The Fate of Account Thieves (Portgas&co)

Forum for discussing in game politics, village relations and matters of justice.

Re: The Fate of Account Thieves (Portgas&co)

Postby ewlol » Mon Dec 05, 2011 1:46 pm

bmjclark wrote:
Patchouli_Knowledge wrote:Despite all of this, I do feel somewhat that some players are implyng to others to never play Haven and Hearth and giving hidden implication (imtentional or not) that it will never be improved and is an abandonware forever. Correct me if I am wrong but this is as damaging to the community as maintaining what we have at the moment as well as well as give a bad impression of the game to others when the veterans are implying that they should not play.

painhertz wrote: You for SURE aren't helping the future of the game by telling prospective players that "The game is broken." and that it "Should be brought down until they can fix/update it". That's just running people off and giving the mouth breathers more ammo.


This is more the fact that i was trying to get at. Burgingham i was using ur post as an example and i got frustrated that MODERATORS are the ones posting this stuff. Sorry to bring other stuff into it.

@avu there were IRC logs posted where DoG stated you guys were duping items.


You are totally misinformed.

Furthermore, you need to stop lacing your arguments in personal insults. You know you lived in Pandemonium for a while? That is beside the point, I guess? Huh?

Patchouli summed it up pretty well: entropic state.

The devs do not care about this game any more. Everyone needs to wake the fuck up and stop living some dream world.

They don't listen to suggestions.
They blatantly refuse to develop things that have been suggested by the community.
They operate off the radar and communicate with select members of the community.
They don't even make change logs.
Never have they given a plan.
They don't tell us what they are doing. They are literally gone. One of them is too ASHAMED to even look at the forums anymore.
User avatar
ewlol
 
Posts: 775
Joined: Mon Mar 29, 2010 2:40 pm

Re: The Fate of Account Thieves (Portgas&co)

Postby ewlol » Mon Dec 05, 2011 1:47 pm

cobaltjones wrote:
ewlol wrote:The whole point:

[size=200][b]

Uhh that's not the way video games work you idiot.


Then explain it smartass.

You think your posts have so much substance but they are just empty.

When you don't touch something it is going to fall the fuck apart.
User avatar
ewlol
 
Posts: 775
Joined: Mon Mar 29, 2010 2:40 pm

Re: The Fate of Account Thieves (Portgas&co)

Postby Endora » Mon Dec 05, 2011 1:52 pm

Wow, never thought I'd find myself in agreeance with Painhertz. Seems like you're all trying to throw the baby out with the bathwater here. There's a reason I'm still playing this game despite all it's imperfections, and the reason is I have a lot of fun playing. Imperfections have always been central to this game, the lag, the bugs, the lackluster implementations, and usually we learn to live with them and adapt. I think you're all blowing this way out of proportion here. Some accounts were compromised yeah, and any game has to deal with this. To deny the thousands of players that log on daily, simply because the game is flawed and the developers can't focus their full attention on it though seems almost unfair to those that still have fun playing this game.
User avatar
Endora
 
Posts: 127
Joined: Thu Dec 02, 2010 6:24 am
Location: Gold Coast, 'Straya

Re: The Fate of Account Thieves (Portgas&co)

Postby Patchouli_Knowledge » Mon Dec 05, 2011 1:56 pm

Ewlol, no offensive but your comment there is exactly what I mean when there is implying that it is abandoned. It is in a disarray but you are saying as if project Haven and Hearth should be abandoned. Moreso I feel that you are saying that the developers alone are fully responsible for its current decline. At the moment Salem seems to be their priority (and they aren't really favoring it either) and I am not going to try to pull them from their college payment and income so that we have order in the state we dislike.
Image
-=The law of inverse desire=- The chances of dropping what you want is the reciprocal of how much you want it.
User avatar
Patchouli_Knowledge
 
Posts: 2248
Joined: Mon Jun 20, 2011 1:57 am

Re: The Fate of Account Thieves (Portgas&co)

Postby Wolfang » Mon Dec 05, 2011 2:01 pm

The fact that this conversation/argument is popping up more and more every time I hop in the forums is proof enough that something is going wrong.

I haven't played since....World 4, I think? But Reading the posts, it seems the game has just become completely unplayable since anyway...


There are possible solutions based upon trust at hand here;
Why not appoint someone who has no interest in playing the game itself, or at least, any important political role/bias, as an illegal-vault nuker. That'd probably go a long way into making this game playable again. Vaults were hard enough to assault before illegal vaults became commonplace.

One or two moderator names come in my mind when I say this. Although Potjeh is/was BN I'm sure he'd always maintain a neutral role. Jackard was always, iirc, a man who prefers to do whatever he likes to do and just wanders about making/doing hermit thingies.
sabinati wrote:But Wolfang, it's the mods who are trolls, remember. please have some mercy on this innocent victim of merciless trolling by the moderation team before you make any more ad hominem remarks about him.

