Loftar, for you

Forum for discussing in game politics, village relations and matters of justice.

Re: Loftar, for you

Postby jordancoles » Fri Apr 12, 2013 10:04 pm

Dill wrote:
SporTuk wrote:Hello :) I watched this video and I thought ... it's not fair! This is not my vault, but I think it is not fair to the other players:
There is an issue with a battering ram, which does not allow people to keep their characters and their values ​​in a normal village, that provokes them to make vaults ...

I suggest to fix a bug with a battering ram, and to remove all vaults


I think if you go nuking every vault in the world you shouldn't give the loot to one person who is already way more advanced then everyone else. I wish I could have kissed ass to loftar and got all that loot..

Even though I originally ported to Loftar to fight him :D
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Re: Loftar, for you

Postby who885 » Fri Apr 12, 2013 11:52 pm

Each vault no matter if ligit or not should be nuked.
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Re: Loftar, for you

Postby Dill » Fri Apr 12, 2013 11:59 pm

who885 wrote:Each vault no matter if ligit or not should be nuked.


get bug rammed a few times then you wont say the same thing
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Re: Loftar, for you

Postby DrakenRahl » Sat Apr 13, 2013 2:13 am

who885 wrote:Each vault no matter if ligit or not should be nuked.

So what constitutes a "vault"
This:
download/file.php?id=1718
seems to fit this definition:
DDDsDD999 wrote:A small area surrounded with a brickwall or other things being used as walls, usually with natural protections that offer choke-points for rams to be easily spotted and destroyed. It also contains hearthes, normally criminal, possibly valuables, and very small amounts of industry, if any. Maybe some steel crucibles, a mining sector possibly.
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Re: Loftar, for you

Postby Patchouli_Knowledge » Sat Apr 13, 2013 2:54 am

I posted an article about hearthvaults a few years ago which is relevant to the subject.

viewtopic.php?f=25&t=20801&p=265509#p265509
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