painhertz wrote:
I'd be happy with "any" implementation of justice but being as how I didn't come up with the concept of the Peace Grid, it's rules or anything about it it's not for me to say.
painhertz wrote:*long rant about his history this world*
Qant wrote:painhertz wrote:
I'd be happy with "any" implementation of justice but being as how I didn't come up with the concept of the Peace Grid, it's rules or anything about it it's not for me to say.
And you are clearly lying there, because you was offered help which you refused, since the only thing which will satisfy you is the "heads" of those responsible. Anything else does not constitutes as "justice" for you. And that is exactly the reason I asked you my question. Which still stands by the way.painhertz wrote:*long rant about his history this world*
You see, the thing is your story is full of bias and false assumptions. Especially those parts when you claim that you didn't do anything to anyone. Probably, you sincerely believe that you didn't really offend anyone in Dis beside moments you mentioned, but, as was seen from numerous discussions concerning your personality, your views on what is and what is not offensive usually differs from others. For example, I believe this is the first time we are talking to each and other, and yet you starting it with saying of "You are full of shit". My point is that despite of the fact that you "spent the better part of two months not bothering anyone" you still had spent about 8 months prior badmouthing various people living in Dis, in person and in general. Usually for little to no reason at all. Having said all that, it still does not entirely excuses (from my point of view) raiding of your village, but you pretending that you should be treated no different from any other guy living there is also quite farfetched.
Also? We don't owe you anything. Nor to anyone else for that matter.

Tonkyhonk wrote:i guess a retired vet feels no shame.
painhertz wrote:~ I DON'T KNOW ANYONE IN DIS.Qant wrote:painhertz wrote:
~
~painhertz wrote:~
~
You know Qant (How do you pronounce that?) I don't know you and as far as I know, you've had no part in ANY of these doings but apparently Goo thinks you make a good argument and although you are completely wrong, I like you.
~
Even were that true? And it's not..... It's still not grounds for PHP/Mirror Lake and/or Jordan coles to destroy my town in the PEACE Zone. I'm truly starting to wonder if you guys understand the concept of the word "peace" and this is coming from an American, one of the least peaceful cultures in the history of Humanity.
LadyGoo wrote:Ainran and Dis alliance are declaring this SG as the zone which will be protected by them. People living there will not have to be afraid of their raiders and expect help in bringing justice. Also, in the nearest future we're going to build a new trading centre. First one since W3.
http://algeralith.info/HavenMap/?x=57.2 ... .18&zoom=7]
What are we going to do in case someone will leave scents?
Depends on what kind of scents they are, whether we were asked to track. We will not track random scents in this area if we are not asked to. In case of vandalism and thievery scents we'll try to contact criminals and reinforce them to pay compensation. If it won't succeed the village where the criminal is will be destroyed. Murder scents will mean death penalty and village destruction.
How can we be sure the area won't be used as a hunting field for raiders?
As everyone are aware Dis and Ainran do not really care of their image as 'good guys'. The project is not to make us look in this way. Also, we do not need to lie to people and gather them in 1 place to kill. Pretty much doing it really well without itSo this project is pretty much a sincere wish to try something new. We're quite bored to be honest. However, there are probabilities of other factions trying to raid the SG. We cannot guarantee you won't be attacked by them. But, you will be able to contact our representatives in case of sieges or chases. So they'll do a rescue operation right after they were informed you're in a trouble.
- There will be created a Skype conference for village representatives in the area + our guardians. So you'll be able to contact them straight away (PM me your Skype);
- Please, do not make us gather a big group if raiders already left your village. Rescue group is to be gathered only when attackers are inside of your village/ in the process of siege/ chasing you. You'll need to provide us all the information (coordinates/ number of the people attacking/ hearth secrets and etc.);
- In case you need someone track scents for you it is required to post in this topic. Please, provide screenshots of the place where scents were left and coordinate. We will do everything possible to help you.
Will we have problems with resources?
There might be lack of natural resources in the area once the population of the area will grow up. We cannot help much with this except for starting trading some natural resources to the people. Some observations:
Generally, I grow q 90 trees on q 30 soil and q 73 water, q 130 + herbalist table and q 90 pots. < - Those things are affordable for hardly anyone in quite cheap prices. 1 barrel of water will be enough to grow up 100 trees even on low q soil. Trees are basically the basement of crafts, starting from curiosities ending by cheese trays. Once the project will be established, there is a huge possibility of allowing people using our q 52 well for their baking goods.
HQ clay for kilns is one more problem. We will try to supply folks by q 60+ clay. If you'll be able to buy q 50 bricks, for moderate payment, they'll be burned in our kilns.
As for gatherable resources, in case of over population of the SG, obviously, you will need to be in other SG. We adwise using special forager/hunter alts in order preventing your main characters getting killed. Also, use alts for crafting bricks.
I ask everyone who is living in the SG contact me and send their skype. (Last edited by LadyGoo on Thu Mar 08, 2012 1:00 am, edited 1 time in total.)
maze wrote:Tonkyhonk wrote:i guess a retired vet feels no shame.
since when was he a vet?
the only worlds that count are like w2, w3
and w6. (what's not vet's.)
Tonkyhonk wrote:maze wrote:Tonkyhonk wrote:i guess a retired vet feels no shame.
since when was he a vet?
the only worlds that count are like w2, w3
and w6. (what's not vet's.)
check out what "veteran" means in english, maze.
http://www.merriam-webster.com/dictionary/veteran
painhertz wrote:She's talking about real life, not the game. None of which has anything to do with the current topic. So Qant is the "really real" leader of Dis, great, never heard of him. maybe he has less of a soft heart than Goo and can get his people under control?
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