Image
User avatar
Wolfang
 
Posts: 1255
Joined: Sat Feb 06, 2010 2:26 pm

Re: The Fate of Account Thieves (Portgas&co)

Postby Hourai_Chimes » Mon Dec 05, 2011 2:02 pm

ewlol wrote:The devs do not care about this game any more. Everyone needs to wake the fuck up and stop living some dream world.

They don't listen to suggestions.
They blatantly refuse to develop things that have been suggested by the community.
They operate off the radar and communicate with select members of the community.
They don't even make change logs.
Never have they given a plan.
They don't tell us what they are doing. They are literally gone. One of them is too ASHAMED to even look at the forums anymore.


Image

Make sure to close the door on your way out.
You laugh at me because I am different. I laugh at you because you are all the same.
Hourai_Chimes
 
Posts: 321
Joined: Sun Jul 17, 2011 8:44 pm

Re: The Fate of Account Thieves (Portgas&co)

Postby Patchouli_Knowledge » Mon Dec 05, 2011 2:05 pm

Vaults are only one issue to deal with and it isn't that simple to deal with either as there is a possibility you can blur the definition of a vault and an actual village. I have some layout that are proper village with vault-like properties. It does not deal with the other problems as well either.
Image
-=The law of inverse desire=- The chances of dropping what you want is the reciprocal of how much you want it.
User avatar
Patchouli_Knowledge
 
Posts: 2248
Joined: Mon Jun 20, 2011 1:57 am

Re: The Fate of Account Thieves (Portgas&co)

Postby bmjclark » Mon Dec 05, 2011 2:16 pm

Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
User avatar
bmjclark
 
Posts: 4010
Joined: Thu Jan 27, 2011 6:40 am
Location: Ontario, Canada

Re: The Fate of Account Thieves (Portgas&co)

Postby ArvinJA » Mon Dec 05, 2011 2:42 pm

ewlol wrote:You are totally misinformed.
[...]
The devs do not care about this game any more. Everyone needs to wake the fuck up and stop living some dream world.

They don't listen to suggestions.
They blatantly refuse to develop things that have been suggested by the community.
They operate off the radar and communicate with select members of the community.
They don't even make change logs.
Never have they given a plan.
They don't tell us what they are doing. They are literally gone. One of them is too ASHAMED to even look at the forums anymore.

You're the one who's misinformed.
jorb wrote:The real problem is actually not that we're working on a different game. We could sneak in updates on Haven here and there while doing that. The real problem is that loftar has designed a new system for object handling serverside which will require the reimplementation of an epic boatload of things. Basically the game needs a pretty major redoing from the ground and up. The new system is awesome and the old system(s) suck ass in comparison. The game also suffers from a fair amount of cruft -- legacy artifact functionalities that have been built up and accumulated over time -- that is hard to remove without a full overhaul.

Knowing that we will be discarding a whole lot of our present code base, building on it does not seem like the best use of our time right now.

We aim to make Haven all it can be, we just have a few things we need to deal with first.

Source.

My take on this is that - yes - the game is in development and it has been for a while, there's no point in sneaking in minor fixes or updates since they'll be negated by the coming *major* update which is very far away since Salem is taking time to develop. Is the community really that bad? Yes and no. This is the most hostile gaming community I've seen, I don't care that much about that though and I think the harsh reality of H&H has its own appeal. The game is rugged and I haven't got enough experience to tell whether it's broken or not, but I trust that Burginghams assessment is not totally off. I don't see how the "like it or leave it" argument helps anyone, those who are still active on this forum but are not playing are just trying to help out, and it's really because they care about the future of the game that they're voicing their opinion.

Could everyone calm the fuck down so we could discuss this in a more mature way? I suggest we move the discussion to a separate thread since we're all a bit OT atm.
The low life has lost its appeal
And I'm tired of walking these streets
To a room with its cupboards bare
User avatar
ArvinJA
 
Posts: 1255
Joined: Sun Mar 20, 2011 1:02 pm
Location: Sweden

Re: The Fate of Account Thieves (Portgas&co)

Postby ramones » Mon Dec 05, 2011 2:46 pm

If the game is closed and becomes closed beta for certain people, I'm sure people that are left uninvited will never return to game anymore, at least 90% of them. I wouldn't return either.

As for game being shit, we all know that. It was buggy in w3, it was even more buggy and botty in w4, we all know what w5 was like and we do know how your password is safe in w6. Then again, loftar or jorb once said they want bug abusers so they can fix things. Fix? What? Anyway, I don't want it closed, since if people enjoy their raiding or farmville they will enjoy it wether everything is broken or not anyway. But I'm just a peacefull farmer, who am I to judge'
W8 - Hermitage
W7 - Emerald City
W6 - Gomorrah
W5 - Pandemonium
W4 - Angkor
W3 - Angkor
User avatar
ramones
 
Posts: 3053
Joined: Fri Jul 09, 2010 10:03 pm
Location: I am a man who walks alone'

PreviousNext

Return to In Congress Assembled

Who is online

Users browsing this forum: Claude [Bot] and 1 guest