Question for A.D.

Forum for discussing in game politics, village relations and matters of justice.

Re: Question for A.D.

Postby drevnyy » Fri Feb 08, 2013 11:30 pm

semi smart idea
there are smaller villages that just wait to take domination

DIS >> A.D

if A.D would die it would be:

DIS >> A.D >> some other village


only smart idea to not waste this game compleatly is treaty about not attacking small settlements if they have no scents. Of course this will never happen because this wouldn't be total domination.
drevnyy
 
Posts: 130
Joined: Fri May 04, 2012 3:31 pm

Re: Question for A.D.

Postby DarkPiojo » Fri Feb 08, 2013 11:37 pm

any ideas to ensure the survival of my village, and friendly villages, will be supported .. i don't like the tyranny
DarkPiojo
 
Posts: 7
Joined: Thu Mar 15, 2012 3:36 am

Re: Question for A.D.

Postby jordancoles » Fri Feb 08, 2013 11:57 pm

DarkPiojo wrote:any ideas to ensure the survival of my village, and friendly villages, will be supported .. i don't like the tyranny

It's fairly easy, just time consuming. Make your "village" first. (the area you want to spend all of your time/put all of your things) Once this is done just make a 51 tile curtain wall. Just a brick wall on the 51st tile from your inner wall. This will put your characters out of shooting range from bows. Once this is done all you need to do is run around that wall to check for rams. Make a minehole and brick wall it on the top and on the bottom and then signpost around it on the top so people can't come up.

*With ram bug*
Make your brick wall'd build on a island so that people can't roll a ram from a very far distance. Because islands are usually fairly small, you can't make a curtain. So just watch for rangers and stay inside when you see them.
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

Check out my pro-tips thread
Image Image Image
User avatar
jordancoles
 
Posts: 14082
Joined: Sun May 29, 2011 6:50 pm
Location: British Columbia, Canada

Re: Question for A.D.

Postby drevnyy » Sat Feb 09, 2013 12:02 am

honestly... bwall your base and don't leave scents.
nobody will bother with small bwalled claim if you will stay quiet.

about shooters in my opinion palisade is fair enough. Nobody will bash it to maybe kil somebody that won't have acces anyway

cause ya you can place bwall at 51st tile and then sorround it with mineholes that will give you 100% safe base BUT is it worth it?

whole idea bashing newbies is kinda wrong and this should be chabged not palisade on bwall :(
Last edited by drevnyy on Sat Feb 09, 2013 12:06 am, edited 1 time in total.
drevnyy
 
Posts: 130
Joined: Fri May 04, 2012 3:31 pm

Re: Question for A.D.

Postby DarkPiojo » Sat Feb 09, 2013 12:03 am

ofense > defense
DarkPiojo
 
Posts: 7
Joined: Thu Mar 15, 2012 3:36 am

Re: Question for A.D.

Postby Sarchi » Sat Feb 09, 2013 12:15 am

A.D. = Anal Domination
User avatar
Sarchi
 
Posts: 2517
Joined: Sat Jun 12, 2010 1:14 am
Location: 109, -37

Re: Question for A.D.

Postby jordancoles » Sat Feb 09, 2013 12:56 am

drevnyy wrote:honestly... bwall your base and don't leave scents.
nobody will bother with small bwalled claim if you will stay quiet.

about shooters in my opinion palisade is fair enough. Nobody will bash it to maybe kil somebody that won't have acces anyway

cause ya you can place bwall at 51st tile and then sorround it with mineholes that will give you 100% safe base BUT is it worth it?

whole idea bashing newbies is kinda wrong and this should be chabged not palisade on bwall :(

:!: Do not listen to this nab :!:
I could and would bash a palisade if I knew there were people inside that I could shoot at
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

Check out my pro-tips thread
Image Image Image
User avatar
jordancoles
 
Posts: 14082
Joined: Sun May 29, 2011 6:50 pm
Location: British Columbia, Canada

Re: Question for A.D.

Postby drevnyy » Sat Feb 09, 2013 2:15 pm

no comment
drevnyy
 
Posts: 130
Joined: Fri May 04, 2012 3:31 pm

Re: Question for A.D.

Postby Fobia » Sat Feb 09, 2013 2:55 pm

drevnyy wrote:honestly... bwall your base and don't leave scents.
nobody will bother with small bwalled claim if you will stay quiet.

about shooters in my opinion palisade is fair enough. Nobody will bash it to maybe kil somebody that won't have acces anyway

cause ya you can place bwall at 51st tile and then sorround it with mineholes that will give you 100% safe base BUT is it worth it?

whole idea bashing newbies is kinda wrong and this should be chabged not palisade on bwall :(

If I saw a curtain palisade I would bash it just to see what's inside... If I happened to find a brickwall inside said palisade curtain I'd box a ram using your own palisade just to see what's inside. Plus shooting people meanwhile is fun.
Image
Fobia
 
Posts: 301
Joined: Wed Jan 26, 2011 11:46 pm

Re: Question for A.D.

Postby GrapefruitV » Sat Feb 09, 2013 6:23 pm

Levpi88 wrote:I am interested why A.D. start raiding noobs?

you should be interested if they ever stopped
they didnt
dont listen to propaganda
Image
User avatar
GrapefruitV
 
Posts: 858
Joined: Tue May 04, 2010 6:12 am

PreviousNext

Return to In Congress Assembled

Who is online

Users browsing this forum: Claude [Bot] and 0 guests