thesatan wrote:I don't see a point creating a special economy. It would be to difucult and would hardly work. What dis what of this project is to gain wealth. Hnh wealth is measured in rare items. while gold be the most rare it is worth low value because you can only craft few items, you can't use it as curios. perls, bluebells, flotsams are perfect. they are rare, they are valuable because they are perfect curios. They also became the standert hnh world currency, there isin't a trade topic which wouldn;t accept these 3 as primary payment method. the point system is also exelent because there is no tyrany of someone controling the market . Everyone can think of their own point system they want to sell things. this is fair.
The Dis want his town only for wealth. They will gain their wealth by selling or renting. They should not charge any taxes because they don't produce any services exept defence. But because we already pay them buy/rent payment, defence is included in that price. not additional tax
in summary - We pay for a piece of land which will be protected for forever by DIS or it's allies. The piece of land can be bought or rented. Additional features should be bought seperatly by the DIS or other players who sell building services. After you bought the land. You own it. You are free to sell it or rent it. DIS cannot confiscate piece of land. Free trade.
You refer to coinage and Tj's system as a special economy, it's not a special economy, it's simply the proposed currency of the economy and how to monitor value, respectively. Devising and enforcing a plan is not in of itself difficult. The difficulty you may be referring to is the difficulty that comes out of breaking a habit in an artificial manner whereas if curios suddenly ceased to exist, there would be immediate demand for a new standard in trade. When you say this would hardly work, I laugh and say open your wallet. Hopefully you have money. Imagine, that has replaced the barter system. It's why you don't need to trade your shoelace and sister so you can eat for a week. Moreover it's how you get paid for all official positions. By being freed from the barter system, players can venture away from the career of curio hunter, to actually do a job they enjoy and subsist on the money they earn while having fun.
When you say "What Dis hopes to gain out of this is wealth" I say look no further than coinage. If they can enforce in their Peace Grid, a gold standard so very many options to acquire wealth will open up. There needn't be shortsightedness as in "feed us curios once and you get to live with security." No, one payment wouldn't do them any good, if they're to actually maintain the land they own. In maintaining their land, they're going to need to tax it, because they are still using their time after the purchase is made and done. Moreover, if they tax it, they can do so many brilliant things to empower their citizens.
One thing among those empowering possibilities is a bank. No, not as previously suggest to guard any items, but a bank that uses coin currency. With such currency players can actually acquire interest for having put money in their own bank account. Another thing they could do is offer loans to start up player businesses. This would only be
slightly possible with curio currency as you cannot really calculate interest in curios because they don't have standard fractions. The shear amount of curios makes it difficult to place a value on each and every one to actually use that as a currency, that's exactly why people have narrowed their curio currency to 3 items: The pearl, Chiming Bluebell and Flotsam and moreover narrowed those values to 50, 40, 20.
So imagine gaining interest on your account in a curio bank. What do you gain it in? 20 Q 10 Itsy-bitsy Spiders before you can convert that to a dragon fly to then convert that to a bloated bolette to then an edelweiss till finally you have a flotsam but realize in transition from item to item you actually lost value because there is no standard. It's a nightmare trying to make an advanced soceity when you feel that if the currency were to change, your wealth in pearls and crap would vaporize. That's not the case. They still hold their value, the only thing that will change is that coins will be items that can mediate that value with greater precision. Hell, you may even decide to treat yourself and finally indulge in your curios.
And what's this about tyranny? Monopolies, which are the only tyranny I think you're referring to can arise in any market. People converting to a single standard is not some bacteria culture for tyranny. It actually helps to dissolve the existing routes for market control and gives rise to new jobs players can partake and enjoy.
Now back to Dis' aim for wealth and taxes. Examine your own government. More than likely their defense is their most costly expense. More than likely any taxes you pay are going in great portion for your security as a citizen of that nation, both defense and anything akin to social security, or other civic programs (And civic programs are likely to arise out of a capital. Just an FYI).
In summary, read the post. You cannot begin to glean the possibilities of revamping the standard without first understanding a few major points about governments and economy. You don't need to be the foremost expert on the topics, simply look at the world around you more critically and you will see the nuances in both these systems.
TL;DR
Works? Yes.
Wealth? Definite gain.
Advanced things to do? Check
Curio sytem? Huge faults
Tyranny? Lol.
Wealth & Taxes? Yes
Anyways, I feel that with the amount of resistance found in trying to change the system, I believe a dual currency will work as a measure to ease the rest of the community into a better functioning economy.