 2013 5:02 pm

Image
Erm ... that's not really working.
mvgulik
 
Posts: 3742
Joined: Fri May 21, 2010 2:29 am

Re: Darn trees, o wait. [Tree mod]

Postby FatnessV6 » Wed Sep 25, 2013 11:47 pm

What Its this ?
User avatar
FatnessV6
 
Posts: 58
Joined: Sun Jun 02, 2013 6:28 pm

Re: Darn trees, o wait. [Tree mod]

Postby Seizure » Thu Sep 26, 2013 2:37 am

Im confused. What isnt working?

It looks fine to me.
User avatar
Seizure
 
Posts: 1021
Joined: Thu Sep 03, 2009 5:55 pm

Re: Darn trees, o wait. [Tree mod]

Postby mvgulik » Thu Sep 26, 2013 2:47 am

... OH yeah, baby ...
Image
Image
spoiler warning:
Nope, not sharing this one yet.

... still confused ?

NN.
mvgulik
 
Posts: 3742
Joined: Fri May 21, 2010 2:29 am

PreviousNext

Return to The Wizards' Tower

Who is online

Users browsing this forum: No registered users and 3 guests