Union Client Public Release By Creator

Forum for alternative clients, mods & discussions on the same.

Moderator: Phades

Union Client Public Release By Creator

Postby talon00302 » Mon Apr 15, 2013 7:01 am

It's been a few days after public release of union client on russian forums so I figure'd I would leave a redirect for anyone interested. Read the entire post before downloading (use google translate if you don't understand russian)
If the client doesn't work for you, drag your dll's from ender's into the folder, and never share your data.bin.

**I take no responibility for anything that happens with this client its APXEOLOG's release, not mine.

http://www.havenandhearth.ru/viewtopic.php?f=17&t=1522
User avatar
talon00302
 
Posts: 516
Joined: Sun Apr 15, 2012 8:30 pm

Re: Union Client Public Release By Creator

Postby borka » Mon Apr 15, 2013 7:53 am

talon00302 wrote:If the client doesn't work for you, copy the dll's from Ender's into the Union build folder


thanx Talon for the advice (fixed it a bit)!

btw APXeolog posted it there on 12th...and he doesn't give any Support no more for it so don't think about bothering him!

Be aware that some stuff you know from later Ender isn't featured in Union client
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
User avatar
borka
 
Posts: 9965
Joined: Thu Feb 03, 2011 7:47 pm
Location: World of Sprucecap

Re: Game Clients ...

Postby lolman70 » Tue Apr 16, 2013 2:29 am

Any clue on how to attach those JBOT files to the union client itself?
lolman70
 
Posts: 180
Joined: Fri Mar 18, 2011 10:06 pm

Re: Game Clients ...

Postby borka » Tue Apr 16, 2013 6:04 am

attach?!? Have a folder named "scripts" inside build folder and have them in there...or just unpack the downloaded script.zip into build folder... ;)

U
Image
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
User avatar
borka
 
Posts: 9965
Joined: Thu Feb 03, 2011 7:47 pm
Location: World of Sprucecap

Re: Game Clients ...

Postby lolman70 » Tue Apr 16, 2013 1:22 pm

Ok thanks
lolman70
 
Posts: 180
Joined: Fri Mar 18, 2011 10:06 pm

Re: Union Client Public Release By Creator

Postby robinx » Tue Apr 16, 2013 6:39 pm

someone know how work taker bot ?
Image
robinx
 
Posts: 106
Joined: Sat Jul 16, 2011 2:40 pm

Re: Union Client Public Release By Creator

Postby borka » Tue Apr 16, 2013 9:22 pm

yes those that look into scripts and read documentations (and know how to use machine translations)...it's just a little work to do...

there's no l2bot bot now :P
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
User avatar
borka
 
Posts: 9965
Joined: Thu Feb 03, 2011 7:47 pm
Location: World of Sprucecap

Re: Union Client Public Release By Creator

Postby Arcanist » Sat Apr 20, 2013 5:39 pm

I thought that this would be worth re posting

From source:
Enter - blizzhayshim interaction with the object (the same as poke a right-click, for example, in a barrel itd)
Ctrl + Y - on / off rendering
Ctrl + Z - switch to centering on Tylo
Ctrl + N - nightvision
Ctrl + X - x-ray
Ctrl + D - any debugging information (as in ark.su)
Ctrl + H - vsklyuchenie / disable hidden objects (probably from the settings)
Ctrl + F - reset the camera (on the minimap)
Shift + F12, Shift + F11 - more debugging information is
Ctrl + M - expand / collapse mini-map
Ctrl + A - hide / show my avatar
Alt + L - logging out (even in the choice of characters works comfortably)
Ctrl + G - tile grid
arrows on your keyboard you can walk.
Ctrl + Alt + LMB - hides an object, return all - Shift + F9
Ctrl + Shift + LMB - highlighting object (just for you)
Ctrl + Shift + RMB - traffic on the path-finding'e together at this point
If you hold down Ctrl when building an object, it displays only the rectangular shape in general while at first glance, the rest is in the script but in a normal configuration.
User avatar
Arcanist
 
Posts: 2664
Joined: Mon Mar 19, 2012 2:01 pm

Re: Union Client Public Release By Creator

Postby Investor » Sun Apr 21, 2013 12:12 pm

Is this client is safe or has some keylogger or any else security stuff?
Image
User avatar
Investor
 
Posts: 28
Joined: Mon Jan 09, 2012 2:18 pm

Re: Union Client Public Release By Creator

Postby borka » Sun Apr 21, 2013 4:26 pm

The source is open have a look ;) Seriously i trust him...

APXEOLOG wrote:The client does not send your passwords, credit card numbers and Skype logs. Who knows my reputation - he believes. Those who do not believe, can not run.
Forgot to say. The client stores accounts in data.bin file in the game folder. Do not share this file, and then merge passwords.


source: google translation of his "made public" post in russian HnH forums
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
User avatar
borka
 
Posts: 9965
Joined: Thu Feb 03, 2011 7:47 pm
Location: World of Sprucecap

Next

Return to The Wizards' Tower

Who is online

Users browsing this forum: Claude [Bot] and 7 guests